Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
EcheIoN
Ra
Platinum I
Level 84
God Stats
2W - 1L
1,749 SR
Queue Stats
108W - 111L
2,068 MMR
Solo
Awilix
Awilix
Gold II
TehVeiQo
Awilix
Gold II
Level 140
God Stats
6W - 4L
1,491 SR
Queue Stats
108W - 142L
1,276 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,580 SR
1,615 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 48
1,311 SR
958 MMR
Xing Tian
Xing Tian
Bronze III
Antisocial_R1
Xing Tian
Bronze III
Level 50
God Stats
6W - 21L
1,308 SR
Queue Stats
19W - 90L
840 MMR
Party 1
Merlin
Merlin
Bronze III
YxseenFN
Merlin
Bronze III
Level 49
God Stats
1W - 3L
1,410 SR
Queue Stats
19W - 89L
858 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze I
affham123
Ao Kuang
Bronze I
Level 44
God Stats
0W - 2L
1,215 SR
Queue Stats
15W - 75L
1,177 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 1 / 8
8,682
868
5,935
10,298
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
4 / 2 / 5
9,573
957
8,585
6,246
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
TehVeiQo
Awilix
15
5 / 2 / 6
8,912
891
8,407
7,133
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
Ne ZhaAnhurBakasuraVulcanAres

VS

Bans
DiscordiaKumbhakarnaFafnirAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Antisocial_R1
Xing Tian
12
1 / 4 / 2
7,381
738
5,524
12,511
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
YxseenFN
Merlin
15
2 / 3 / 3
8,296
830
6,872
6,301
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
affham123
Ao Kuang
13
1 / 5 / 2
7,538
754
3,211
9,724
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
4
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
8
7
L
Xing Tian
Antisocial_R1
Xing Tian
1
4
2
0.5
W
4
2
5
3.25
W
Awilix
TehVeiQo
Awilix
5
2
6
4
L
Merlin
YxseenFN
Merlin
2
3
3
1.17
L
Ao Kuang
affham123
Ao Kuang
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,927
Damage
15,607
23,677
Taken
28,536
17,606
Mitigated
11,668
4,326
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,935
206
0
737
10,298
11,013
0
5,457
4,459
11,620
1,356
L
Xing Tian
Antisocial_R1
Xing Tian
5,524
225
0
538
12,511
6,322
0
4,073
7,277
12,238
483
W
8,585
707
660
1,269
6,246
3,626
540
4,379
1,719
42,906
680
W
Awilix
TehVeiQo
Awilix
8,407
1,856
0
1,660
7,133
2,967
0
4,580
2,313
0
28,328
L
Merlin
YxseenFN
Merlin
6,872
320
0
1,050
6,301
2,159
0
3,298
2,383
29,879
0
L
Ao Kuang
affham123
Ao Kuang
3,211
445
0
1,861
9,724
3,187
0
4,827
4,078
15,358
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
23,215
145
Minions Killed
116
0
Camps Cleared
0
624,958
Distance Traveled
527,369
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,682
868
14
1
0
212,098
6
L
Xing Tian
7,381
738
26
3
0
182,488
0
W
Ra
9,573
957
92
9
0
196,608
0
W
Awilix
8,912
891
39
4
0
216,252
1
L
Merlin
8,296
830
61
6
0
169,742
1
L
Ao Kuang
7,538
754
29
3
0
175,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role