Player Matchup

Anubis
Anubis
Dragon_Elite9
Anubis
Level 179
God Stats
5W - 5L
1,706 SR
Queue Stats
295W - 282L
1,507 Elo+
Solo
Artio
Artio
Gobbstoper
Artio
Level 152
God Stats
1W - 1L
1,766 SR
Queue Stats
237W - 223L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
J0SE07
Gilgamesh
Level 206
God Stats
11W - 8L
1,685 SR
Queue Stats
325W - 303L
1,545 Elo+
Solo
Cthulhu
Cthulhu
MuffledCandy7
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Talkedhero
Skadi
Level 109
God Stats
3W - 3L
1,693 SR
Queue Stats
125W - 116L
1,558 Elo+
Solo
Team Averages
Level 147
1,670 SR
1,526 Elo+

VS

Team Averages
Level 161
1,552 SR
1,493 Elo+
Artemis
Artemis
DANIK1298
Artemis
Level 165
God Stats
27W - 18L
1,570 SR
Queue Stats
385W - 358L
1,470 Elo+
Solo
Hera
Hera
Emmanuel 222079
Hera
Level 147
God Stats
10W - 17L
1,403 SR
Queue Stats
306W - 306L
1,492 Elo+
Solo
Sylvanus
Sylvanus
Player89327
Sylvanus
Level 145
God Stats
64W - 58L
1,537 SR
Queue Stats
437W - 424L
1,502 Elo+
Solo
Lancelot
Lancelot
SylarBates
Lancelot
Level 191
God Stats
9W - 4L
1,606 SR
Queue Stats
191W - 156L
1,639 Elo+
Solo
Arachne
Arachne
nεεdy
Arachne
Level 155
God Stats
1W - 0L
1,646 SR
Queue Stats
2W - 4L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,719
674
1,392
2,468
806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
7
0 / 2 / 1
3,752
536
2,214
5,803
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gilgamesh
J0SE07
Gilgamesh
8
3 / 0 / 0
4,344
621
2,774
6,139
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
4
0 / 2 / 0
3,325
475
744
2,662
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
7
0 / 3 / 0
3,935
562
2,326
4,127
898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DANIK1298
Artemis
9
2 / 0 / 3
4,648
664
3,058
3,199
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
4,173
596
1,403
1,874
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
Player89327
Sylvanus
8
2 / 0 / 3
4,946
707
1,631
3,443
1,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SylarBates
Lancelot
9
1 / 1 / 1
4,886
698
3,129
3,811
1,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
nεεdy
Arachne
8
3 / 2 / 1
4,492
642
3,626
6,130
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
DANIK1298
Artemis
2
0
3
3.5
L
0
1
1
0.5
W
0
0
1
0.5
L
Artio
0
2
1
0.25
L
Gilgamesh
J0SE07
Gilgamesh
3
0
0
3
L
Cthulhu
0
2
0
0
W
Sylvanus
Player89327
Sylvanus
2
0
3
3.5
W
Lancelot
SylarBates
Lancelot
1
1
1
1.5
L
Skadi
0
3
0
0
W
Arachne
nεεdy
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,450
Damage
12,847
21,199
Taken
18,457
7,491
Mitigated
6,513
6,105
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DANIK1298
Artemis
3,058
1,317
0
869
3,199
1,000
0
360
2,839
0
26,863
L
1,392
106
0
607
2,468
806
0
1,052
1,416
28,558
629
W
1,403
458
0
523
1,874
339
0
761
1,113
24,533
543
L
Artio
2,214
72
0
2,506
5,803
2,629
0
0
5,803
12,777
0
L
Gilgamesh
J0SE07
Gilgamesh
2,774
851
0
2,512
6,139
1,848
0
296
5,843
0
21,140
L
Cthulhu
744
241
0
234
2,662
1,310
0
789
1,873
7,199
0
W
Sylvanus
Player89327
Sylvanus
1,631
473
1,656
1,840
3,443
1,789
0
351
3,092
14,230
0
W
Lancelot
SylarBates
Lancelot
3,129
817
0
1,442
3,811
1,476
0
1,726
1,805
0
26,769
L
Skadi
2,326
621
0
246
4,127
898
0
842
3,285
0
23,269
W
Arachne
nεεdy
Arachne
3,626
3,242
0
1,685
6,130
1,909
0
773
5,299
0
23,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,075
Gold Earned
23,145
202
Minions Killed
226
0
Camps Cleared
0
641,555
Distance Traveled
686,517
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,648
664
52
7
0
125,416
0
L
Anubis
4,719
674
65
9
0
123,810
0
W
Hera
4,173
596
57
8
0
127,771
0
L
Artio
3,752
536
25
4
0
133,266
0
L
Gilgamesh
4,344
621
46
7
0
176,265
0
L
Cthulhu
3,325
475
15
2
0
74,076
1
W
Sylvanus
4,946
707
25
4
0
155,386
4
W
Lancelot
4,886
698
52
7
0
122,296
0
L
Skadi
3,935
562
51
7
0
134,138
0
W
Arachne
4,492
642
40
6
0
155,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role