Player Matchup

Nu Wa
Nu Wa
AyusoAsesina
Nu Wa
Level 28
God Stats
4W - 1L
1,724 SR
Queue Stats
105W - 20L
1,815 Elo+
Party 1
Fafnir
Fafnir
PSOEidon8
Fafnir
Level 178
God Stats
4W - 0L
1,887 SR
Queue Stats
231W - 130L
1,638 Elo+
Party 1
Ratatoskr
Ratatoskr
PerroSanxeh
Ratatoskr
Level 192
God Stats
14W - 2L
1,864 SR
Queue Stats
616W - 475L
1,588 Elo+
Party 1
Agni
Agni
UltraDerechista
Agni
Level 153
God Stats
10W - 0L
1,738 SR
Queue Stats
158W - 65L
1,729 Elo+
Party 1
Chiron
Chiron
ragaca
Chiron
Level 176
God Stats
1W - 3L
1,431 SR
Queue Stats
343W - 191L
1,686 Elo+
Party 1
Team Averages
Level 145
1,729 SR
1,691 Elo+

VS

Team Averages
Level 146
1,568 SR
1,527 Elo+
Eset
Eset
 
Eset
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BlackZeus21
Olorun
Level 152
God Stats
1W - 1L
1,765 SR
Queue Stats
111W - 105L
1,504 Elo+
Solo
Mercury
Mercury
Kur0Tama
Mercury
Level 155
God Stats
4W - 5L
1,587 SR
Queue Stats
32W - 27L
1,567 Elo+
Solo
Achilles
Achilles
Lightiduc
Achilles
Level 118
God Stats
1W - 2L
1,488 SR
Queue Stats
18W - 28L
1,426 Elo+
Solo
Athena
Athena
iMarkoXx
Athena
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 6
6,298
1,260
5,605
2,875
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
PSOEidon8
Fafnir
10
1 / 1 / 12
5,784
1,157
2,630
5,133
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
PerroSanxeh
Ratatoskr
10
2 / 2 / 9
5,586
1,117
3,516
4,358
2,224
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 0 / 10
5,671
1,134
5,440
2,560
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chiron
ragaca
Chiron
10
4 / 0 / 6
5,666
1,133
8,099
4,057
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 4 / 1
4,536
907
2,046
3,529
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Olorun
10
2 / 3 / 0
5,582
1,116
3,645
5,470
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mercury
Kur0Tama
Mercury
10
1 / 2 / 1
5,345
1,069
1,833
5,084
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Lightiduc
Achilles
8
0 / 4 / 1
4,653
931
3,321
7,853
5,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Athena
iMarkoXx
Athena
8
0 / 3 / 3
4,954
991
2,526
6,166
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
16
Kills
3
3
Deaths
16
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
1
0.13
W
6
0
6
9
L
Olorun
2
3
0
0.67
L
Mercury
Kur0Tama
Mercury
1
2
1
0.75
L
Achilles
Lightiduc
Achilles
0
4
1
0.13
W
Fafnir
PSOEidon8
Fafnir
1
1
12
7
W
Ratatoskr
PerroSanxeh
Ratatoskr
2
2
9
3.25
W
3
0
10
8
L
Athena
iMarkoXx
Athena
0
3
3
0.5
W
Chiron
ragaca
Chiron
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,290
Damage
13,371
18,983
Taken
28,102
9,613
Mitigated
12,748
5,871
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,046
116
0
36
3,529
918
0
1,748
1,781
3,161
6
W
5,605
1,421
0
690
2,875
911
845
1,240
1,595
22,013
0
L
Olorun
3,645
1,175
210
1,058
5,470
1,688
0
2,496
2,923
11,644
468
L
Mercury
Kur0Tama
Mercury
1,833
818
0
988
5,084
1,399
0
2,512
2,529
0
13,024
L
Achilles
Lightiduc
Achilles
3,321
755
0
216
7,853
5,458
0
3,966
3,818
0
7,660
W
Fafnir
PSOEidon8
Fafnir
2,630
569
0
2,460
5,133
4,537
13
1,947
3,014
4,741
0
W
Ratatoskr
PerroSanxeh
Ratatoskr
3,516
973
0
936
4,358
2,224
0
1,492
2,820
0
9,863
W
5,440
849
0
225
2,560
729
108
914
1,566
12,418
0
L
Athena
iMarkoXx
Athena
2,526
292
0
844
6,166
3,285
0
2,749
3,376
4,809
0
W
Chiron
ragaca
Chiron
8,099
2,272
453
1,107
4,057
1,212
0
2,151
1,822
0
15,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
25,070
93
Minions Killed
70
0
Camps Cleared
0
554,060
Distance Traveled
510,677
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,536
907
3
1
0
60,813
0
W
Nu Wa
6,298
1,260
38
8
0
101,738
0
L
Olorun
5,582
1,116
27
5
0
105,617
0
L
Mercury
5,345
1,069
31
6
0
125,410
0
L
Achilles
4,653
931
8
2
0
114,306
4
W
Fafnir
5,784
1,157
2
0
0
109,366
0
W
Ratatoskr
5,586
1,117
20
4
0
114,665
0
W
Agni
5,671
1,134
17
3
0
111,567
0
L
Athena
4,954
991
1
0
0
104,531
0
W
Chiron
5,666
1,133
16
3
0
116,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role