Player Matchup

Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
KBM_PMW
Jormungandr
Gold V
Level 157
God Stats
5W - 3L
1,542 SR
Queue Stats
228W - 250L
1,396 MMR
Solo
Hera
Hera
Gold II
M4DR1D
Hera
Gold II
Level 85
God Stats
53W - 34L
1,620 SR
Queue Stats
221W - 226L
1,569 MMR
Solo
Anhur
Anhur
Gold II
jaffarayala
Anhur
Gold II
Level 162
God Stats
8W - 17L
1,405 SR
Queue Stats
513W - 532L
1,363 MMR
Solo
Chaac
Chaac
Silver I
x Ole Cuz
Chaac
Silver I
Level 159
God Stats
7W - 4L
1,635 SR
Queue Stats
31W - 27L
1,548 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,541 SR
1,475 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,515 SR
1,446 MMR
Merlin
Merlin
Gold IV
Elnando1951
Merlin
Gold IV
Level 114
God Stats
42W - 39L
1,555 SR
Queue Stats
283W - 305L
1,544 MMR
Solo
Bellona
Bellona
Bronze III
IVented
Bellona
Bronze III
Level 74
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Iamawesomeyo
Ratatoskr
Gold I
Level 123
God Stats
32W - 37L
1,539 SR
Queue Stats
193W - 179L
1,560 MMR
Solo
Bacchus
Bacchus
Silver I
Mylos666
Bacchus
Silver I
Level 142
God Stats
94W - 82L
1,557 SR
Queue Stats
143W - 164L
1,133 MMR
Solo
Rama
Rama
Silver I
Naomi10
Rama
Silver I
Level 68
God Stats
1W - 4L
1,403 SR
Queue Stats
35W - 36L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
2 / 3 / 6
11,810
622
12,353
21,504
19,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
KBM_PMW
Jormungandr
15
2 / 3 / 9
10,243
539
8,082
12,831
11,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
M4DR1D
Hera
18
8 / 5 / 4
11,376
599
13,143
10,176
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 8
10,017
527
7,722
11,937
4,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
x Ole Cuz
Chaac
18
6 / 2 / 7
11,264
593
11,794
18,957
11,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaKaliBakasuraDa JiSurtr

VS

Bans
JanusAresHerculesCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 3 / 7
9,888
520
13,734
8,688
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
IVented
Bellona
15
3 / 3 / 1
9,171
483
12,965
19,358
17,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ratatoskr
Iamawesomeyo
Ratatoskr
16
6 / 4 / 1
9,499
500
9,151
16,010
7,289
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Mylos666
Bacchus
13
1 / 3 / 5
8,523
449
5,860
13,012
12,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Naomi10
Rama
16
6 / 5 / 2
10,299
542
11,095
17,463
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
18
Kills
16
16
Deaths
18
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
6
1.67
L
Merlin
0
3
7
1.17
L
Bellona
IVented
Bellona
3
3
1
1.17
L
Ratatoskr
Iamawesomeyo
Ratatoskr
6
4
1
1.63
W
Jormungandr
KBM_PMW
Jormungandr
2
3
9
2.17
W
Hera
M4DR1D
Hera
8
5
4
2
L
Bacchus
Mylos666
Bacchus
1
3
5
1.17
L
Rama
Naomi10
Rama
6
5
2
1.4
W
0
3
8
1.33
W
Chaac
x Ole Cuz
Chaac
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,094
Damage
52,805
75,405
Taken
74,531
50,001
Mitigated
45,785
22,108
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,353
2,214
0
6,881
21,504
19,686
1,502
3,167
18,123
693
91,792
L
Merlin
13,734
426
0
2,241
8,688
3,037
0
3,128
5,560
73,266
319
L
Bellona
IVented
Bellona
12,965
3,701
0
5,187
19,358
17,416
0
2,850
16,508
0
61,120
L
Ratatoskr
Iamawesomeyo
Ratatoskr
9,151
1,536
0
3,247
16,010
7,289
0
5,107
10,903
0
62,586
W
Jormungandr
KBM_PMW
Jormungandr
8,082
2,463
0
2,152
12,831
11,218
780
3,229
9,464
40,340
0
W
Hera
M4DR1D
Hera
13,143
2,222
0
415
10,176
3,438
1,414
3,001
6,843
78,388
0
L
Bacchus
Mylos666
Bacchus
5,860
748
0
4,454
13,012
12,185
138
4,242
8,770
27,825
775
L
Rama
Naomi10
Rama
11,095
7,163
0
5,890
17,463
5,858
0
6,623
10,840
0
78,829
W
7,722
4,499
0
4,155
11,937
4,098
5,335
4,251
7,544
0
81,514
W
Chaac
x Ole Cuz
Chaac
11,794
1,808
454
8,051
18,957
11,561
431
4,565
13,968
0
85,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,710
Gold Earned
47,380
608
Minions Killed
470
0
Camps Cleared
0
1,864,170
Distance Traveled
1,824,639
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,810
622
169
9
0
321,669
0
L
Merlin
9,888
520
141
7
0
324,073
2
L
Bellona
9,171
483
77
4
0
381,326
1
L
Ratatoskr
9,499
500
84
4
0
430,209
1
W
Jormungandr
10,243
539
47
2
0
369,684
3
W
Hera
11,376
599
126
7
0
380,872
1
L
Bacchus
8,523
449
34
2
0
362,129
6
L
Rama
10,299
542
134
7
0
326,902
2
W
Anhur
10,017
527
135
7
0
349,465
6
W
Chaac
11,264
593
131
7
0
442,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role