Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DonBarba
Nox
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 75L
1,428 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,486 Elo+

VS

Team Averages
Level 152
1,484 SR
1,517 Elo+
Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Iozen
Fenrir
Level 158
God Stats
8W - 12L
1,363 SR
Queue Stats
517W - 544L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
wkaida
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 70L
1,606 Elo+
Solo
Ares
Ares
zerodiax
Ares
Level 137
God Stats
10W - 8L
1,558 SR
Queue Stats
675W - 716L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 2 / 2
5,296
1,059
1,541
4,823
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
 
Serqet
8
1 / 2 / 0
5,169
1,034
751
3,716
3,454
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
 
Merlin
11
0 / 1 / 3
5,061
1,012
6,210
2,731
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
 
Jormungandr
5
0 / 0 / 0
4,212
842
0
0
0
11
2 / 1 / 1
5,327
1,065
3,280
2,791
1,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
2 / 1 / 1
5,529
1,106
1,420
2,903
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bake Kujira
 
Bake Kujira
10
0 / 1 / 5
5,446
1,089
2,427
4,582
3,460
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Iozen
Fenrir
11
4 / 2 / 2
6,102
1,220
2,300
4,981
3,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
wkaida
Erlang Shen
10
0 / 0 / 5
5,449
1,090
3,227
3,848
2,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
9
0 / 0 / 5
5,486
1,097
3,203
4,319
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
6
6
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
2
1
L
Serqet
 
Serqet
1
2
0
0.5
L
Merlin
 
Merlin
0
1
3
1.5
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Freya
 
Freya
2
1
1
2.5
W
Bake Kujira
 
Bake Kujira
0
1
5
2.5
L
2
1
1
2.5
W
Fenrir
Iozen
Fenrir
4
2
2
2.5
W
Erlang Shen
wkaida
Erlang Shen
0
0
5
2.5
W
Ares
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,782
Damage
12,577
14,061
Taken
20,633
10,228
Mitigated
14,176
4,243
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,541
345
130
852
4,823
4,663
0
2,767
1,911
2,702
0
L
Serqet
 
Serqet
751
73
0
143
3,716
3,454
0
1,530
2,019
0
565
L
Merlin
 
Merlin
6,210
180
949
1,040
2,731
977
0
1,062
1,596
12,640
0
L
Jormungandr
 
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Freya
 
Freya
1,420
372
827
888
2,903
1,137
0
2,694
119
7,987
1,103
W
Bake Kujira
 
Bake Kujira
2,427
802
221
1,363
4,582
3,460
0
2,717
1,763
6,800
108
L
3,280
305
429
700
2,791
1,134
0
1,572
1,180
10,425
0
W
Fenrir
Iozen
Fenrir
2,300
223
0
964
4,981
3,647
16
1,294
3,687
0
4,588
W
Erlang Shen
wkaida
Erlang Shen
3,227
859
483
1,327
3,848
2,445
0
1,932
1,841
0
8,633
W
Ares
3,203
104
706
861
4,319
3,487
0
2,394
1,925
6,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
28,012
36
Minions Killed
50
0
Camps Cleared
0
364,155
Distance Traveled
490,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,296
1,059
1
0
0
85,532
0
L
Serqet
5,169
1,034
0
0
0
98,226
0
L
Merlin
5,061
1,012
16
3
0
92,030
0
L
Jormungandr
4,212
842
0
0
0
0
0
W
Freya
5,529
1,106
13
3
0
77,142
0
W
Bake Kujira
5,446
1,089
9
2
0
100,919
0
L
Nox
5,327
1,065
19
4
0
88,367
0
W
Fenrir
6,102
1,220
8
2
0
95,588
0
W
Erlang Shen
5,449
1,090
14
3
0
120,142
0
W
Ares
5,486
1,097
6
1
0
96,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role