Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EliasJp
Anubis
Level 161
God Stats
85W - 85L
1,510 SR
Queue Stats
349W - 356L
1,471 Elo+
Solo
Hachiman
Hachiman
PαηicShσω
Hachiman
Level 158
God Stats
18W - 8L
1,651 SR
Queue Stats
140W - 135L
1,587 Elo+
Party 1
Hades
Hades
tobi5555
Hades
Level 107
God Stats
29W - 23L
1,608 SR
Queue Stats
393W - 401L
1,446 Elo+
Solo
Team Averages
Level 139
1,554 SR
1,501 Elo+

VS

Team Averages
Level 135
1,538 SR
1,486 Elo+
Susano
Susano
 
Susano
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FROZEN77777
Hun Batz
Level 99
God Stats
9W - 6L
1,490 SR
Queue Stats
45W - 49L
1,457 Elo+
Solo
Ah Puch
Ah Puch
Niederle
Ah Puch
Level 175
God Stats
8W - 4L
1,852 SR
Queue Stats
327W - 319L
1,526 Elo+
Solo
Rama
Rama
PauDeÓculos
Rama
Level 131
God Stats
7W - 6L
1,481 SR
Queue Stats
25W - 27L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
Petro97
Kuzenbo
Level 109
God Stats
2W - 3L
1,369 SR
Queue Stats
40W - 49L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
2 / 3 / 1
6,537
467
7,477
12,161
4,595
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ganesha
 
Ganesha
9
0 / 2 / 1
5,856
418
1,395
7,271
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
EliasJp
Anubis
13
1 / 3 / 1
6,727
481
3,911
7,207
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
PαηicShσω
Hachiman
13
2 / 2 / 0
7,345
525
5,702
7,688
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
tobi5555
Hades
5
0 / 2 / 0
5,114
365
905
4,117
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
6 / 0 / 1
7,783
556
9,149
11,065
5,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
FROZEN77777
Hun Batz
14
0 / 1 / 1
7,539
539
1,583
7,084
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Niederle
Ah Puch
15
1 / 1 / 3
8,969
641
5,823
5,676
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 3 / 3
7,884
563
4,616
9,120
3,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Petro97
Kuzenbo
11
2 / 0 / 5
7,710
551
4,556
6,974
7,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
12
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
3
1
0.83
L
Ganesha
 
Ganesha
0
2
1
0.25
W
Susano
 
Susano
6
0
1
6.5
L
Anubis
EliasJp
Anubis
1
3
1
0.5
W
Hun Batz
FROZEN77777
Hun Batz
0
1
1
0.5
W
Ah Puch
Niederle
Ah Puch
1
1
3
2.5
W
3
3
3
1.5
W
Kuzenbo
Petro97
Kuzenbo
2
0
5
4.5
L
Hachiman
PαηicShσω
Hachiman
2
2
0
1
L
Hades
tobi5555
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,390
Damage
25,727
38,444
Taken
39,919
15,508
Mitigated
20,603
9,285
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,477
2,171
0
1,816
12,161
4,595
0
1,620
10,541
0
51,238
L
Ganesha
 
Ganesha
1,395
78
0
1,048
7,271
4,543
0
3,367
3,904
16,275
0
W
Susano
 
Susano
9,149
2,827
0
4,159
11,065
5,842
0
1,630
9,267
0
42,716
L
Anubis
EliasJp
Anubis
3,911
107
0
1,571
7,207
2,810
0
3,527
3,680
53,326
0
W
Hun Batz
FROZEN77777
Hun Batz
1,583
266
0
4,624
7,084
2,330
346
421
6,663
0
62,646
W
Ah Puch
Niederle
Ah Puch
5,823
142
90
2,662
5,676
1,451
0
2,279
3,397
80,175
752
W
4,616
3,519
0
3,516
9,120
3,029
573
862
8,258
0
58,668
W
Kuzenbo
Petro97
Kuzenbo
4,556
2,076
0
1,796
6,974
7,951
124
1,106
5,868
16,105
824
L
Hachiman
PαηicShσω
Hachiman
5,702
2,933
0
3,069
7,688
2,418
0
1,780
5,908
0
62,167
L
Hades
tobi5555
Hades
905
292
0
1,781
4,117
1,142
0
0
4,117
10,131
178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
39,885
354
Minions Killed
468
0
Camps Cleared
0
1,213,615
Distance Traveled
1,478,350
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,537
467
86
6
0
329,310
0
L
Ganesha
5,856
418
11
1
0
245,766
5
W
Susano
7,783
556
62
4
0
306,601
0
L
Anubis
6,727
481
103
7
0
273,894
4
W
Hun Batz
7,539
539
117
8
0
318,485
1
W
Ah Puch
8,969
641
169
12
0
257,040
0
W
Rama
7,884
563
99
7
0
279,900
3
W
Kuzenbo
7,710
551
21
2
0
316,324
0
L
Hachiman
7,345
525
123
9
0
283,147
4
L
Hades
5,114
365
31
2
0
81,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role