Player Matchup

Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold V
 
Martichoras
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
Jet-lou56
Aphrodite
Gold V
Level 215
God Stats
3W - 2L
1,397 SR
Queue Stats
131W - 138L
1,325 MMR
Solo
Sobek
Sobek
Silver II
Kedeos286
Sobek
Silver II
Level 135
God Stats
1W - 0L
1,505 SR
Queue Stats
45W - 57L
1,300 MMR
Solo
Nemesis
Nemesis
Silver I
Oidordal95
Nemesis
Silver I
Level 156
God Stats
2W - 0L
1,725 SR
Queue Stats
59W - 71L
1,232 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,525 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 169
1,570 SR
1,294 MMR
Cthulhu
Cthulhu
Gold V
CDJason520
Cthulhu
Gold V
Level 234
God Stats
13W - 9L
1,562 SR
Queue Stats
603W - 640L
1,382 MMR
Solo
Ra
Ra
Gold IV
Cansdale1
Ra
Gold IV
Level 182
God Stats
76W - 68L
1,581 SR
Queue Stats
704W - 730L
1,468 MMR
Solo
Nike
Nike
Silver I
Famoso Shaw
Nike
Silver I
Level 127
God Stats
12W - 10L
1,556 SR
Queue Stats
51W - 58L
1,220 MMR
Solo
Loki
Loki
Gold V
iTz_eLe-
Loki
Gold V
Level 215
God Stats
5W - 6L
1,593 SR
Queue Stats
121W - 138L
1,218 MMR
Solo
Cernunnos
Cernunnos
Silver I
j1ittle
Cernunnos
Silver I
Level 86
God Stats
4W - 5L
1,560 SR
Queue Stats
65W - 77L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 3 / 0
6,096
610
7,232
7,375
5,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
 
Martichoras
10
1 / 1 / 0
5,478
548
2,715
6,497
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
Jet-lou56
Aphrodite
11
1 / 0 / 2
5,929
593
2,706
5,032
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Kedeos286
Sobek
9
0 / 0 / 2
5,384
538
1,034
8,295
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Oidordal95
Nemesis
10
1 / 0 / 1
5,453
545
2,936
7,226
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneAthenaSkadiDanzaburou

VS

Bans
AnubisAo KuangAnhurBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDJason520
Cthulhu
10
0 / 1 / 1
5,446
545
5,207
5,617
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
5,682
568
4,943
4,758
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
5,810
581
5,169
10,469
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
11
3 / 1 / 0
5,744
574
3,299
5,277
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
j1ittle
Cernunnos
1
0 / 0 / 0
2,008
201
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
3
0
1
W
Martichoras
 
Martichoras
1
1
0
1
L
Cthulhu
CDJason520
Cthulhu
0
1
1
0.5
L
0
2
0
0
L
1
2
1
0.75
W
Aphrodite
Jet-lou56
Aphrodite
1
0
2
2
W
Sobek
Kedeos286
Sobek
0
0
2
1
W
Nemesis
Oidordal95
Nemesis
1
0
1
1.5
L
Loki
3
1
0
3
L
Cernunnos
j1ittle
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
18,618
34,425
Taken
26,121
17,283
Mitigated
13,252
19,279
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,232
928
0
2,513
7,375
5,649
0
51
7,324
38,981
0
W
Martichoras
 
Martichoras
2,715
1,110
0
1,612
6,497
2,134
0
4,019
2,478
0
40,471
L
Cthulhu
CDJason520
Cthulhu
5,207
89
0
1,241
5,617
3,985
0
379
5,238
33,945
1,822
L
4,943
449
314
1,910
4,758
1,506
0
2,504
2,254
42,609
0
L
5,169
686
0
2,140
10,469
5,939
0
7,068
3,401
51
35,578
W
Aphrodite
Jet-lou56
Aphrodite
2,706
318
2,587
4,270
5,032
1,529
0
1,780
2,873
44,624
0
W
Sobek
Kedeos286
Sobek
1,034
163
0
4,018
8,295
5,939
0
2,454
5,465
16,629
372
W
Nemesis
Oidordal95
Nemesis
2,936
929
0
4,279
7,226
2,032
0
806
6,212
0
32,920
L
Loki
3,299
439
0
175
5,277
1,822
0
1,021
4,256
0
31,968
L
Cernunnos
j1ittle
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,340
Gold Earned
24,690
303
Minions Killed
269
0
Camps Cleared
0
1,004,149
Distance Traveled
855,569
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,096
610
56
6
0
181,628
0
W
Martichoras
5,478
548
64
6
0
194,480
1
L
Cthulhu
5,446
545
48
5
0
214,660
4
L
Ra
5,682
568
93
9
0
217,830
1
L
Nike
5,810
581
69
7
0
178,498
1
W
Aphrodite
5,929
593
92
9
0
197,478
0
W
Sobek
5,384
538
25
3
0
201,284
0
W
Nemesis
5,453
545
66
7
0
229,279
0
L
Loki
5,744
574
59
6
0
244,581
0
L
Cernunnos
2,008
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role