Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 147
1,500 SR
1,500 Elo+

VS

Team Averages
Level 157
1,470 SR
1,506 Elo+
Sylvanus
Sylvanus
BigJagger
Sylvanus
Level 156
God Stats
1W - 1L
1,047 SR
Queue Stats
238W - 256L
1,458 Elo+
Party 2
Hel
Hel
Fa3z8eX6
Hel
Level 123
God Stats
10W - 5L
1,698 SR
Queue Stats
334W - 320L
1,564 Elo+
Solo
Rama
Rama
Papoconpa
Rama
Level 144
God Stats
2W - 1L
1,427 SR
Queue Stats
135W - 136L
1,464 Elo+
Party 2
Arachne
Arachne
chrisdegv
Arachne
Level 157
God Stats
34W - 26L
1,623 SR
Queue Stats
434W - 427L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
Ňicknameless
Zhong Kui
Level 205
God Stats
2W - 1L
1,552 SR
Queue Stats
97W - 75L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 1 / 0
5,061
506
3,850
6,956
2,391
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
 
Ix Chel
9
0 / 4 / 1
4,962
496
3,405
5,888
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
9
0 / 0 / 2
4,954
495
5,046
4,517
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
8
1 / 0 / 1
4,773
477
4,212
4,900
2,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
 
Fenrir
3
0 / 0 / 0
3,562
356
315
1,332
507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigJagger
Sylvanus
11
0 / 0 / 0
6,125
613
2,292
5,740
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 1
4,541
454
1,836
6,267
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Rama
10
0 / 1 / 0
5,716
572
2,500
5,444
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
chrisdegv
Arachne
11
3 / 0 / 1
5,905
591
3,440
6,524
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Ňicknameless
Zhong Kui
12
2 / 0 / 2
6,148
615
4,023
5,700
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
5
5
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
1
0
2
L
Ix Chel
 
Ix Chel
0
4
1
0.13
L
Neith
 
Neith
0
0
2
1
L
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Fenrir
 
Fenrir
0
0
0
0
W
Sylvanus
BigJagger
Sylvanus
0
0
0
0
W
0
2
1
0.25
W
Rama
0
1
0
0
W
Arachne
chrisdegv
Arachne
3
0
1
3.5
W
Zhong Kui
Ňicknameless
Zhong Kui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,828
Damage
14,091
23,593
Taken
29,675
8,609
Mitigated
14,161
4,930
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,850
1,034
0
496
6,956
2,391
0
1,875
4,929
0
37,489
L
Ix Chel
 
Ix Chel
3,405
121
150
685
5,888
1,716
0
3,650
1,894
32,833
678
L
Neith
 
Neith
5,046
942
0
1,470
4,517
1,140
0
344
4,133
0
29,653
L
Cthulhu
 
Cthulhu
4,212
173
98
1,190
4,900
2,855
0
746
4,030
21,128
0
L
Fenrir
 
Fenrir
315
195
0
841
1,332
507
0
505
827
0
2,402
W
Sylvanus
BigJagger
Sylvanus
2,292
726
156
3,429
5,740
4,021
1,045
562
5,041
33,674
13,799
W
1,836
145
1,322
3,079
6,267
2,678
0
1,667
4,511
13,458
0
W
Rama
2,500
2,196
0
1,468
5,444
1,394
0
1,178
4,120
0
41,924
W
Arachne
chrisdegv
Arachne
3,440
2,431
0
2,398
6,524
2,293
0
1,348
5,113
0
36,190
W
Zhong Kui
Ňicknameless
Zhong Kui
4,023
353
0
4,291
5,700
3,775
0
2,248
3,384
42,866
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,312
Gold Earned
28,435
231
Minions Killed
357
0
Camps Cleared
0
898,194
Distance Traveled
968,777
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,061
506
73
7
0
242,742
0
L
Ix Chel
4,962
496
59
6
0
182,168
2
L
Neith
4,954
495
62
6
0
192,789
0
L
Cthulhu
4,773
477
33
3
0
215,543
1
L
Fenrir
3,562
356
4
0
0
64,952
0
W
Sylvanus
6,125
613
80
8
0
157,036
2
W
Hel
4,541
454
19
2
0
192,708
0
W
Rama
5,716
572
90
9
0
179,692
0
W
Arachne
5,905
591
79
8
0
227,240
3
W
Zhong Kui
6,148
615
89
9
0
212,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role