Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DoubtingThomas23
Poseidon
Level 112
God Stats
4W - 8L
1,457 SR
Queue Stats
663W - 671L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
TGMNoobcake
Kuzenbo
Level 157
God Stats
11W - 17L
1,491 SR
Queue Stats
487W - 477L
1,448 Elo+
Party 1
Team Averages
Level 159
1,490 SR
1,481 Elo+

VS

Team Averages
Level 154
1,638 SR
1,549 Elo+
Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AllForLyeeah
Heimdallr
Level 151
God Stats
2W - 0L
2,005 SR
Queue Stats
58W - 38L
1,632 Elo+
Party 2
Arachne
Arachne
Dontask87
Arachne
Level 149
God Stats
32W - 20L
1,619 SR
Queue Stats
269W - 253L
1,553 Elo+
Solo
Baba Yaga
Baba Yaga
Lyeeah
Baba Yaga
Level 169
God Stats
4W - 5L
1,701 SR
Queue Stats
56W - 52L
1,583 Elo+
Party 2
Bake Kujira
Bake Kujira
berserker100x
Bake Kujira
Level 142
God Stats
3W - 4L
1,362 SR
Queue Stats
83W - 84L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 0 / 1
8,260
590
9,640
12,320
9,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
 
Kali
12
2 / 2 / 0
6,604
472
3,964
11,232
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
 
Hou Yi
9
0 / 3 / 0
5,545
396
1,972
7,783
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 1
6,503
465
3,050
3,993
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
TGMNoobcake
Kuzenbo
11
0 / 1 / 0
5,810
415
4,238
11,198
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 1 / 4
7,366
526
3,179
11,588
7,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
AllForLyeeah
Heimdallr
17
3 / 0 / 1
9,388
671
9,758
5,620
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
Dontask87
Arachne
12
1 / 0 / 0
6,802
486
5,698
9,725
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baba Yaga
Lyeeah
Baba Yaga
16
2 / 0 / 2
8,825
630
6,808
5,014
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bake Kujira
berserker100x
Bake Kujira
14
0 / 4 / 1
8,345
596
5,971
11,592
10,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
7
7
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
0
1
3.5
L
Kali
 
Kali
2
2
0
1
L
Hou Yi
 
Hou Yi
0
3
0
0
W
Artio
 
Artio
1
1
4
3
W
Heimdallr
AllForLyeeah
Heimdallr
3
0
1
3.5
W
Arachne
Dontask87
Arachne
1
0
0
1
L
0
1
1
0.5
W
Baba Yaga
Lyeeah
Baba Yaga
2
0
2
3
L
Kuzenbo
TGMNoobcake
Kuzenbo
0
1
0
0
W
Bake Kujira
berserker100x
Bake Kujira
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,864
Damage
31,414
46,526
Taken
43,539
25,761
Mitigated
26,259
14,695
Healing
17,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,640
2,524
0
6,479
12,320
9,443
0
6,177
6,103
0
66,942
L
Kali
 
Kali
3,964
1,393
0
3,224
11,232
4,221
546
3,841
7,201
0
37,404
L
Hou Yi
 
Hou Yi
1,972
704
0
2,062
7,783
2,258
0
753
7,030
0
30,163
W
Artio
 
Artio
3,179
215
2,915
4,677
11,588
7,347
288
3,160
7,948
16,687
0
W
Heimdallr
AllForLyeeah
Heimdallr
9,758
5,671
0
3,328
5,620
2,593
1,882
734
4,756
0
95,269
W
Arachne
Dontask87
Arachne
5,698
4,308
0
3,600
9,725
3,530
0
2,133
7,375
0
59,439
L
3,050
152
0
902
3,993
935
0
2,231
1,598
43,544
916
W
Baba Yaga
Lyeeah
Baba Yaga
6,808
178
0
1,189
5,014
1,794
65
246
4,661
87,905
0
L
Kuzenbo
TGMNoobcake
Kuzenbo
4,238
1,235
79
1,949
11,198
8,904
0
2,338
8,636
31,399
1,344
W
Bake Kujira
berserker100x
Bake Kujira
5,971
3,899
0
1,550
11,592
10,995
488
0
11,592
63,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
40,726
409
Minions Killed
555
0
Camps Cleared
0
1,207,186
Distance Traveled
1,434,285
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,260
590
129
9
0
224,320
1
L
Kali
6,604
472
67
5
0
274,358
0
L
Hou Yi
5,545
396
52
4
0
205,114
0
W
Artio
7,366
526
24
2
0
312,326
8
W
Heimdallr
9,388
671
155
11
0
270,799
0
W
Arachne
6,802
486
94
7
0
303,815
0
L
Poseidon
6,503
465
103
7
0
215,426
0
W
Baba Yaga
8,825
630
159
11
0
295,006
3
L
Kuzenbo
5,810
415
58
4
0
287,968
0
W
Bake Kujira
8,345
596
123
9
0
252,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role