Player Matchup

Aphrodite
Aphrodite
Datschie
Aphrodite
Level 114
God Stats
99W - 78L
1,669 SR
Queue Stats
111W - 88L
1,588 Elo+
Party 1
Janus
Janus
RoCaLil
Janus
Level 18
God Stats
1W - 6L
1,132 SR
Queue Stats
36W - 21L
1,572 Elo+
Party 1
Nut
Nut
Windichy
Nut
Level 147
God Stats
17W - 10L
1,561 SR
Queue Stats
58W - 62L
1,513 Elo+
Solo
Discordia
Discordia
xJonsx
Discordia
Level 87
God Stats
4W - 4L
1,529 SR
Queue Stats
6W - 10L
1,434 Elo+
Party 1
Chaac
Chaac
zmagovalec
Chaac
Level 147
God Stats
1W - 4L
1,434 SR
Queue Stats
72W - 94L
1,423 Elo+
Solo
Team Averages
Level 103
1,465 SR
1,506 Elo+

VS

Team Averages
Level 156
1,493 SR
1,537 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
XcsP
Discordia
Level 142
God Stats
12W - 7L
1,599 SR
Queue Stats
81W - 73L
1,568 Elo+
Solo
Serqet
Serqet
Zensenn
Serqet
Level 154
God Stats
2W - 6L
1,286 SR
Queue Stats
95W - 74L
1,549 Elo+
Solo
Ix Chel
Ix Chel
Zutphen
Ix Chel
Level 157
God Stats
26W - 22L
1,580 SR
Queue Stats
281W - 274L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Datschie
Aphrodite
9
0 / 3 / 1
4,568
914
844
3,103
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
RoCaLil
Janus
9
1 / 1 / 0
5,014
1,003
1,345
3,251
833
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 1
4,397
879
454
2,169
369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
xJonsx
Discordia
9
0 / 2 / 1
4,638
928
4,125
3,311
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
9
1 / 2 / 1
4,811
962
4,274
5,758
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 4
5,472
1,094
2,513
2,188
677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
 
Xing Tian
10
0 / 0 / 6
5,155
1,031
3,304
5,308
3,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
XcsP
Discordia
10
3 / 1 / 2
5,250
1,050
5,013
2,897
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Zensenn
Serqet
10
3 / 0 / 2
5,365
1,073
2,271
2,555
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Zutphen
Ix Chel
9
2 / 1 / 2
5,384
1,077
2,397
3,450
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Xing Tian
 
Xing Tian
0
0
6
3
L
Aphrodite
Datschie
Aphrodite
0
3
1
0.17
L
Janus
RoCaLil
Janus
1
1
0
1
L
0
2
1
0.25
W
Discordia
XcsP
Discordia
3
1
2
4
W
Serqet
Zensenn
Serqet
3
0
2
4
W
Ix Chel
Zutphen
Ix Chel
2
1
2
3
L
Discordia
xJonsx
Discordia
0
2
1
0.25
L
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,042
Damage
15,498
17,592
Taken
16,398
6,561
Mitigated
7,262
3,077
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,513
355
0
947
2,188
677
616
200
1,881
0
20,170
W
Xing Tian
 
Xing Tian
3,304
151
0
488
5,308
3,690
203
1,410
3,811
8,617
1,418
L
Aphrodite
Datschie
Aphrodite
844
0
359
457
3,103
1,079
0
1,075
1,617
7,799
0
L
Janus
RoCaLil
Janus
1,345
136
0
0
3,251
833
0
1,557
1,326
12,115
242
L
454
270
0
234
2,169
369
0
1,816
187
0
1,347
W
Discordia
XcsP
Discordia
5,013
137
0
250
2,897
771
99
1,229
1,500
9,025
0
W
Serqet
Zensenn
Serqet
2,271
512
0
830
2,555
1,024
805
1,486
1,030
0
8,250
W
Ix Chel
Zutphen
Ix Chel
2,397
223
677
1,366
3,450
1,100
92
1,914
1,460
8,316
0
L
Discordia
xJonsx
Discordia
4,125
44
0
300
3,311
778
0
1,927
1,170
10,971
0
L
Chaac
4,274
650
0
1,727
5,758
3,502
0
2,826
2,596
0
8,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,428
Gold Earned
26,626
70
Minions Killed
104
0
Camps Cleared
0
460,497
Distance Traveled
578,918
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,472
1,094
41
8
0
101,299
0
W
Xing Tian
5,155
1,031
16
3
0
128,525
2
L
Aphrodite
4,568
914
13
3
0
97,873
0
L
Janus
5,014
1,003
28
6
0
111,140
0
L
Nut
4,397
879
4
1
0
32,581
0
W
Discordia
5,250
1,050
16
3
0
109,086
0
W
Serqet
5,365
1,073
13
3
0
123,727
0
W
Ix Chel
5,384
1,077
18
4
0
116,281
0
L
Discordia
4,638
928
14
3
0
101,713
0
L
Chaac
4,811
962
11
2
0
117,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role