Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DeepEyesDragon
Chaac
Level 125
God Stats
4W - 0L
1,737 SR
Queue Stats
39W - 16L
1,686 Elo+
Party 1
Zeus
Zeus
Usseles123
Zeus
Level 157
God Stats
8W - 2L
1,626 SR
Queue Stats
100W - 94L
1,493 Elo+
Solo
Ares
Ares
oruris
Ares
Level 60
God Stats
1W - 1L
1,315 SR
Queue Stats
30W - 25L
1,555 Elo+
Solo
Team Averages
Level 154
1,535 SR
1,547 Elo+

VS

Team Averages
Level 188
1,554 SR
1,514 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AaronMetallica
Thor
Level 204
God Stats
2W - 8L
1,273 SR
Queue Stats
228W - 213L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
Lkun
Yu Huang
Level 149
God Stats
4W - 5L
1,638 SR
Queue Stats
123W - 127L
1,529 Elo+
Solo
Athena
Athena
TurugaRen
Athena
Level 324
God Stats
2W - 3L
1,860 SR
Queue Stats
349W - 291L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
6 / 0 / 1
6,864
624
6,592
7,204
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
 
Cupid
11
1 / 1 / 3
6,201
564
3,690
5,657
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 3
6,528
593
7,879
7,820
5,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
6 / 0 / 2
7,609
692
4,884
3,255
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
oruris
Ares
10
1 / 0 / 3
5,745
522
1,853
5,656
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 2 / 0
6,045
550
3,733
6,517
2,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
 
Osiris
10
0 / 2 / 0
5,253
478
4,302
8,978
4,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
5,178
471
2,598
8,486
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Lkun
Yu Huang
10
0 / 5 / 0
5,479
498
1,787
6,193
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
TurugaRen
Athena
9
0 / 2 / 0
5,385
490
2,930
8,669
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
0
1
6.5
W
Cupid
 
Cupid
1
1
3
2.5
L
Rama
 
Rama
1
2
0
0.5
L
Osiris
 
Osiris
0
2
0
0
L
0
3
1
0.17
W
0
0
3
1.5
L
Yu Huang
Lkun
Yu Huang
0
5
0
0
L
Athena
TurugaRen
Athena
0
2
0
0
W
6
0
2
7
W
Ares
oruris
Ares
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
15,350
29,592
Taken
38,843
14,412
Mitigated
18,383
14,752
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,592
1,481
0
4,289
7,204
2,893
0
832
6,372
0
47,523
W
Cupid
 
Cupid
3,690
2,008
638
2,460
5,657
1,747
16
1,283
4,374
0
36,150
L
Rama
 
Rama
3,733
3,280
0
2,285
6,517
2,166
0
746
5,771
0
53,439
L
Osiris
 
Osiris
4,302
1,458
0
2,720
8,978
4,459
0
0
8,978
0
28,925
L
2,598
819
0
467
8,486
3,067
0
971
7,515
0
40,579
W
7,879
1,061
0
4,258
7,820
5,502
0
715
7,105
0
43,593
L
Yu Huang
Lkun
Yu Huang
1,787
80
0
320
6,193
1,550
0
3,377
2,816
33,498
733
L
Athena
TurugaRen
Athena
2,930
1,028
0
2,411
8,669
7,141
0
1,553
7,116
19,061
0
W
4,884
375
0
1,078
3,255
900
0
1,306
1,949
43,003
549
W
Ares
oruris
Ares
1,853
72
0
2,029
5,656
3,370
0
653
5,003
13,412
1,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
27,340
342
Minions Killed
316
0
Camps Cleared
0
1,214,770
Distance Traveled
1,091,762
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,864
624
84
8
0
294,134
1
W
Cupid
6,201
564
75
7
0
205,778
1
L
Rama
6,045
550
106
10
0
192,052
2
L
Osiris
5,253
478
47
4
0
211,867
0
L
Thor
5,178
471
65
6
0
225,033
0
W
Chaac
6,528
593
83
8
0
240,111
0
L
Yu Huang
5,479
498
69
6
0
217,664
2
L
Athena
5,385
490
29
3
0
245,146
0
W
Zeus
7,609
692
78
7
0
236,371
0
W
Ares
5,745
522
22
2
0
238,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role