Player Matchup

Olorun
Olorun
DJ To Nasty5260
Olorun
Level 129
God Stats
11W - 17L
1,432 SR
Queue Stats
531W - 526L
1,491 Elo+
Solo
Neith
Neith
Jbnlkan
Neith
Level 146
God Stats
37W - 28L
1,590 SR
Queue Stats
175W - 184L
1,432 Elo+
Solo
Apollo
Apollo
NeroEden
Apollo
Level 63
God Stats
19W - 14L
1,557 SR
Queue Stats
158W - 175L
1,480 Elo+
Party 1
Ymir
Ymir
WhatThaHhell
Ymir
Level 69
God Stats
70W - 48L
1,563 SR
Queue Stats
167W - 177L
1,473 Elo+
Party 1
The Morrigan
The Morrigan
yacksin0345
The Morrigan
Level 117
God Stats
21W - 14L
1,607 SR
Queue Stats
168W - 157L
1,511 Elo+
Solo
Team Averages
Level 105
1,550 SR
1,477 Elo+

VS

Team Averages
Level 104
1,566 SR
1,501 Elo+
Tyr
Tyr
 
Tyr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dontask87
Arachne
Level 149
God Stats
35W - 24L
1,638 SR
Queue Stats
288W - 279L
1,578 Elo+
Solo
Agni
Agni
LLEmisguided
Agni
Level 64
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Lukinhas007_
Cthulhu
Level 86
God Stats
4W - 10L
1,321 SR
Queue Stats
417W - 434L
1,557 Elo+
Solo
Izanami
Izanami
Spikemoves95
Izanami
Level 112
God Stats
0W - 1L
1,911 SR
Queue Stats
4W - 6L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,822
655
4,296
4,704
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Jbnlkan
Neith
14
3 / 1 / 3
8,163
544
7,849
8,923
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
NeroEden
Apollo
16
3 / 1 / 1
9,975
665
10,896
14,438
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 4
8,199
547
4,051
13,784
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
yacksin0345
The Morrigan
15
6 / 2 / 2
8,997
600
6,150
9,981
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 3 / 1
6,764
451
7,349
11,059
7,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Arachne
Dontask87
Arachne
13
3 / 3 / 0
7,328
489
8,985
13,014
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,327
488
4,232
4,741
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lukinhas007_
Cthulhu
14
1 / 4 / 0
8,170
545
7,671
16,000
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Spikemoves95
Izanami
9
0 / 2 / 0
6,090
406
4,467
5,409
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
6
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
1
0.5
W
3
0
3
4.5
L
Arachne
Dontask87
Arachne
3
3
0
1
W
Neith
Jbnlkan
Neith
3
1
3
4.5
L
0
3
2
0.33
L
Cthulhu
Lukinhas007_
Cthulhu
1
4
0
0.25
W
Apollo
NeroEden
Apollo
3
1
1
3.5
L
Izanami
Spikemoves95
Izanami
0
2
0
0
W
0
2
4
1
W
The Morrigan
yacksin0345
The Morrigan
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,242
Damage
32,704
51,830
Taken
50,223
24,875
Mitigated
20,818
19,041
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,349
645
0
2,168
11,059
7,722
0
3,017
8,042
0
24,846
W
4,296
923
82
1,032
4,704
1,792
635
1,416
3,288
61,441
3,027
L
Arachne
Dontask87
Arachne
8,985
6,635
0
3,380
13,014
4,152
0
4,186
8,704
0
62,360
W
Neith
Jbnlkan
Neith
7,849
2,570
0
2,492
8,923
3,010
3,270
210
8,713
0
62,880
L
4,232
156
0
627
4,741
1,136
160
2,462
2,089
44,487
0
L
Cthulhu
Lukinhas007_
Cthulhu
7,671
497
71
3,696
16,000
6,341
0
2,500
13,392
54,339
1,246
W
Apollo
NeroEden
Apollo
10,896
7,247
0
8,517
14,438
5,138
546
7,067
6,427
0
81,297
L
Izanami
Spikemoves95
Izanami
4,467
3,169
0
878
5,409
1,467
0
1,592
3,817
0
35,976
W
4,051
217
0
2,607
13,784
11,252
1,121
1,565
12,219
31,393
1,305
W
The Morrigan
yacksin0345
The Morrigan
6,150
1,002
0
4,311
9,981
3,683
715
675
9,306
58,488
127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,156
Gold Earned
35,679
537
Minions Killed
366
0
Camps Cleared
0
1,432,809
Distance Traveled
1,488,935
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,764
451
34
2
0
341,218
4
W
Olorun
9,822
655
131
9
0
315,431
6
L
Arachne
7,328
489
90
6
0
345,112
0
W
Neith
8,163
544
98
7
0
279,745
0
L
Agni
7,327
488
66
4
0
276,343
0
L
Cthulhu
8,170
545
102
7
0
336,268
2
W
Apollo
9,975
665
150
10
0
264,168
0
L
Izanami
6,090
406
74
5
0
189,994
1
W
Ymir
8,199
547
59
4
0
287,088
1
W
The Morrigan
8,997
600
99
7
0
286,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role