Player Matchup

Sun Wukong
Sun Wukong
BussyEnjoyer
Sun Wukong
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,650 Elo+
Solo
Eset
Eset
GXTonSafari
Eset
Level 85
God Stats
40W - 26L
1,648 SR
Queue Stats
355W - 353L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gambaon
Kumbhakarna
Level 56
God Stats
2W - 0L
1,756 SR
Queue Stats
115W - 147L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
illusionzzstorm
Ratatoskr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,397 Elo+
Solo
Fenrir
Fenrir
theodask
Fenrir
Level 142
God Stats
13W - 20L
1,415 SR
Queue Stats
230W - 227L
1,453 Elo+
Solo
Team Averages
Level 119
1,564 SR
1,508 Elo+

VS

Team Averages
Level 103
1,565 SR
1,521 Elo+
Ra
Ra
AndiWag
Ra
Level 147
God Stats
26W - 24L
1,561 SR
Queue Stats
148W - 149L
1,547 Elo+
Solo
Nemesis
Nemesis
Arca0x_
Nemesis
Level 125
God Stats
2W - 6L
1,575 SR
Queue Stats
66W - 53L
1,596 Elo+
Solo
Xing Tian
Xing Tian
DerosKrol
Xing Tian
Level 34
God Stats
4W - 3L
1,800 SR
Queue Stats
7W - 9L
1,484 Elo+
Solo
Hercules
Hercules
GenetiK Rage
Hercules
Level 125
God Stats
21W - 35L
1,458 SR
Queue Stats
1,210W - 1,199L
1,508 Elo+
Solo
Sol
Sol
Slavytu4
Sol
Level 84
God Stats
12W - 17L
1,431 SR
Queue Stats
54W - 67L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BussyEnjoyer
Sun Wukong
14
4 / 5 / 3
8,907
636
8,899
13,184
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
7 / 2 / 6
9,335
667
10,970
6,440
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Gambaon
Kumbhakarna
12
1 / 1 / 12
7,696
550
4,658
10,621
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
illusionzzstorm
Ratatoskr
15
6 / 2 / 1
9,516
680
5,912
11,452
4,042
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
theodask
Fenrir
13
5 / 5 / 2
7,665
548
5,383
13,909
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
7,867
562
5,742
8,552
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Arca0x_
Nemesis
14
6 / 1 / 1
7,778
556
5,748
7,708
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
DerosKrol
Xing Tian
13
4 / 5 / 1
7,765
555
7,252
14,021
10,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
GenetiK Rage
Hercules
11
1 / 6 / 6
7,493
535
7,223
12,100
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 6 / 3
6,755
483
6,705
8,002
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
23
Kills
14
15
Deaths
23
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Nemesis
Arca0x_
Nemesis
6
1
1
6.5
W
Sun Wukong
BussyEnjoyer
Sun Wukong
4
5
3
1.1
L
Xing Tian
DerosKrol
Xing Tian
4
5
1
0.9
W
7
2
6
5
W
Kumbhakarna
Gambaon
Kumbhakarna
1
1
12
7
L
Hercules
GenetiK Rage
Hercules
1
6
6
0.67
L
2
6
3
0.58
W
Ratatoskr
illusionzzstorm
Ratatoskr
6
2
1
3.25
W
Fenrir
theodask
Fenrir
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
32,670
55,606
Taken
50,383
27,333
Mitigated
24,935
13,913
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,742
923
267
1,956
8,552
2,397
0
4,162
4,347
56,660
228
L
Nemesis
Arca0x_
Nemesis
5,748
2,235
0
861
7,708
3,129
0
2,368
5,340
0
56,671
W
Sun Wukong
BussyEnjoyer
Sun Wukong
8,899
3,048
0
3,143
13,184
8,530
146
6,944
6,240
0
54,496
L
Xing Tian
DerosKrol
Xing Tian
7,252
1,064
0
1,234
14,021
10,310
0
57
13,213
44,063
959
W
10,970
875
400
890
6,440
2,004
0
3,196
3,006
63,558
143
W
Kumbhakarna
Gambaon
Kumbhakarna
4,658
952
0
1,593
10,621
7,416
0
3,730
6,627
18,571
0
L
Hercules
GenetiK Rage
Hercules
7,223
2,066
94
3,408
12,100
7,534
0
5,650
6,450
0
35,070
L
6,705
2,556
0
1,256
8,002
1,565
464
3,391
4,611
35,558
0
W
Ratatoskr
illusionzzstorm
Ratatoskr
5,912
2,314
0
3,091
11,452
4,042
0
2,774
8,614
0
70,362
W
Fenrir
theodask
Fenrir
5,383
1,764
0
4,796
13,909
5,341
0
2,854
10,806
0
52,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,119
Gold Earned
37,658
430
Minions Killed
379
0
Camps Cleared
0
1,424,032
Distance Traveled
1,359,822
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,867
562
117
8
0
257,003
0
L
Nemesis
7,778
556
90
6
0
334,398
0
W
Sun Wukong
8,907
636
102
7
0
252,681
3
L
Xing Tian
7,765
555
67
5
0
257,831
0
W
Eset
9,335
667
125
9
0
288,675
4
W
Kumbhakarna
7,696
550
23
2
0
292,476
4
L
Hercules
7,493
535
47
3
0
267,836
1
L
Sol
6,755
483
58
4
0
242,754
0
W
Ratatoskr
9,516
680
113
8
0
303,423
0
W
Fenrir
7,665
548
67
5
0
286,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role