Player Matchup

Neith
Neith
Silver I
JEP781
Neith
Silver I
Level 47
God Stats
3W - 7L
1,411 SR
Queue Stats
32W - 67L
1,209 MMR
Party 1
Achilles
Achilles
Platinum V
Scoom92
Achilles
Platinum V
Level 147
God Stats
16W - 14L
1,522 SR
Queue Stats
448W - 545L
1,638 MMR
Solo
Ra
Ra
Silver III
enviar
Ra
Silver III
Level 43
God Stats
17W - 14L
1,531 SR
Queue Stats
26W - 47L
936 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 79
1,488 SR
1,261 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,433 SR
1,122 MMR
Sylvanus
Sylvanus
Bronze V
AlexitoGTF2
Sylvanus
Bronze V
Level 108
God Stats
1W - 9L
1,293 SR
Queue Stats
1W - 27L
945 MMR
Party 2
Nox
Nox
Bronze V
Azulon94
Nox
Bronze V
Level 146
God Stats
0W - 7L
1,520 SR
Queue Stats
13W - 61L
553 MMR
Party 2
Rama
Rama
Platinum III
MzD SKiTTlZ
Rama
Platinum III
Level 120
God Stats
3W - 6L
1,484 SR
Queue Stats
80W - 89L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JEP781
Neith
16
3 / 0 / 7
9,725
884
8,413
4,341
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Scoom92
Achilles
15
2 / 0 / 8
9,225
839
8,582
9,777
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ra
17
5 / 0 / 5
10,564
960
6,414
5,136
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaHerculesKuzenboPersephoneThoth

VS

Bans
BacchusAgniDiscordiaScyllaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlexitoGTF2
Sylvanus
12
0 / 5 / 0
7,293
663
5,062
11,369
7,286
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 0
7,516
683
3,034
6,392
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 0
7,839
713
5,068
8,979
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlexitoGTF2
Sylvanus
0
5
0
0
L
0
2
0
0
W
Neith
JEP781
Neith
3
0
7
6.5
L
0
3
0
0
W
Achilles
Scoom92
Achilles
2
0
8
6
W
Ra
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,409
Damage
13,164
19,254
Taken
26,740
15,813
Mitigated
12,795
11,309
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlexitoGTF2
Sylvanus
5,062
528
1,404
2,782
11,369
7,286
0
2,924
7,695
13,832
512
L
3,034
114
0
0
6,392
2,853
0
722
5,373
18,962
0
W
Neith
JEP781
Neith
8,413
1,889
0
1,708
4,341
1,726
1,439
2,073
2,268
0
30,371
L
5,068
3,285
0
3,497
8,979
2,656
0
2,033
6,449
0
32,874
W
Achilles
Scoom92
Achilles
8,582
1,632
0
2,612
9,777
11,828
879
3,671
6,106
0
17,830
W
Ra
6,414
298
3,572
3,417
5,136
2,259
783
1,876
3,260
54,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
22,648
186
Minions Killed
125
0
Camps Cleared
0
660,118
Distance Traveled
522,081
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,293
663
19
2
0
153,221
0
L
Nox
7,516
683
45
4
0
197,449
4
W
Neith
9,725
884
64
6
0
197,332
2
L
Rama
7,839
713
61
6
0
171,411
0
W
Achilles
9,225
839
26
2
0
232,096
0
W
Ra
10,564
960
96
9
0
230,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role