Player Matchup

Thor
Thor
 
Thor
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AssassinaKatGR
Scylla
Level 159
God Stats
9W - 11L
1,611 SR
Queue Stats
622W - 636L
1,508 Elo+
Solo
Medusa
Medusa
Brachanna
Medusa
Level 37
God Stats
6W - 2L
1,841 SR
Queue Stats
78W - 96L
1,514 Elo+
Party 1
Sobek
Sobek
DaEthaled
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 135L
1,531 Elo+
Party 1
Yu Huang
Yu Huang
Gorn4301
Yu Huang
Level 157
God Stats
3W - 4L
1,622 SR
Queue Stats
398W - 405L
1,525 Elo+
Solo
Team Averages
Level 126
1,615 SR
1,515 Elo+

VS

Team Averages
Level 100
1,428 SR
1,494 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Mawciek
Atlas
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,517 Elo+
Solo
Nut
Nut
Metalball
Nut
Level 103
God Stats
1W - 4L
1,231 SR
Queue Stats
20W - 19L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Sirkratos
Kukulkan
Level 156
God Stats
15W - 14L
1,536 SR
Queue Stats
378W - 362L
1,505 Elo+
Solo
Thoth
Thoth
megamate95
Thoth
Level 109
God Stats
22W - 45L
1,375 SR
Queue Stats
804W - 847L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 1 / 1
6,123
1,225
1,218
5,802
4,031
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 0
5,281
1,056
724
1,719
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Brachanna
Medusa
10
1 / 1 / 0
5,911
1,182
4,225
4,487
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
DaEthaled
Sobek
11
0 / 4 / 1
6,426
1,285
1,470
8,631
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Gorn4301
Yu Huang
10
0 / 0 / 1
5,712
1,142
3,822
4,247
1,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

348

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 8
5,987
1,197
3,330
3,091
2,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Atlas
Mawciek
Atlas
11
1 / 1 / 7
6,806
1,361
4,097
4,548
3,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 4
6,683
1,337
4,455
1,715
561
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Sirkratos
Kukulkan
11
1 / 0 / 6
6,110
1,222
3,701
1,408
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
11
3 / 0 / 5
6,709
1,342
7,033
2,308
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
1
Kills
8
8
Deaths
1
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
1
0.5
W
Sun Wukong
 
Sun Wukong
0
0
8
4
L
0
2
0
0
L
Medusa
Brachanna
Medusa
1
1
0
1
L
Sobek
DaEthaled
Sobek
0
4
1
0.13
L
Yu Huang
Gorn4301
Yu Huang
0
0
1
0.5
W
Atlas
Mawciek
Atlas
1
1
7
4.5
W
3
0
4
5
W
Kukulkan
Sirkratos
Kukulkan
1
0
6
4
W
Thoth
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,459
Damage
22,616
24,886
Taken
13,070
14,837
Mitigated
7,588
4,419
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,218
213
0
982
5,802
4,031
0
3,041
2,663
0
4,508
W
Sun Wukong
 
Sun Wukong
3,330
548
0
433
3,091
2,212
0
1,883
1,168
0
7,261
L
724
124
0
114
1,719
486
0
1,067
585
3,424
0
L
Medusa
Brachanna
Medusa
4,225
1,401
0
381
4,487
1,300
0
2,793
1,694
0
12,935
L
Sobek
DaEthaled
Sobek
1,470
0
0
1,541
8,631
7,807
0
5,195
3,288
10,600
0
L
Yu Huang
Gorn4301
Yu Huang
3,822
213
0
1,401
4,247
1,213
0
2,563
1,648
22,994
0
W
Atlas
Mawciek
Atlas
4,097
1,764
0
788
4,548
3,572
0
1,978
2,570
12,160
0
W
4,455
2,058
0
397
1,715
561
0
642
1,073
0
13,221
W
Kukulkan
Sirkratos
Kukulkan
3,701
75
0
267
1,408
484
0
615
753
20,930
0
W
Thoth
7,033
298
0
380
2,308
759
0
818
1,490
15,829
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
32,295
102
Minions Killed
112
3
Camps Cleared
8
450,759
Distance Traveled
573,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,123
1,225
4
1
1
105,055
0
W
Sun Wukong
5,987
1,197
12
2
0
116,537
0
L
Scylla
5,281
1,056
8
2
0
33,079
0
L
Medusa
5,911
1,182
35
7
0
104,818
0
L
Sobek
6,426
1,285
13
3
0
98,923
0
L
Yu Huang
5,712
1,142
42
8
2
108,884
0
W
Atlas
6,806
1,361
10
2
0
109,919
0
W
Nut
6,683
1,337
26
5
5
106,283
0
W
Kukulkan
6,110
1,222
41
8
2
123,651
0
W
Thoth
6,709
1,342
23
5
1
117,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role