Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
MandingoMayhem
Skadi
Level 143
God Stats
1W - 1L
1,588 SR
Queue Stats
46W - 32L
1,537 Elo+
Party 1
Vamana
Vamana
thepervsage
Vamana
Level 47
God Stats
13W - 10L
1,623 SR
Queue Stats
117W - 111L
1,479 Elo+
Party 1
Team Averages
Level 99
1,570 SR
1,505 Elo+

VS

Team Averages
Level 106
1,611 SR
1,551 Elo+
Yemoja
Yemoja
Diulayz
Yemoja
Level 124
God Stats
2W - 0L
1,653 SR
Queue Stats
79W - 74L
1,582 Elo+
Solo
Shiva
Shiva
TheBeadsBandit
Shiva
Level 88
God Stats
10W - 4L
1,688 SR
Queue Stats
74W - 61L
1,598 Elo+
Solo
Discordia
Discordia
kazwal
Discordia
Level 105
God Stats
9W - 9L
1,493 SR
Queue Stats
76W - 79L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
0 / 5 / 5
7,668
767
6,162
12,004
5,318
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 4 / 3
8,167
817
8,101
8,664
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vamana
13
4 / 5 / 2
8,110
811
9,199
9,306
9,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Diulayz
Yemoja
14
2 / 1 / 10
8,100
810
4,609
8,861
7,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 1 / 5
9,731
973
12,714
13,278
10,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
kazwal
Discordia
14
4 / 5 / 8
8,307
831
7,871
8,995
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
14
14
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
5
0.5
W
Yemoja
Diulayz
Yemoja
2
1
10
7
L
3
4
3
1.13
W
8
1
5
10.5
W
Discordia
kazwal
Discordia
4
5
8
1.6
L
Vamana
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,462
Damage
25,194
29,974
Taken
31,134
18,221
Mitigated
20,707
3,133
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,162
274
0
948
12,004
5,318
0
5,386
6,614
21,009
1,048
W
Yemoja
Diulayz
Yemoja
4,609
954
2,999
1,503
8,861
7,779
213
1,442
7,372
17,962
1,024
L
8,101
2,539
0
500
8,664
2,931
0
2,888
5,772
0
24,764
W
12,714
1,300
858
2,481
13,278
10,240
255
2,002
11,238
0
38,725
W
Discordia
kazwal
Discordia
7,871
845
0
390
8,995
2,688
196
1,878
7,101
17,003
0
L
Vamana
9,199
4,527
0
1,685
9,306
9,972
0
4,007
5,289
0
21,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,945
Gold Earned
26,138
92
Minions Killed
111
0
Camps Cleared
0
552,440
Distance Traveled
531,298
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,668
767
33
3
0
191,049
1
W
Yemoja
8,100
810
35
4
0
163,255
0
L
Skadi
8,167
817
35
4
0
174,506
0
W
Shiva
9,731
973
51
5
0
197,765
0
W
Discordia
8,307
831
25
3
0
170,278
0
L
Vamana
8,110
811
24
2
0
186,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role