Player Matchup

Achilles
Achilles
AidenSeic
Achilles
Level 67
God Stats
0W - 4L
1,106 SR
Queue Stats
99W - 89L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
I3MPIR3I
Zhong Kui
Level 158
God Stats
5W - 2L
1,883 SR
Queue Stats
84W - 79L
1,503 Elo+
Solo
Ne Zha
Ne Zha
KokyDELAVEGA
Ne Zha
Level 37
God Stats
2W - 2L
1,829 SR
Queue Stats
49W - 56L
1,414 Elo+
Party 1
Bakasura
Bakasura
Megapon
Bakasura
Level 47
God Stats
1W - 2L
1,749 SR
Queue Stats
59W - 49L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
VBMoneyy
Cthulhu
Level 153
God Stats
22W - 22L
1,568 SR
Queue Stats
484W - 475L
1,501 Elo+
Solo
Team Averages
Level 92
1,627 SR
1,467 Elo+

VS

Team Averages
Level 134
1,532 SR
1,490 Elo+
Yemoja
Yemoja
EconomyOcean85
Yemoja
Level 168
God Stats
135W - 153L
1,494 SR
Queue Stats
825W - 825L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
SPACEINVADERXD
Zhong Kui
Level 158
God Stats
5W - 6L
1,435 SR
Queue Stats
375W - 345L
1,523 Elo+
Solo
Freya
Freya
baby1700
Freya
Level 84
God Stats
3W - 4L
1,337 SR
Queue Stats
44W - 49L
1,423 Elo+
Solo
Thor
Thor
tiittimon
Thor
Level 126
God Stats
4W - 2L
1,531 SR
Queue Stats
317W - 293L
1,479 Elo+
Solo
Shiva
Shiva
xFlackoJ
Shiva
Level 135
God Stats
4W - 0L
1,864 SR
Queue Stats
53W - 47L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AidenSeic
Achilles
10
1 / 6 / 3
6,320
486
4,477
9,908
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
I3MPIR3I
Zhong Kui
13
5 / 5 / 2
7,983
614
13,191
14,822
9,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
10
1 / 5 / 2
5,847
450
3,575
8,126
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Megapon
Bakasura
11
1 / 7 / 3
6,656
512
5,015
12,770
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
VBMoneyy
Cthulhu
13
2 / 2 / 1
7,612
586
7,672
11,401
8,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,088
622
3,522
8,050
4,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
SPACEINVADERXD
Zhong Kui
13
4 / 3 / 5
8,411
647
10,692
14,374
9,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Freya
baby1700
Freya
12
8 / 3 / 5
7,705
593
8,185
9,635
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
15
8 / 3 / 2
8,610
662
8,410
10,371
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
xFlackoJ
Shiva
14
2 / 1 / 2
7,813
601
8,819
13,122
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
24
25
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
AidenSeic
Achilles
1
6
3
0.42
W
2
1
10
7
L
Zhong Kui
I3MPIR3I
Zhong Kui
5
5
2
1.2
L
Ne Zha
1
5
2
0.4
L
Bakasura
Megapon
Bakasura
1
7
3
0.36
W
Zhong Kui
SPACEINVADERXD
Zhong Kui
4
3
5
2.17
L
Cthulhu
VBMoneyy
Cthulhu
2
2
1
1.25
W
Freya
baby1700
Freya
8
3
5
3.5
W
Thor
8
3
2
3
W
Shiva
xFlackoJ
Shiva
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,930
Damage
39,628
57,027
Taken
55,552
28,103
Mitigated
30,905
16,012
Healing
20,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AidenSeic
Achilles
4,477
1,705
0
1,865
9,908
3,463
299
4,174
5,226
0
26,543
W
3,522
422
5,597
3,453
8,050
4,197
389
1,457
6,568
31,597
0
L
Zhong Kui
I3MPIR3I
Zhong Kui
13,191
2,102
0
6,072
14,822
9,473
0
7,434
7,303
53,629
376
L
Ne Zha
3,575
1,063
0
388
8,126
2,438
238
3,121
4,679
0
28,910
L
Bakasura
Megapon
Bakasura
5,015
3,167
0
3,046
12,770
4,697
321
5,122
7,459
0
35,647
W
Zhong Kui
SPACEINVADERXD
Zhong Kui
10,692
1,756
0
6,674
14,374
9,519
958
8,856
5,371
54,856
1,714
L
Cthulhu
VBMoneyy
Cthulhu
7,672
617
0
4,641
11,401
8,032
0
1,069
9,548
52,128
721
W
Freya
baby1700
Freya
8,185
2,738
0
1,085
9,635
3,059
671
1,204
8,389
31,498
1,582
W
Thor
8,410
3,401
0
771
10,371
4,217
0
2,246
8,085
0
68,391
W
Shiva
xFlackoJ
Shiva
8,819
2,168
0
3,110
13,122
9,913
0
6,699
6,423
0
55,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,418
Gold Earned
40,627
346
Minions Killed
402
0
Camps Cleared
0
1,280,004
Distance Traveled
1,291,828
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,320
486
52
4
0
252,810
0
W
Yemoja
8,088
622
56
4
0
230,336
0
L
Zhong Kui
7,983
614
99
8
0
241,795
1
L
Ne Zha
5,847
450
31
2
0
271,003
1
L
Bakasura
6,656
512
71
5
0
260,236
0
W
Zhong Kui
8,411
647
96
7
0
242,358
0
L
Cthulhu
7,612
586
93
7
0
254,160
3
W
Freya
7,705
593
55
4
0
236,757
0
W
Thor
8,610
662
102
8
0
293,773
0
W
Shiva
7,813
601
93
7
0
288,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role