Player Matchup

Danzaburou
Danzaburou
Platinum I
Fuxryy
Danzaburou
Platinum I
Level 151
God Stats
2W - 2L
1,634 SR
Queue Stats
83W - 70L
1,795 MMR
Solo
Janus
Janus
Diamond V
HanzoMain97
Janus
Diamond V
Level 147
God Stats
4W - 5L
1,490 SR
Queue Stats
239W - 225L
2,042 MMR
Solo
Cerberus
Cerberus
Platinum III
TonyM0ntana7608
Cerberus
Platinum III
Level 127
God Stats
0W - 1L
1,163 SR
Queue Stats
552W - 550L
1,842 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
You0ne
Tsukuyomi
Diamond V
Level 157
God Stats
3W - 1L
1,609 SR
Queue Stats
73W - 58L
2,034 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
chausséaumoine
Gilgamesh
Platinum II
Level 157
God Stats
3W - 7L
1,499 SR
Queue Stats
379W - 359L
1,965 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,479 SR
1,936 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,689 SR
1,940 MMR
Aphrodite
Aphrodite
Diamond V
Rubicu01
Aphrodite
Diamond V
Level 169
God Stats
12W - 8L
1,711 SR
Queue Stats
115W - 101L
2,021 MMR
Solo
He Bo
He Bo
Diamond IV
smite凉城小号
He Bo
Diamond IV
Level 66
God Stats
5W - 5L
1,542 SR
Queue Stats
70W - 71L
2,154 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
СынДевственницы
Ah Muzen Cab
Platinum II
Level 86
God Stats
2W - 0L
2,025 SR
Queue Stats
42W - 18L
1,800 MMR
Party 1
Ravana
Ravana
Gold III
ХочуКрыжовника
Ravana
Gold III
Level 124
God Stats
5W - 1L
1,693 SR
Queue Stats
39W - 24L
1,740 MMR
Party 1
Sobek
Sobek
Platinum I
平头白发披银风一生都在征战中
Sobek
Platinum I
Level 184
God Stats
5W - 9L
1,473 SR
Queue Stats
715W - 733L
1,986 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fuxryy
Danzaburou
13
0 / 4 / 0
7,847
490
4,497
8,487
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 5 / 4
7,889
493
4,109
11,815
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
1 / 4 / 2
7,434
465
6,222
17,403
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
You0ne
Tsukuyomi
13
5 / 6 / 1
8,148
509
10,035
13,864
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
chausséaumoine
Gilgamesh
12
1 / 3 / 1
7,981
499
4,405
14,969
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
OdinSusanoFenrirCliodhna

VS

Bans
RaAresAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Rubicu01
Aphrodite
15
6 / 3 / 4
9,242
578
14,333
11,638
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 4
9,843
615
8,631
10,326
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 1 / 6
11,687
730
10,099
10,837
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
3 / 0 / 0
10,772
673
11,192
8,249
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
4 / 0 / 12
9,888
618
6,773
11,331
11,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
22
22
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fuxryy
Danzaburou
0
4
0
0
L
0
5
4
0.4
W
Aphrodite
Rubicu01
Aphrodite
6
3
4
2.67
L
Cerberus
1
4
2
0.5
L
Tsukuyomi
You0ne
Tsukuyomi
5
6
1
0.92
L
Gilgamesh
chausséaumoine
Gilgamesh
1
3
1
0.5
W
6
3
4
2.67
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,268
Damage
51,028
66,538
Taken
52,381
30,609
Mitigated
29,860
15,418
Healing
27,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fuxryy
Danzaburou
4,497
2,339
0
2,709
8,487
2,944
0
1,186
7,301
0
64,124
L
4,109
192
0
2,961
11,815
3,662
0
8,470
3,297
57,021
0
W
Aphrodite
Rubicu01
Aphrodite
14,333
1,253
3,773
6,967
11,638
4,294
360
3,541
7,781
58,194
935
L
Cerberus
6,222
463
0
5,824
17,403
12,627
0
10,000
7,262
27,262
0
L
Tsukuyomi
You0ne
Tsukuyomi
10,035
2,257
0
2,801
13,864
4,597
0
8,468
5,365
0
39,583
L
Gilgamesh
chausséaumoine
Gilgamesh
4,405
984
0
1,123
14,969
6,779
0
1,599
12,764
0
53,520
W
8,631
713
0
3,698
10,326
3,177
188
2,735
7,525
99,496
0
W
10,099
5,179
0
3,465
10,837
4,835
2,552
1,169
9,668
0
121,822
W
11,192
3,299
0
5,401
8,249
6,290
282
468
7,741
926
92,457
W
6,773
285
0
4,621
11,331
11,264
112
1,990
9,335
26,058
1,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,299
Gold Earned
51,432
496
Minions Killed
653
0
Camps Cleared
0
1,632,815
Distance Traveled
1,706,312
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,847
490
152
10
0
282,787
1
L
Janus
7,889
493
129
8
0
332,168
3
W
Aphrodite
9,242
578
96
6
0
307,386
4
L
Cerberus
7,434
465
43
3
0
312,681
0
L
Tsukuyomi
8,148
509
64
4
0
366,283
4
L
Gilgamesh
7,981
499
108
7
0
338,896
0
W
He Bo
9,843
615
150
9
0
381,337
3
W
Ah Muzen Cab
11,687
730
218
14
0
322,372
0
W
Ravana
10,772
673
165
10
0
311,088
0
W
Sobek
9,888
618
24
2
0
384,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role