Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Onlypurp42
Cliodhna
Level 57
God Stats
3W - 2L
1,704 SR
Queue Stats
9W - 14L
1,333 Elo+
Solo
Ares
Ares
thelegend7769
Ares
Level 127
God Stats
11W - 6L
1,547 SR
Queue Stats
51W - 45L
1,386 Elo+
Solo
Team Averages
Level 102
1,584 SR
1,406 Elo+

VS

Team Averages
Level 101
1,502 SR
1,411 Elo+
Ra
Ra
ChillStillMillz
Ra
Level 113
God Stats
25W - 19L
1,535 SR
Queue Stats
429W - 424L
1,440 Elo+
Solo
Bacchus
Bacchus
DaddyDummy
Bacchus
Level 85
God Stats
409W - 488L
1,448 SR
Queue Stats
638W - 811L
1,341 Elo+
Solo
Nut
Nut
kazwal
Nut
Level 105
God Stats
5W - 4L
1,524 SR
Queue Stats
76W - 79L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 0 / 0
7,419
742
6,176
9,468
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cliodhna
Onlypurp42
Cliodhna
12
0 / 6 / 0
6,942
694
5,019
7,547
3,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 3 / 0
7,006
701
5,460
9,486
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
9,809
981
7,479
5,161
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DaddyDummy
Bacchus
13
1 / 0 / 5
7,868
787
4,099
9,330
10,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
kazwal
Nut
15
3 / 0 / 5
9,163
916
7,639
6,589
2,472
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
5
0
3
6.5
W
Bacchus
DaddyDummy
Bacchus
1
0
5
3.5
L
Cliodhna
Onlypurp42
Cliodhna
0
6
0
0
W
Nut
kazwal
Nut
3
0
5
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
19,217
26,501
Taken
21,080
13,942
Mitigated
15,091
4,051
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,176
3,734
0
3,240
9,468
2,994
0
3,013
6,361
0
37,919
W
7,479
832
2,417
3,293
5,161
2,061
464
1,242
3,687
47,423
492
W
Bacchus
DaddyDummy
Bacchus
4,099
654
0
639
9,330
10,558
485
2,209
6,727
11,713
0
L
Cliodhna
Onlypurp42
Cliodhna
5,019
640
0
811
7,547
3,975
0
3,817
3,665
0
14,802
W
Nut
kazwal
Nut
7,639
4,062
0
1,317
6,589
2,472
304
1,251
5,084
0
29,546
L
5,460
444
0
0
9,486
6,973
52
4,547
4,868
11,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,367
Gold Earned
26,840
91
Minions Killed
153
0
Camps Cleared
0
554,118
Distance Traveled
632,857
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,419
742
53
5
0
193,229
0
W
Ra
9,809
981
93
9
0
217,934
1
W
Bacchus
7,868
787
16
2
0
208,748
0
L
Cliodhna
6,942
694
22
2
0
180,385
0
W
Nut
9,163
916
44
4
0
206,175
0
L
Ares
7,006
701
16
2
0
180,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role