Player Matchup

Ymir
Ymir
Gold II
ArgenisBouzas
Ymir
Gold II
Level 181
God Stats
35W - 38L
1,531 SR
Queue Stats
393W - 392L
1,599 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
CrazyCoyote8
Gilgamesh
Gold IV
Level 48
God Stats
12W - 11L
1,593 SR
Queue Stats
58W - 60L
1,539 MMR
Solo
Vulcan
Vulcan
Gold III
IRONMARTHUR666
Vulcan
Gold III
Level 155
God Stats
0W - 2L
1,142 SR
Queue Stats
254W - 262L
1,615 MMR
Party 1
Xbalanque
Xbalanque
Masters
KneeHowdy
Xbalanque
Masters
Level 158
God Stats
408W - 303L
1,629 SR
Queue Stats
533W - 472L
2,496 MMR
Solo
Cthulhu
Cthulhu
Gold III
T1 Murphy
Cthulhu
Gold III
Level 68
God Stats
5W - 7L
1,574 SR
Queue Stats
258W - 262L
1,540 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,494 SR
1,758 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,513 SR
1,581 MMR
Agni
Agni
Diamond II
 
Agni
Diamond II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
 
Bake Kujira
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum IV
ChefSalt
Pele
Platinum IV
Level 106
God Stats
1W - 0L
1,463 SR
Queue Stats
67W - 59L
1,772 MMR
Party 2
Mulan
Mulan
Gold III
EmPeezy
Mulan
Gold III
Level 107
God Stats
7W - 6L
1,581 SR
Queue Stats
44W - 43L
1,618 MMR
Party 2
Charybdis
Charybdis
Gold III
JustD3xx
Charybdis
Gold III
Level 158
God Stats
6W - 4L
1,519 SR
Queue Stats
159W - 153L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
5,365
537
3,558
11,192
5,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
CrazyCoyote8
Gilgamesh
5
1 / 2 / 0
4,347
435
1,629
5,927
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
5,008
501
1,593
5,645
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
KneeHowdy
Xbalanque
10
2 / 5 / 0
5,295
530
6,342
7,866
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
T1 Murphy
Cthulhu
10
1 / 3 / 0
5,366
537
4,676
8,856
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Bans
JanusSusanoApolloAwilix

VS

Bans
Sun WukongBacchusThorKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 0 / 0
7,136
714
4,065
2,540
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bake Kujira
 
Bake Kujira
10
1 / 4 / 6
5,438
544
5,312
7,421
6,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
12
4 / 1 / 3
6,504
650
5,165
6,283
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
EmPeezy
Mulan
11
3 / 0 / 1
7,120
712
5,769
7,522
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
JustD3xx
Charybdis
12
8 / 0 / 1
7,324
732
6,710
7,187
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
19
19
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
0
3
W
Bake Kujira
 
Bake Kujira
1
4
6
1
L
1
6
3
0.42
W
Pele
4
1
3
5.5
L
Gilgamesh
CrazyCoyote8
Gilgamesh
1
2
0
0.5
W
Mulan
EmPeezy
Mulan
3
0
1
3.5
L
0
3
2
0.33
W
Charybdis
JustD3xx
Charybdis
8
0
1
8.5
L
Xbalanque
KneeHowdy
Xbalanque
2
5
0
0.4
L
Cthulhu
T1 Murphy
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,798
Damage
27,021
39,486
Taken
30,953
14,946
Mitigated
14,137
7,088
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,065
135
0
1,246
2,540
667
715
293
2,191
47,361
135
W
Bake Kujira
 
Bake Kujira
5,312
2,769
0
1,110
7,421
6,120
102
3,511
3,842
15,342
323
L
3,558
1,330
0
1,253
11,192
5,827
0
3,211
7,931
13,308
306
W
Pele
5,165
1,573
0
1,960
6,283
2,171
0
874
5,334
0
55,344
L
Gilgamesh
CrazyCoyote8
Gilgamesh
1,629
575
0
520
5,927
2,026
0
1,263
4,554
0
11,711
W
Mulan
EmPeezy
Mulan
5,769
570
0
3,132
7,522
3,083
0
3,505
3,427
0
39,781
L
1,593
94
0
1,133
5,645
1,633
0
2,030
3,369
24,421
662
W
Charybdis
JustD3xx
Charybdis
6,710
3,950
0
4,024
7,187
2,096
387
506
6,681
0
46,407
L
Xbalanque
KneeHowdy
Xbalanque
6,342
4,372
0
1,725
7,866
1,979
0
1,599
6,267
0
37,786
L
Cthulhu
T1 Murphy
Cthulhu
4,676
237
87
2,370
8,856
3,481
0
832
8,024
30,537
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,381
Gold Earned
33,522
234
Minions Killed
396
0
Camps Cleared
0
909,338
Distance Traveled
1,029,737
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,136
714
121
12
0
208,811
5
W
Bake Kujira
5,438
544
26
3
0
207,510
0
L
Ymir
5,365
537
29
3
0
185,076
2
W
Pele
6,504
650
89
9
0
248,935
1
L
Gilgamesh
4,347
435
24
2
0
132,886
0
W
Mulan
7,120
712
81
8
0
193,239
0
L
Vulcan
5,008
501
46
5
0
196,027
2
W
Charybdis
7,324
732
79
8
0
171,242
2
L
Xbalanque
5,295
530
71
7
0
185,491
2
L
Cthulhu
5,366
537
64
6
0
209,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role