Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
 
Olorun
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold II
Kilstraker
Serqet
Gold II
Level 157
God Stats
55W - 49L
1,598 SR
Queue Stats
464W - 454L
1,644 MMR
Solo
Bacchus
Bacchus
Gold II
TeamMate2
Bacchus
Gold II
Level 228
God Stats
16W - 17L
1,487 SR
Queue Stats
199W - 194L
1,462 MMR
Solo
Chaac
Chaac
Gold I
ПитьХочуВодичку
Chaac
Gold I
Level 76
God Stats
1W - 2L
1,311 SR
Queue Stats
89W - 90L
1,573 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,479 SR
1,536 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,527 SR
1,594 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
HospitaIIer
Osiris
Platinum V
Level 158
God Stats
4W - 7L
1,538 SR
Queue Stats
295W - 293L
1,576 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
XeroTix7
Kuzenbo
Gold II
Level 154
God Stats
1W - 2L
1,555 SR
Queue Stats
122W - 117L
1,552 MMR
Solo
Scylla
Scylla
Diamond II
deivisx5
Scylla
Diamond II
Level 172
God Stats
11W - 6L
1,765 SR
Queue Stats
307W - 286L
1,849 MMR
Solo
Xbalanque
Xbalanque
Gold III
elsalva72
Xbalanque
Gold III
Level 149
God Stats
0W - 3L
1,276 SR
Queue Stats
51W - 54L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 2
7,658
589
2,820
4,786
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
 
Olorun
13
2 / 2 / 5
7,591
584
6,365
8,760
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Kilstraker
Serqet
14
9 / 3 / 4
8,539
657
8,412
11,417
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
TeamMate2
Bacchus
12
1 / 2 / 9
7,055
543
6,291
12,023
8,812
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 5 / 3
8,153
627
10,644
13,096
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorRavanaJanusNeithMaman Brigitte

VS

Bans
CabrakanAthenaPoseidonZhong KuiNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 5 / 3
7,034
541
4,198
11,187
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
12
2 / 5 / 3
7,075
544
8,082
16,262
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
XeroTix7
Kuzenbo
11
2 / 2 / 5
6,947
534
5,552
10,407
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
deivisx5
Scylla
14
6 / 1 / 1
8,420
648
8,322
5,995
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
elsalva72
Xbalanque
10
1 / 4 / 1
5,972
459
3,979
7,672
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
17
Kills
13
14
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
2
1
W
Olorun
 
Olorun
2
2
5
2.25
L
Ne Zha
 
Ne Zha
2
5
3
0.7
L
Osiris
2
5
3
0.7
W
Serqet
Kilstraker
Serqet
9
3
4
3.67
W
Bacchus
TeamMate2
Bacchus
1
2
9
2.75
L
Kuzenbo
XeroTix7
Kuzenbo
2
2
5
2.25
L
Scylla
deivisx5
Scylla
6
1
1
6.5
L
Xbalanque
elsalva72
Xbalanque
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,532
Damage
30,133
50,082
Taken
51,523
28,754
Mitigated
29,300
18,082
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,820
216
459
1,739
4,786
1,618
34
1,843
2,943
61,180
395
W
Olorun
 
Olorun
6,365
2,851
720
4,175
8,760
3,088
1,451
1,467
7,251
48,384
5,400
L
Ne Zha
 
Ne Zha
4,198
932
0
2,265
11,187
3,866
0
2,542
8,140
0
54,129
L
Osiris
8,082
2,674
0
3,905
16,262
11,388
0
953
14,293
0
46,020
W
Serqet
Kilstraker
Serqet
8,412
1,742
0
2,396
11,417
4,324
22
3,877
7,507
0
51,081
W
Bacchus
TeamMate2
Bacchus
6,291
786
0
4,088
12,023
8,812
167
3,134
8,823
20,663
724
L
Kuzenbo
XeroTix7
Kuzenbo
5,552
1,412
0
1,863
10,407
9,817
78
3,270
6,983
26,768
0
L
Scylla
deivisx5
Scylla
8,322
1,054
0
730
5,995
1,908
276
3,744
2,129
57,942
0
L
Xbalanque
elsalva72
Xbalanque
3,979
1,463
0
1,246
7,672
2,321
0
4,080
3,343
0
35,603
W
10,644
1,552
0
4,505
13,096
10,912
0
3,553
8,838
0
50,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
35,448
428
Minions Killed
376
0
Camps Cleared
0
1,343,072
Distance Traveled
1,278,267
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,658
589
117
9
0
262,259
3
W
Olorun
7,591
584
105
8
0
253,465
2
L
Ne Zha
7,034
541
85
7
0
289,207
2
L
Osiris
7,075
544
72
6
0
263,473
4
W
Serqet
8,539
657
83
6
0
300,038
0
W
Bacchus
7,055
543
26
2
0
289,272
6
L
Kuzenbo
6,947
534
46
4
0
255,089
0
L
Scylla
8,420
648
117
9
0
276,104
2
L
Xbalanque
5,972
459
56
4
0
194,394
1
W
Chaac
8,153
627
97
7
0
238,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role