Player Matchup

Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver II
AkTheRomantic
Ravana
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,452 MMR
Solo
Ares
Ares
Gold V
DaJMan965
Ares
Gold V
Level 128
God Stats
10W - 5L
1,717 SR
Queue Stats
53W - 63L
1,392 MMR
Solo
Aphrodite
Aphrodite
Platinum II
YargenBlargen
Aphrodite
Platinum II
Level 161
God Stats
6W - 10L
1,470 SR
Queue Stats
245W - 242L
1,841 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
wizmarkee
Ah Muzen Cab
Silver II
Level 148
God Stats
6W - 6L
1,635 SR
Queue Stats
49W - 54L
1,149 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,564 SR
1,467 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,519 SR
1,255 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
Ahkieno
Thanatos
Silver I
Level 123
God Stats
9W - 11L
1,411 SR
Queue Stats
109W - 116L
1,272 MMR
Party 1
Cerberus
Cerberus
Silver II
Prim Gs
Cerberus
Silver II
Level 105
God Stats
3W - 0L
1,697 SR
Queue Stats
132W - 144L
1,181 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
So Puch Love
Zhong Kui
Gold V
Level 145
God Stats
27W - 22L
1,599 SR
Queue Stats
605W - 618L
1,222 MMR
Solo
Ullr
Ullr
Silver I
XxRhapsodyxX874
Ullr
Silver I
Level 183
God Stats
75W - 100L
1,386 SR
Queue Stats
489W - 517L
1,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
1
0 / 3 / 0
3,555
323
0
1,573
269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 0
5,646
513
3,300
5,964
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
6
0 / 1 / 3
4,869
443
1,546
5,195
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
YargenBlargen
Aphrodite
10
0 / 5 / 0
5,071
461
2,266
6,758
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
wizmarkee
Ah Muzen Cab
11
5 / 3 / 0
6,366
579
6,066
8,286
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ThorArachneNu WaBake Kujira

VS

Bans
SkadiLokiChironBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
9 / 0 / 0
8,226
748
10,349
5,726
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Ahkieno
Thanatos
11
3 / 1 / 2
6,499
591
3,777
9,119
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Prim Gs
Cerberus
10
0 / 4 / 2
5,745
522
3,541
8,284
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
So Puch Love
Zhong Kui
13
2 / 0 / 1
7,053
641
2,194
5,529
4,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 2
5,961
542
2,632
5,364
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
15
15
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
0
0
W
Medusa
 
Medusa
9
0
0
9
W
Thanatos
Ahkieno
Thanatos
3
1
2
4
L
1
3
0
0.33
L
Ares
0
1
3
1.5
W
Cerberus
Prim Gs
Cerberus
0
4
2
0.25
W
Zhong Kui
So Puch Love
Zhong Kui
2
0
1
2.5
W
1
1
2
2
L
Aphrodite
YargenBlargen
Aphrodite
0
5
0
0
L
Ah Muzen Cab
wizmarkee
Ah Muzen Cab
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,178
Damage
22,493
27,776
Taken
34,022
10,039
Mitigated
15,189
4,873
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
1,573
269
0
0
1,573
0
0
W
Medusa
 
Medusa
10,349
4,403
0
500
5,726
1,835
169
2,551
2,917
0
62,932
W
Thanatos
Ahkieno
Thanatos
3,777
1,017
0
7,358
9,119
3,452
0
206
8,913
0
61,533
L
3,300
493
0
762
5,964
2,736
0
2,194
3,770
0
29,130
L
Ares
1,546
360
0
1,165
5,195
3,216
0
527
4,668
4,924
0
W
Cerberus
Prim Gs
Cerberus
3,541
632
0
1,385
8,284
4,005
527
663
7,621
20,147
899
W
Zhong Kui
So Puch Love
Zhong Kui
2,194
693
0
3,445
5,529
4,420
0
0
5,529
37,211
666
W
2,632
600
0
733
5,364
1,477
528
255
5,109
0
35,347
L
Aphrodite
YargenBlargen
Aphrodite
2,266
40
94
1,722
6,758
1,533
0
0
6,758
28,205
0
L
Ah Muzen Cab
wizmarkee
Ah Muzen Cab
6,066
1,719
0
1,130
8,286
2,285
0
2,930
5,356
0
42,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
33,484
201
Minions Killed
380
0
Camps Cleared
0
887,057
Distance Traveled
1,027,705
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,555
323
0
0
0
131,006
0
W
Medusa
8,226
748
103
9
0
232,519
0
W
Thanatos
6,499
591
82
7
0
222,212
0
L
Ravana
5,646
513
63
6
0
182,253
0
L
Ares
4,869
443
8
1
0
172,628
2
W
Cerberus
5,745
522
49
4
0
192,161
2
W
Zhong Kui
7,053
641
75
7
0
181,247
0
W
Ullr
5,961
542
71
6
0
199,566
2
L
Aphrodite
5,071
461
61
6
0
188,508
3
L
Ah Muzen Cab
6,366
579
69
6
0
212,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role