Player Matchup

Ne Zha
Ne Zha
Gold IV
Chxno
Ne Zha
Gold IV
Level 69
God Stats
3W - 5L
1,606 SR
Queue Stats
54W - 75L
1,512 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
ThuhBigdood
Zhong Kui
Gold V
Level 86
God Stats
4W - 3L
1,702 SR
Queue Stats
105W - 122L
1,475 MMR
Solo
Ares
Ares
Silver I
ywla
Ares
Silver I
Level 144
God Stats
1W - 0L
1,726 SR
Queue Stats
10W - 3L
1,497 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,678 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,387 SR
1,490 MMR
Fafnir
Fafnir
Gold V
BRxTxSH 007
Fafnir
Gold V
Level 159
God Stats
1W - 3L
1,327 SR
Queue Stats
264W - 287L
1,398 MMR
Solo
Arachne
Arachne
Gold I
MrPopoSenpai
Arachne
Gold I
Level 144
God Stats
43W - 29L
1,559 SR
Queue Stats
221W - 227L
1,534 MMR
Solo
Jormungandr
Jormungandr
Gold II
OprahWinsprey
Jormungandr
Gold II
Level 130
God Stats
0W - 3L
1,275 SR
Queue Stats
174W - 208L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chxno
Ne Zha
17
7 / 0 / 6
10,796
900
14,746
7,526
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
ThuhBigdood
Zhong Kui
16
2 / 1 / 8
10,042
837
9,990
8,758
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
ywla
Ares
16
4 / 2 / 8
10,551
879
11,517
15,502
18,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
DiscordiaVulcanCthulhuNu WaXing Tian

VS

Bans
AchillesBaron SamediCharybdisChronosHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 4 / 2
8,105
675
5,828
15,365
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
MrPopoSenpai
Arachne
15
2 / 4 / 0
8,890
741
7,301
10,340
7,051
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
OprahWinsprey
Jormungandr
14
0 / 5 / 3
8,515
710
8,279
16,077
13,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
4
2
0.5
W
Ne Zha
Chxno
Ne Zha
7
0
6
10
L
Arachne
MrPopoSenpai
Arachne
2
4
0
0.5
L
Jormungandr
OprahWinsprey
Jormungandr
0
5
3
0.3
W
Zhong Kui
ThuhBigdood
Zhong Kui
2
1
8
6
W
Ares
ywla
Ares
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,253
Damage
21,408
31,786
Taken
41,782
28,081
Mitigated
35,753
9,856
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,828
2,049
0
1,556
15,365
15,551
0
8,322
6,949
12,751
0
W
Ne Zha
Chxno
Ne Zha
14,746
5,130
0
1,670
7,526
3,734
293
2,731
4,398
0
53,397
L
Arachne
MrPopoSenpai
Arachne
7,301
6,118
0
1,655
10,340
7,051
0
4,130
6,071
0
27,704
L
Jormungandr
OprahWinsprey
Jormungandr
8,279
1,507
0
1,539
16,077
13,151
0
7,769
8,194
31,193
0
W
Zhong Kui
ThuhBigdood
Zhong Kui
9,990
246
0
3,455
8,758
5,930
890
5,233
2,940
41,883
1,322
W
Ares
ywla
Ares
11,517
1,386
0
4,731
15,502
18,417
0
4,814
10,157
30,115
4,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
25,510
199
Minions Killed
104
0
Camps Cleared
0
678,103
Distance Traveled
585,910
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,105
675
11
1
0
184,161
4
W
Ne Zha
10,796
900
58
5
0
261,525
0
L
Arachne
8,890
741
36
3
0
209,446
0
L
Jormungandr
8,515
710
57
5
0
192,303
2
W
Zhong Kui
10,042
837
90
8
0
207,217
0
W
Ares
10,551
879
51
4
0
209,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role