Player Matchup

Bastet
Bastet
IcKyBoDPaINe
Bastet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,797 Elo+
Solo
Zhong Kui
Zhong Kui
Mrjenkins707
Zhong Kui
Level 119
God Stats
10W - 9L
1,600 SR
Queue Stats
144W - 165L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
Schenk9469
Kuzenbo
Level 141
God Stats
4W - 2L
1,845 SR
Queue Stats
137W - 159L
1,521 Elo+
Party 1
Team Averages
Level 129
1,648 SR
1,610 Elo+

VS

Team Averages
Level 115
1,603 SR
1,477 Elo+
Charybdis
Charybdis
Foul Humanity
Charybdis
Level 115
God Stats
9W - 9L
1,523 SR
Queue Stats
206W - 222L
1,463 Elo+
Solo
Nu Wa
Nu Wa
UrK9ine
Nu Wa
Level 109
God Stats
6W - 6L
1,541 SR
Queue Stats
412W - 413L
1,465 Elo+
Solo
Arachne
Arachne
ZeroHM97
Arachne
Level 120
God Stats
5W - 1L
1,746 SR
Queue Stats
112W - 125L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
2 / 3 / 2
11,072
791
8,473
14,529
4,666
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
Mrjenkins707
Zhong Kui
18
3 / 3 / 2
10,790
771
8,978
12,826
9,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Schenk9469
Kuzenbo
16
2 / 4 / 3
10,482
749
7,398
18,450
25,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Foul Humanity
Charybdis
19
4 / 3 / 5
12,157
868
13,486
11,383
3,825
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
UrK9ine
Nu Wa
18
4 / 1 / 5
11,840
846
12,782
5,931
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
ZeroHM97
Arachne
18
2 / 3 / 6
11,528
823
13,197
17,265
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
10
10
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Foul Humanity
Charybdis
4
3
5
2.17
L
Bastet
2
3
2
1
L
Zhong Kui
Mrjenkins707
Zhong Kui
3
3
2
1.33
L
Kuzenbo
Schenk9469
Kuzenbo
2
4
3
0.88
W
Nu Wa
UrK9ine
Nu Wa
4
1
5
6.5
W
Arachne
ZeroHM97
Arachne
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
39,465
45,805
Taken
34,579
38,920
Mitigated
18,393
12,575
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Foul Humanity
Charybdis
13,486
6,954
0
2,156
11,383
3,825
228
5,280
5,527
0
55,717
L
Bastet
8,473
1,344
0
3,613
14,529
4,666
0
5,461
8,759
0
47,331
L
Zhong Kui
Mrjenkins707
Zhong Kui
8,978
168
0
5,377
12,826
9,095
462
3,597
8,982
57,777
0
L
Kuzenbo
Schenk9469
Kuzenbo
7,398
1,639
0
3,585
18,450
25,159
50
3,754
14,341
22,163
2,279
W
Nu Wa
UrK9ine
Nu Wa
12,782
4,481
0
706
5,931
1,901
2,454
2,119
3,493
50,464
0
W
Arachne
ZeroHM97
Arachne
13,197
10,285
0
5,252
17,265
12,667
1,610
7,466
9,490
0
32,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
35,525
235
Minions Killed
216
0
Camps Cleared
0
758,599
Distance Traveled
722,172
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,157
868
108
8
0
205,814
1
L
Bastet
11,072
791
93
7
0
258,888
0
L
Zhong Kui
10,790
771
112
8
0
257,757
4
L
Kuzenbo
10,482
749
30
2
0
241,954
0
W
Nu Wa
11,840
846
65
5
0
264,214
0
W
Arachne
11,528
823
43
3
0
252,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role