Player Matchup

Ao Kuang
Ao Kuang
EVOLUTIONAIRE1
Ao Kuang
Level 66
God Stats
22W - 31L
1,376 SR
Queue Stats
59W - 63L
1,359 Elo+
Solo
Vamana
Vamana
FireCalaca
Vamana
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fraangela
Nu Wa
Level 100
God Stats
3W - 5L
1,365 SR
Queue Stats
6W - 12L
1,299 Elo+
Solo
Poseidon
Poseidon
OniDrache
Poseidon
Level 61
God Stats
1W - 0L
1,302 SR
Queue Stats
91W - 97L
1,485 Elo+
Party 1
Neith
Neith
SplashyNobody
Neith
Level 86
God Stats
5W - 3L
1,568 SR
Queue Stats
109W - 108L
1,483 Elo+
Party 1
Team Averages
Level 69
1,422 SR
1,425 Elo+

VS

Team Averages
Level 97
1,563 SR
1,476 Elo+
Sol
Sol
Akerrbeltz
Sol
Level 106
God Stats
588W - 608L
1,438 SR
Queue Stats
736W - 791L
1,385 Elo+
Solo
Thor
Thor
Dude4200
Thor
Level 89
God Stats
11W - 7L
1,588 SR
Queue Stats
80W - 56L
1,500 Elo+
Solo
Medusa
Medusa
Onesh0tyo
Medusa
Level 62
God Stats
5W - 15L
1,468 SR
Queue Stats
191W - 216L
1,502 Elo+
Solo
Geb
Geb
Tannyblue2
Geb
Level 107
God Stats
26W - 5L
1,820 SR
Queue Stats
187W - 98L
1,610 Elo+
Solo
Cu Chulainn
Cu Chulainn
TreeSmoke89
Cu Chulainn
Level 121
God Stats
214W - 216L
1,501 SR
Queue Stats
388W - 440L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
3 / 0 / 6
6,806
1,134
5,131
4,326
1,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
FireCalaca
Vamana
12
1 / 1 / 4
6,426
1,071
3,883
4,858
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Fraangela
Nu Wa
12
1 / 0 / 7
6,738
1,123
4,423
2,534
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
OniDrache
Poseidon
12
2 / 2 / 8
7,100
1,183
4,398
2,767
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 0 / 5
7,533
1,256
4,308
3,195
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Team 1 Tickets

402

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,151
692
0
0
0
Thor
11
0 / 10 / 1
6,525
1,088
3,849
13,633
4,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Onesh0tyo
Medusa
9
0 / 0 / 0
4,136
689
0
0
0
12
2 / 1 / 1
7,602
1,267
7,398
8,669
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
TreeSmoke89
Cu Chulainn
11
1 / 0 / 0
6,385
1,064
1,953
4,648
3,143
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
11
Kills
3
3
Deaths
11
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Thor
0
10
1
0.05
W
Ao Kuang
3
0
6
6
W
Vamana
FireCalaca
Vamana
1
1
4
3
W
Nu Wa
Fraangela
Nu Wa
1
0
7
4.5
L
Medusa
Onesh0tyo
Medusa
0
0
0
0
W
Poseidon
OniDrache
Poseidon
2
2
8
3
W
4
0
5
6.5
L
2
1
1
2.5
L
Cu Chulainn
TreeSmoke89
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,143
Damage
13,200
17,680
Taken
26,950
7,734
Mitigated
12,412
2,531
Healing
970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Thor
3,849
678
0
125
13,633
4,911
0
7,175
5,617
0
19,269
W
Ao Kuang
5,131
1,409
0
1,628
4,326
1,827
0
1,106
3,220
12,837
2,390
W
Vamana
FireCalaca
Vamana
3,883
1,813
0
400
4,858
3,654
0
2,132
2,726
0
12,659
W
Nu Wa
Fraangela
Nu Wa
4,423
978
0
0
2,534
625
0
776
1,758
8,798
824
L
Medusa
Onesh0tyo
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
OniDrache
Poseidon
4,398
1,467
90
81
2,767
637
0
2,256
511
10,385
41
W
4,308
1,119
0
332
3,195
991
0
1,128
2,067
0
20,911
L
7,398
877
0
562
8,669
4,358
0
2,390
5,737
25,163
0
L
Cu Chulainn
TreeSmoke89
Cu Chulainn
1,953
452
0
283
4,648
3,143
0
2,201
2,079
0
7,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
28,799
119
Minions Killed
82
7
Camps Cleared
3
539,821
Distance Traveled
277,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,151
692
0
0
0
0
0
L
Thor
6,525
1,088
34
6
2
71,780
0
W
Ao Kuang
6,806
1,134
26
4
2
118,259
0
W
Vamana
6,426
1,071
23
4
1
115,083
0
W
Nu Wa
6,738
1,123
21
4
1
116,865
0
L
Medusa
4,136
689
0
0
0
0
0
W
Poseidon
7,100
1,183
15
3
0
85,362
0
W
Neith
7,533
1,256
34
6
3
104,252
0
L
Geb
7,602
1,267
33
6
0
117,562
0
L
Cu Chulainn
6,385
1,064
15
3
1
87,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role