Player Matchup

Atlas
Atlas
HaremMC69
Atlas
Level 88
God Stats
2W - 1L
1,373 SR
Queue Stats
36W - 41L
1,491 Elo+
Party 1
Kali
Kali
NoraTheExplora
Kali
Level 163
God Stats
4W - 5L
1,228 SR
Queue Stats
258W - 199L
1,604 Elo+
Solo
Ra
Ra
ShutUpDoge
Ra
Level 87
God Stats
1W - 1L
1,304 SR
Queue Stats
64W - 48L
1,538 Elo+
Party 3
Danzaburou
Danzaburou
joaquinkch
Danzaburou
Level 105
God Stats
4W - 0L
1,958 SR
Queue Stats
40W - 39L
1,538 Elo+
Party 1
Chaac
Chaac
rexfortor
Chaac
Level 154
God Stats
161W - 145L
1,638 SR
Queue Stats
176W - 154L
1,586 Elo+
Party 3
Team Averages
Level 119
1,500 SR
1,552 Elo+

VS

Team Averages
Level 152
1,529 SR
1,533 Elo+
Zeus
Zeus
JustStoic
Zeus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
MikeWunna
Kukulkan
Level 144
God Stats
0W - 2L
1,668 SR
Queue Stats
19W - 22L
1,513 Elo+
Party 2
Odin
Odin
NazaTheBlader
Odin
Level 159
God Stats
2W - 3L
1,394 SR
Queue Stats
100W - 112L
1,518 Elo+
Party 2
Artio
Artio
juand13
Artio
Level 159
God Stats
4W - 10L
1,445 SR
Queue Stats
372W - 349L
1,575 Elo+
Solo
Chronos
Chronos
zenixclotter
Chronos
Level 145
God Stats
1W - 1L
1,640 SR
Queue Stats
83W - 87L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HaremMC69
Atlas
10
0 / 1 / 7
5,568
557
3,525
6,956
4,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
10 / 2 / 2
7,314
731
6,727
10,446
3,238
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 6
6,251
625
3,795
6,063
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
joaquinkch
Danzaburou
12
2 / 3 / 1
6,441
644
4,222
6,482
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
rexfortor
Chaac
10
1 / 3 / 2
5,937
594
5,802
15,467
7,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 3 / 0
6,099
610
4,653
8,585
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MikeWunna
Kukulkan
9
0 / 5 / 1
5,290
529
3,852
6,857
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 4
5,478
548
3,349
7,708
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
juand13
Artio
12
4 / 2 / 0
7,235
724
11,995
10,103
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
zenixclotter
Chronos
11
3 / 2 / 1
6,767
677
2,833
4,653
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
15
Kills
10
10
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
HaremMC69
Atlas
0
1
7
3.5
L
Zeus
2
3
0
0.67
L
Kukulkan
MikeWunna
Kukulkan
0
5
1
0.1
L
1
3
4
1
W
10
2
2
5.5
W
2
1
6
5
W
Danzaburou
joaquinkch
Danzaburou
2
3
1
0.83
L
Artio
juand13
Artio
4
2
0
2
W
Chaac
rexfortor
Chaac
1
3
2
0.67
L
Chronos
zenixclotter
Chronos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
26,682
45,414
Taken
37,906
18,862
Mitigated
14,057
17,366
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
HaremMC69
Atlas
3,525
1,160
0
2,182
6,956
4,329
0
2,807
4,021
15,561
0
L
Zeus
4,653
727
0
1,762
8,585
2,571
0
883
7,702
47,434
0
L
Kukulkan
MikeWunna
Kukulkan
3,852
584
0
520
6,857
1,921
0
2,906
3,951
33,292
537
L
3,349
401
0
779
7,708
2,331
0
2,717
4,991
0
15,699
W
6,727
3,400
0
4,526
10,446
3,238
0
3,107
7,235
0
42,258
W
3,795
248
669
2,790
6,063
2,000
0
3,718
2,345
37,948
0
W
Danzaburou
joaquinkch
Danzaburou
4,222
853
0
1,210
6,482
1,813
0
1,806
4,405
0
54,411
L
Artio
juand13
Artio
11,995
1,313
0
5,007
10,103
5,638
0
866
9,237
44,970
1,441
W
Chaac
rexfortor
Chaac
5,802
691
0
5,989
15,467
7,482
0
10,203
4,311
1,738
38,760
L
Chronos
zenixclotter
Chronos
2,833
427
0
1,338
4,653
1,596
848
814
3,839
44,431
2,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
30,869
342
Minions Killed
359
0
Camps Cleared
0
1,095,242
Distance Traveled
1,038,825
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,568
557
23
2
0
221,149
1
L
Zeus
6,099
610
80
8
0
219,648
0
L
Kukulkan
5,290
529
53
5
0
184,150
1
L
Odin
5,478
548
35
4
0
237,003
2
W
Kali
7,314
731
71
7
0
244,830
5
W
Ra
6,251
625
75
8
0
226,716
0
W
Danzaburou
6,441
644
99
10
0
213,061
0
L
Artio
7,235
724
92
9
0
208,890
5
W
Chaac
5,937
594
74
7
0
189,486
0
L
Chronos
6,767
677
99
10
0
189,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role