Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GermanGunner
Medusa
Level 89
God Stats
12W - 12L
1,536 SR
Queue Stats
299W - 295L
1,495 Elo+
Party 1
Loki
Loki
Keigokami
Loki
Level 139
God Stats
2W - 4L
1,444 SR
Queue Stats
362W - 351L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
NoxiousNacht
The Morrigan
Level 108
God Stats
13W - 19L
1,468 SR
Queue Stats
328W - 330L
1,476 Elo+
Party 1
Shiva
Shiva
Spikejaw
Shiva
Level 94
God Stats
130W - 81L
1,639 SR
Queue Stats
284W - 248L
1,511 Elo+
Party 1
Team Averages
Level 110
1,517 SR
1,488 Elo+

VS

Team Averages
Level 84
1,594 SR
1,515 Elo+
Apollo
Apollo
David4man
Apollo
Level 143
God Stats
4W - 6L
1,447 SR
Queue Stats
318W - 330L
1,534 Elo+
Solo
Kukulkan
Kukulkan
UNO pato1304
Kukulkan
Level 38
God Stats
6W - 2L
1,682 SR
Queue Stats
76W - 68L
1,565 Elo+
Party 2
Chang'e
Chang'e
Yuh Lucifer
Chang'e
Level 157
God Stats
6W - 8L
1,443 SR
Queue Stats
327W - 302L
1,462 Elo+
Solo
Nemesis
Nemesis
papabear0409
Nemesis
Level 68
God Stats
7W - 4L
1,656 SR
Queue Stats
202W - 215L
1,428 Elo+
Solo
Odin
Odin
rodritmz
Odin
Level 15
God Stats
6W - 2L
1,742 SR
Queue Stats
12W - 9L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 4 / 3
6,910
461
5,944
16,671
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
1 / 3 / 1
8,205
547
10,623
10,767
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Loki
15
7 / 2 / 1
9,053
604
9,758
11,275
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
NoxiousNacht
The Morrigan
13
1 / 6 / 3
8,115
541
5,262
8,950
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Spikejaw
Shiva
15
1 / 2 / 2
9,185
612
11,602
12,645
7,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
David4man
Apollo
15
2 / 3 / 3
7,924
528
11,131
14,737
4,951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
UNO pato1304
Kukulkan
16
8 / 3 / 2
9,886
659
8,954
10,444
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Yuh Lucifer
Chang'e
13
1 / 0 / 8
7,461
497
6,837
10,225
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
papabear0409
Nemesis
16
4 / 4 / 7
8,504
567
8,443
14,165
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
15
2 / 1 / 4
8,214
548
7,568
13,971
11,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
17
17
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
3
0.38
W
Apollo
David4man
Apollo
2
3
3
1.17
L
Medusa
1
3
1
0.5
L
Loki
7
2
1
3.75
L
The Morrigan
NoxiousNacht
The Morrigan
1
6
3
0.42
L
Shiva
Spikejaw
Shiva
1
2
2
1
W
Kukulkan
UNO pato1304
Kukulkan
8
3
2
3
W
Chang'e
Yuh Lucifer
Chang'e
1
0
8
5
W
Nemesis
papabear0409
Nemesis
4
4
7
1.88
W
Odin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,189
Damage
42,933
60,308
Taken
63,542
29,220
Mitigated
30,410
15,530
Healing
25,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,944
1,476
1,843
6,672
16,671
12,059
0
4,204
12,331
18,281
437
W
Apollo
David4man
Apollo
11,131
7,809
0
5,086
14,737
4,951
873
1,782
12,955
0
83,683
L
Medusa
10,623
3,641
0
750
10,767
3,279
759
1,483
9,284
0
77,891
L
Loki
9,758
2,925
0
4,205
11,275
3,512
0
3,754
7,476
0
71,147
L
The Morrigan
NoxiousNacht
The Morrigan
5,262
1,040
0
500
8,950
2,582
0
4,093
4,522
49,720
2,253
L
Shiva
Spikejaw
Shiva
11,602
1,897
50
1,510
12,645
7,788
192
3,447
8,525
6,159
70,886
W
Kukulkan
UNO pato1304
Kukulkan
8,954
405
0
1,462
10,444
3,851
0
2,412
7,838
69,127
79
W
Chang'e
Yuh Lucifer
Chang'e
6,837
1,421
5,523
7,341
10,225
4,628
449
2,927
7,227
30,305
2,625
W
Nemesis
papabear0409
Nemesis
8,443
3,405
0
1,533
14,165
5,842
0
2,463
11,614
0
77,753
W
Odin
7,568
342
0
4,166
13,971
11,138
0
2,157
11,814
10,256
46,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,468
Gold Earned
41,989
498
Minions Killed
529
0
Camps Cleared
0
1,527,391
Distance Traveled
1,617,943
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,910
461
23
2
0
277,581
1
W
Apollo
7,924
528
115
8
0
277,613
0
L
Medusa
8,205
547
125
8
0
297,468
5
L
Loki
9,053
604
98
7
0
360,656
0
L
The Morrigan
8,115
541
118
8
0
301,611
2
L
Shiva
9,185
612
134
9
0
290,075
2
W
Kukulkan
9,886
659
114
8
0
343,680
7
W
Chang'e
7,461
497
77
5
0
296,079
1
W
Nemesis
8,504
567
118
8
0
383,345
0
W
Odin
8,214
548
105
7
0
317,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role