Player Matchup

Janus
Janus
E1uro
Janus
Level 99
God Stats
3W - 7L
1,289 SR
Queue Stats
25W - 24L
1,346 Elo+
Party 1
Nemesis
Nemesis
ElijahTheSage
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,480 Elo+
Party 1
Tyr
Tyr
GiblyGark
Tyr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
POWDEREDNUT
Cthulhu
Level 28
God Stats
6W - 10L
1,501 SR
Queue Stats
9W - 10L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
Prins_Snuggles
Heimdallr
Level 63
God Stats
2W - 1L
1,743 SR
Queue Stats
155W - 172L
1,419 Elo+
Solo
Team Averages
Level 66
1,507 SR
1,444 Elo+

VS

Team Averages
Level 109
1,510 SR
1,400 Elo+
Poseidon
Poseidon
HTLSimp
Poseidon
Level 106
God Stats
1W - 1L
1,732 SR
Queue Stats
26W - 31L
1,456 Elo+
Party 4
Terra
Terra
SheLuvsDee3238
Terra
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,204 Elo+
Party 4
Chiron
Chiron
Unwanted_Potato9
Chiron
Level 80
God Stats
0W - 2L
1,263 SR
Queue Stats
323W - 339L
1,408 Elo+
Party 3
Bastet
Bastet
WetBraiin
Bastet
Level 158
God Stats
9W - 15L
1,475 SR
Queue Stats
284W - 268L
1,492 Elo+
Solo
Osiris
Osiris
slavefeet9
Osiris
Level 164
God Stats
5W - 2L
1,580 SR
Queue Stats
56W - 68L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
E1uro
Janus
14
7 / 2 / 6
9,131
571
11,313
7,770
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
15
10 / 3 / 8
9,545
597
11,328
11,317
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 1 / 4
8,938
559
7,672
15,326
14,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
POWDEREDNUT
Cthulhu
12
1 / 1 / 7
7,763
485
6,733
13,419
10,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Prins_Snuggles
Heimdallr
14
4 / 1 / 5
8,481
530
14,459
7,520
3,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HTLSimp
Poseidon
14
3 / 8 / 0
8,570
536
4,036
11,590
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
6,470
404
3,066
18,295
12,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 4 / 1
6,086
380
8,624
13,317
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
WetBraiin
Bastet
14
4 / 5 / 0
7,731
483
5,267
15,846
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
slavefeet9
Osiris
14
1 / 3 / 0
7,864
492
9,266
16,217
17,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
24
Kills
8
8
Deaths
24
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
E1uro
Janus
7
2
6
5
W
Nemesis
10
3
8
4.67
W
2
1
4
4
L
Poseidon
HTLSimp
Poseidon
3
8
0
0.38
W
Cthulhu
POWDEREDNUT
Cthulhu
1
1
7
4.5
W
Heimdallr
Prins_Snuggles
Heimdallr
4
1
5
6.5
L
0
4
1
0.13
L
0
4
1
0.13
L
Bastet
WetBraiin
Bastet
4
5
0
0.8
L
Osiris
slavefeet9
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,505
Damage
30,259
55,352
Taken
75,265
35,726
Mitigated
41,704
16,795
Healing
20,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
E1uro
Janus
11,313
459
0
1,277
7,770
2,601
0
3,216
4,554
52,550
0
W
Nemesis
11,328
4,650
0
934
11,317
5,168
21
1,443
9,874
0
69,453
W
7,672
1,927
0
8,082
15,326
14,458
107
1,334
13,992
0
58,437
L
Poseidon
HTLSimp
Poseidon
4,036
413
0
1,450
11,590
2,604
0
4,152
7,074
51,576
1,101
W
Cthulhu
POWDEREDNUT
Cthulhu
6,733
543
91
3,148
13,419
10,406
37
1,569
11,850
19,111
964
W
Heimdallr
Prins_Snuggles
Heimdallr
14,459
5,585
0
3,263
7,520
3,093
1,838
770
6,750
0
87,869
L
3,066
1,056
3,359
5,665
18,295
12,225
0
4,780
13,416
14,050
815
L
8,624
1,662
685
2,560
13,317
4,168
0
3,332
9,940
0
41,519
L
Bastet
WetBraiin
Bastet
5,267
1,051
0
3,949
15,846
5,444
0
3,678
11,990
0
57,225
L
Osiris
slavefeet9
Osiris
9,266
2,951
0
3,142
16,217
17,263
0
981
15,152
5,607
51,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
36,721
430
Minions Killed
347
0
Camps Cleared
0
1,592,607
Distance Traveled
1,661,239
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,131
571
92
6
0
325,279
0
W
Nemesis
9,545
597
83
5
0
364,042
1
W
Tyr
8,938
559
98
6
0
292,191
0
L
Poseidon
8,570
536
101
6
0
303,164
2
W
Cthulhu
7,763
485
26
2
0
322,337
0
W
Heimdallr
8,481
530
131
8
0
288,758
0
L
Terra
6,470
404
30
2
0
327,544
0
L
Chiron
6,086
380
53
3
0
365,191
0
L
Bastet
7,731
483
77
5
0
367,020
0
L
Osiris
7,864
492
86
5
0
298,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role