Player Matchup

Merlin
Merlin
FoolishHiena
Merlin
Level 86
God Stats
1W - 2L
1,759 SR
Queue Stats
128W - 134L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
FoolishKatze
Jing Wei
Level 143
God Stats
2W - 3L
1,512 SR
Queue Stats
221W - 218L
1,549 Elo+
Party 1
Terra
Terra
FoolishPega
Terra
Level 47
God Stats
0W - 1L
1,555 SR
Queue Stats
12W - 16L
1,434 Elo+
Party 1
King Arthur
King Arthur
FoolishSkalli
King Arthur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,506 Elo+
Party 1
Erlang Shen
Erlang Shen
FoolishWulf
Erlang Shen
Level 127
God Stats
3W - 2L
1,589 SR
Queue Stats
201W - 207L
1,508 Elo+
Party 1
Team Averages
Level 108
1,583 SR
1,501 Elo+

VS

Team Averages
Level 98
1,499 SR
1,440 Elo+
Heimdallr
Heimdallr
PapapopQc
Heimdallr
Level 125
God Stats
3W - 0L
1,817 SR
Queue Stats
99W - 124L
1,438 Elo+
Solo
Ix Chel
Ix Chel
Roxaus
Ix Chel
Level 87
God Stats
1W - 2L
1,162 SR
Queue Stats
136W - 119L
1,534 Elo+
Solo
Maui
Maui
So_realbabe
Maui
Level 149
God Stats
27W - 19L
1,593 SR
Queue Stats
1,231W - 1,241L
1,452 Elo+
Solo
Tiamat
Tiamat
bbimagiraffe
Tiamat
Level 106
God Stats
3W - 2L
1,606 SR
Queue Stats
73W - 85L
1,444 Elo+
Solo
Xbalanque
Xbalanque
recognizzle
Xbalanque
Level 21
God Stats
1W - 1L
1,317 SR
Queue Stats
9W - 16L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 5 / 5
9,263
842
9,753
9,842
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
FoolishKatze
Jing Wei
15
2 / 6 / 4
8,369
761
7,733
12,235
4,624
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
0 / 2 / 10
8,410
765
2,957
11,929
8,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
FoolishSkalli
King Arthur
13
2 / 7 / 8
7,886
717
6,876
14,062
8,929
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
FoolishWulf
Erlang Shen
16
6 / 5 / 5
8,626
784
11,852
17,255
19,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PapapopQc
Heimdallr
16
7 / 4 / 12
9,890
899
15,588
10,578
4,547
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ix Chel
Roxaus
Ix Chel
18
8 / 1 / 13
10,962
997
11,400
8,888
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 13
9,638
876
5,812
20,854
18,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
17
1 / 1 / 22
9,712
883
13,898
9,745
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
recognizzle
Xbalanque
16
4 / 5 / 11
9,605
873
14,894
13,147
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
13
Kills
25
25
Deaths
14
32
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
5
1.1
L
Jing Wei
FoolishKatze
Jing Wei
2
6
4
0.67
L
0
2
10
2.5
L
King Arthur
FoolishSkalli
King Arthur
2
7
8
0.86
L
Erlang Shen
FoolishWulf
Erlang Shen
6
5
5
1.7
W
Heimdallr
PapapopQc
Heimdallr
7
4
12
3.25
W
Ix Chel
Roxaus
Ix Chel
8
1
13
14.5
W
5
3
13
3.83
W
Tiamat
1
1
22
12
W
Xbalanque
recognizzle
Xbalanque
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
61,592
65,323
Taken
63,212
45,585
Mitigated
38,445
20,635
Healing
29,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,753
134
271
141
9,842
3,960
0
5,213
4,629
24,517
0
L
Jing Wei
FoolishKatze
Jing Wei
7,733
5,993
338
1,402
12,235
4,624
0
5,862
6,369
0
23,443
L
2,957
351
8,130
4,190
11,929
8,645
0
5,014
6,915
5,972
0
L
King Arthur
FoolishSkalli
King Arthur
6,876
931
556
1,387
14,062
8,929
0
5,477
8,585
0
10,614
L
Erlang Shen
FoolishWulf
Erlang Shen
11,852
4,335
981
3,239
17,255
19,427
0
8,844
8,411
0
18,986
W
Heimdallr
PapapopQc
Heimdallr
15,588
8,703
639
1,813
10,578
4,547
3,232
1,862
8,463
0
23,596
W
Ix Chel
Roxaus
Ix Chel
11,400
2,477
8,753
2,913
8,888
4,199
1,198
2,147
6,652
23,854
746
W
5,812
1,304
1,846
7,350
20,854
18,080
140
2,329
18,167
14,105
690
W
Tiamat
13,898
585
1,202
2,940
9,745
6,371
112
3,529
6,092
30,127
327
W
Xbalanque
recognizzle
Xbalanque
14,894
5,645
539
1,624
13,147
5,248
1,924
2,843
10,044
0
28,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
49,807
94
Minions Killed
130
0
Camps Cleared
0
1,062,389
Distance Traveled
1,078,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,263
842
25
2
0
204,260
0
L
Jing Wei
8,369
761
37
3
0
186,779
0
L
Terra
8,410
765
8
1
0
204,896
0
L
King Arthur
7,886
717
17
2
0
220,062
0
L
Erlang Shen
8,626
784
7
1
0
246,392
0
W
Heimdallr
9,890
899
16
1
0
190,793
0
W
Ix Chel
10,962
997
33
3
0
192,656
0
W
Maui
9,638
876
9
1
0
230,995
0
W
Tiamat
9,712
883
35
3
0
262,996
0
W
Xbalanque
9,605
873
37
3
0
200,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role