Player Matchup

Merlin
Merlin
OzKing91
Merlin
Level 155
God Stats
4W - 4L
1,218 SR
Queue Stats
45W - 45L
1,478 Elo+
Solo
Aphrodite
Aphrodite
SadeVII
Aphrodite
Level 152
God Stats
5W - 18L
1,253 SR
Queue Stats
201W - 206L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Tizzfuel23
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,484 Elo+
Party 1
Artemis
Artemis
grim12102
Artemis
Level 62
God Stats
2W - 6L
1,363 SR
Queue Stats
112W - 123L
1,450 Elo+
Party 1
Kali
Kali
way2ezm8
Kali
Level 68
God Stats
2W - 3L
1,460 SR
Queue Stats
112W - 97L
1,461 Elo+
Party 1
Team Averages
Level 93
1,359 SR
1,473 Elo+

VS

Team Averages
Level 122
1,464 SR
1,454 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MFzScauri
Fenrir
Level 117
God Stats
2W - 3L
1,454 SR
Queue Stats
90W - 68L
1,493 Elo+
Solo
Thanatos
Thanatos
ProSasukesito
Thanatos
Level 105
God Stats
4W - 1L
1,690 SR
Queue Stats
30W - 23L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
arielop12_
Cu Chulainn
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,353 Elo+
Party 2
Nut
Nut
decent-arbour
Nut
Level 85
God Stats
1W - 1L
1,177 SR
Queue Stats
468W - 453L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OzKing91
Merlin
14
2 / 3 / 0
7,986
532
2,789
6,085
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
SadeVII
Aphrodite
14
0 / 2 / 0
7,649
510
2,704
12,156
7,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Tizzfuel23
Jormungandr
10
2 / 2 / 1
6,882
459
5,790
13,378
10,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
grim12102
Artemis
12
0 / 2 / 3
6,322
421
6,249
10,403
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kali
14
0 / 1 / 3
7,260
484
2,839
14,266
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 0 / 1
9,261
617
9,127
5,074
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
MFzScauri
Fenrir
11
2 / 3 / 2
6,892
459
7,713
11,793
6,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ProSasukesito
Thanatos
14
1 / 1 / 2
7,684
512
1,173
10,683
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
arielop12_
Cu Chulainn
15
3 / 0 / 1
9,463
631
10,781
9,124
7,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 0 / 4
8,087
539
5,990
8,266
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
10
10
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
1
4.5
W
Fenrir
MFzScauri
Fenrir
2
3
2
1
L
Merlin
OzKing91
Merlin
2
3
0
0.67
W
Thanatos
ProSasukesito
Thanatos
1
1
2
2
L
Aphrodite
SadeVII
Aphrodite
0
2
0
0
L
Jormungandr
Tizzfuel23
Jormungandr
2
2
1
1.25
W
Cu Chulainn
arielop12_
Cu Chulainn
3
0
1
3.5
W
0
0
4
2
L
Artemis
grim12102
Artemis
0
2
3
0.75
L
Kali
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,371
Damage
34,784
56,288
Taken
44,940
28,113
Mitigated
22,717
18,755
Healing
21,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,127
339
0
3,073
5,074
1,754
0
1,648
3,426
79,039
158
W
Fenrir
MFzScauri
Fenrir
7,713
671
0
2,473
11,793
6,732
0
3,560
8,233
5,954
18,664
L
Merlin
OzKing91
Merlin
2,789
91
0
712
6,085
2,114
88
2,464
3,361
55,949
1,134
W
Thanatos
ProSasukesito
Thanatos
1,173
202
0
9,142
10,683
3,714
0
279
10,404
0
59,593
L
Aphrodite
SadeVII
Aphrodite
2,704
197
238
8,108
12,156
7,850
0
582
11,574
51,499
0
L
Jormungandr
Tizzfuel23
Jormungandr
5,790
2,129
0
880
13,378
10,163
0
3,211
9,991
30,743
0
W
Cu Chulainn
arielop12_
Cu Chulainn
10,781
1,425
0
2,385
9,124
7,453
258
3,344
5,780
2,945
67,289
W
5,990
2,491
0
4,643
8,266
3,064
276
2,306
5,960
0
58,919
L
Artemis
grim12102
Artemis
6,249
1,141
0
1,477
10,403
3,123
0
1,713
8,640
0
45,337
L
Kali
2,839
1,152
0
7,340
14,266
4,863
0
2,765
11,317
0
66,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
41,387
439
Minions Killed
475
0
Camps Cleared
0
1,507,807
Distance Traveled
1,664,845
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,261
617
149
10
0
360,253
2
W
Fenrir
6,892
459
35
2
0
341,516
0
L
Merlin
7,986
532
110
7
0
284,385
0
W
Thanatos
7,684
512
86
6
0
352,661
3
L
Aphrodite
7,649
510
117
8
0
265,882
3
L
Jormungandr
6,882
459
44
3
0
316,051
0
W
Cu Chulainn
9,463
631
105
7
0
301,876
0
W
Nut
8,087
539
100
7
0
308,539
0
L
Artemis
6,322
421
60
4
0
283,854
0
L
Kali
7,260
484
108
7
0
357,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role