Player Matchup

Aphrodite
Aphrodite
BloddyPath
Aphrodite
Level 159
God Stats
0W - 3L
1,350 SR
Queue Stats
261W - 110L
1,677 Elo+
Party 1
Skadi
Skadi
Dimeiz
Skadi
Level 165
God Stats
1W - 1L
1,802 SR
Queue Stats
110W - 32L
1,783 Elo+
Party 1
Medusa
Medusa
LarzonScript
Medusa
Level 147
God Stats
1W - 2L
1,725 SR
Queue Stats
288W - 272L
1,456 Elo+
Solo
He Bo
He Bo
NeatBeout
He Bo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 110L
1,677 Elo+
Party 1
Shiva
Shiva
旧歌如梦丶
Shiva
Level 119
God Stats
0W - 1L
1,652 SR
Queue Stats
45W - 21L
1,657 Elo+
Solo
Team Averages
Level 149
1,606 SR
1,650 Elo+

VS

Team Averages
Level 140
1,527 SR
1,555 Elo+
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HereUntilForever
Aphrodite
Level 149
God Stats
1W - 1L
1,169 SR
Queue Stats
142W - 106L
1,586 Elo+
Solo
Hun Batz
Hun Batz
MittiZ
Hun Batz
Level 162
God Stats
7W - 4L
1,682 SR
Queue Stats
371W - 360L
1,518 Elo+
Solo
Maui
Maui
goncas0123
Maui
Level 125
God Stats
2W - 1L
1,865 SR
Queue Stats
103W - 79L
1,614 Elo+
Solo
Cernunnos
Cernunnos
jayh1991
Cernunnos
Level 117
God Stats
2W - 0L
1,421 SR
Queue Stats
117W - 107L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloddyPath
Aphrodite
15
1 / 2 / 4
7,904
790
8,451
11,063
6,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Dimeiz
Skadi
13
0 / 5 / 6
7,186
719
4,987
9,032
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
13
3 / 4 / 6
7,924
792
8,756
7,770
3,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
NeatBeout
He Bo
15
5 / 6 / 2
8,437
844
7,868
11,863
4,325
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 6 / 9
8,001
800
13,394
18,107
20,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
7 / 5 / 11
9,000
900
16,229
10,817
5,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
17
7 / 0 / 14
9,771
977
9,445
9,728
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
MittiZ
Hun Batz
16
6 / 2 / 12
9,131
913
14,301
12,613
10,585
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 20
8,925
893
5,739
12,666
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
jayh1991
Cernunnos
13
1 / 2 / 13
7,897
790
8,295
7,711
3,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
11
Kills
23
23
Deaths
11
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
5
11
2.5
L
Aphrodite
BloddyPath
Aphrodite
1
2
4
1.5
L
Skadi
Dimeiz
Skadi
0
5
6
0.6
W
Aphrodite
7
0
14
14
L
Medusa
3
4
6
1.5
W
Hun Batz
MittiZ
Hun Batz
6
2
12
6
L
He Bo
NeatBeout
He Bo
5
6
2
1
W
2
2
20
6
W
Cernunnos
jayh1991
Cernunnos
1
2
13
3.75
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,456
Damage
54,009
57,835
Taken
53,535
38,114
Mitigated
38,146
17,552
Healing
26,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,229
4,292
159
768
10,817
5,060
373
3,610
7,173
0
24,357
L
Aphrodite
BloddyPath
Aphrodite
8,451
344
4,979
6,062
11,063
6,150
0
2,292
8,771
25,816
400
L
Skadi
Dimeiz
Skadi
4,987
610
448
556
9,032
4,210
0
2,937
6,095
0
13,373
W
Aphrodite
9,445
857
10,832
7,285
9,728
6,365
54
3,125
6,545
27,151
0
L
Medusa
8,756
2,982
1,044
916
7,770
3,021
0
2,226
5,544
0
16,703
W
Hun Batz
MittiZ
Hun Batz
14,301
1,390
1,863
1,310
12,613
10,585
25
4,839
7,582
0
24,059
L
He Bo
NeatBeout
He Bo
7,868
258
0
250
11,863
4,325
0
3,096
8,767
13,437
429
W
5,739
1,093
519
1,871
12,666
12,727
34
2,857
9,683
7,664
0
W
Cernunnos
jayh1991
Cernunnos
8,295
3,890
809
1,200
7,711
3,409
1,040
3,335
4,248
0
22,570
L
13,394
1,642
801
2,496
18,107
20,408
0
4,633
13,474
3,483
16,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
44,724
106
Minions Killed
121
0
Camps Cleared
0
985,420
Distance Traveled
1,015,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,000
900
15
2
0
175,515
0
L
Aphrodite
7,904
790
51
5
0
199,671
0
L
Skadi
7,186
719
13
1
0
179,714
0
W
Aphrodite
9,771
977
43
4
0
221,494
0
L
Medusa
7,924
792
13
1
0
213,970
0
W
Hun Batz
9,131
913
24
2
0
231,696
0
L
He Bo
8,437
844
16
2
0
196,963
0
W
Maui
8,925
893
6
1
0
203,273
0
W
Cernunnos
7,897
790
33
3
0
183,363
0
L
Shiva
8,001
800
13
1
0
195,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role