Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
JeremyPiven
Anubis
Level 127
God Stats
22W - 19L
1,500 SR
Queue Stats
216W - 197L
1,522 Elo+
Solo
Pele
Pele
Raisetsuu
Pele
Level 114
God Stats
1W - 1L
1,565 SR
Queue Stats
68W - 49L
1,588 Elo+
Party 2
Zhong Kui
Zhong Kui
ScRuMpTiiiOuS
Zhong Kui
Level 67
God Stats
4W - 2L
1,672 SR
Queue Stats
141W - 114L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
Xocktan
Sun Wukong
Level 64
God Stats
4W - 1L
1,447 SR
Queue Stats
165W - 193L
1,456 Elo+
Solo
Team Averages
Level 99
1,537 SR
1,523 Elo+

VS

Team Averages
Level 114
1,691 SR
1,508 Elo+
Ganesha
Ganesha
GrayElf
Ganesha
Level 110
God Stats
4W - 5L
1,503 SR
Queue Stats
303W - 286L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
GreenxxBeans
Jormungandr
Level 147
God Stats
1W - 1L
1,799 SR
Queue Stats
311W - 285L
1,470 Elo+
Solo
Charybdis
Charybdis
RoyalRevived
Charybdis
Level 89
God Stats
1W - 1L
1,691 SR
Queue Stats
36W - 39L
1,447 Elo+
Party 1
Fenrir
Fenrir
mochaa1211
Fenrir
Level 129
God Stats
3W - 1L
1,964 SR
Queue Stats
148W - 144L
1,539 Elo+
Solo
Scylla
Scylla
oxKami
Scylla
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
10 / 3 / 8
9,321
621
14,155
11,211
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
14
3 / 1 / 6
8,371
558
6,889
5,255
2,084
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
10 / 2 / 5
9,696
646
9,991
10,636
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ScRuMpTiiiOuS
Zhong Kui
14
4 / 4 / 12
8,090
539
8,360
11,723
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Xocktan
Sun Wukong
14
0 / 1 / 1
8,422
561
5,823
12,564
8,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GrayElf
Ganesha
12
1 / 8 / 7
7,016
468
4,600
16,487
13,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
GreenxxBeans
Jormungandr
14
1 / 1 / 1
8,645
576
8,560
9,737
7,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
RoyalRevived
Charybdis
12
3 / 9 / 4
7,048
470
6,803
12,616
3,829
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
mochaa1211
Fenrir
13
6 / 5 / 1
8,170
545
6,775
12,244
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
oxKami
Scylla
12
0 / 4 / 1
7,648
510
2,200
7,731
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
27
Kills
11
11
Deaths
27
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
10
3
8
4.67
L
Ganesha
GrayElf
Ganesha
1
8
7
0.56
L
Jormungandr
GreenxxBeans
Jormungandr
1
1
1
1.5
W
Anubis
3
1
6
6
W
Pele
10
2
5
6.25
L
Charybdis
RoyalRevived
Charybdis
3
9
4
0.56
W
Zhong Kui
ScRuMpTiiiOuS
Zhong Kui
4
4
12
2.5
W
Sun Wukong
Xocktan
Sun Wukong
0
1
1
0.5
L
Fenrir
mochaa1211
Fenrir
6
5
1
1.3
L
Scylla
oxKami
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,218
Damage
28,938
51,389
Taken
58,815
24,300
Mitigated
31,570
20,232
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,155
8,615
0
2,970
11,211
3,584
2,532
1,907
9,304
0
64,216
L
Ganesha
GrayElf
Ganesha
4,600
401
85
2,647
16,487
13,222
0
4,928
11,559
18,215
535
L
Jormungandr
GreenxxBeans
Jormungandr
8,560
2,139
0
2,181
9,737
7,342
0
0
9,737
61,763
3,841
W
Anubis
6,889
190
0
2,645
5,255
2,084
144
1,194
4,061
55,389
580
W
Pele
9,991
2,248
0
5,052
10,636
3,541
676
2,962
7,674
0
81,562
L
Charybdis
RoyalRevived
Charybdis
6,803
4,196
0
2,338
12,616
3,829
0
3,063
9,553
0
44,293
W
Zhong Kui
ScRuMpTiiiOuS
Zhong Kui
8,360
1,394
0
4,504
11,723
6,697
159
1,490
10,233
33,592
4,605
W
Sun Wukong
Xocktan
Sun Wukong
5,823
252
0
5,061
12,564
8,394
179
7,217
5,347
0
58,052
L
Fenrir
mochaa1211
Fenrir
6,775
1,431
0
1,190
12,244
5,398
0
2,539
9,705
0
43,409
L
Scylla
oxKami
Scylla
2,200
449
0
1,248
7,731
1,779
0
4,378
3,353
43,131
1,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
38,527
445
Minions Killed
402
0
Camps Cleared
0
1,433,187
Distance Traveled
1,384,173
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,321
621
74
5
0
270,193
0
L
Ganesha
7,016
468
3
0
0
266,269
0
L
Jormungandr
8,645
576
139
9
0
269,489
1
W
Anubis
8,371
558
89
6
0
279,104
1
W
Pele
9,696
646
114
8
0
321,973
0
L
Charybdis
7,048
470
88
6
0
252,499
0
W
Zhong Kui
8,090
539
55
4
0
276,376
0
W
Sun Wukong
8,422
561
113
8
0
285,541
0
L
Fenrir
8,170
545
68
5
0
316,871
0
L
Scylla
7,648
510
104
7
0
279,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role