Player Matchup

Apollo
Apollo
 
Apollo
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Honey-Badgerr69
Ares
Level 43
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
Krei67
Bakasura
Level 127
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
XxKrazyxX
Neith
Level 122
God Stats
18W - 16L
1,601 SR
Queue Stats
358W - 341L
1,541 Elo+
Solo
Chang'e
Chang'e
elgabyboss_002
Chang'e
Level 127
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 3
Team Averages
Level 126
1,374 SR
1,552 Elo+

VS

Team Averages
Level 145
1,543 SR
1,527 Elo+
Surtr
Surtr
DestructorMan55
Surtr
Level 133
God Stats
20W - 11L
1,703 SR
Queue Stats
77W - 75L
1,512 Elo+
Party 1
Charybdis
Charybdis
G0DofWAR8O8
Charybdis
Level 129
God Stats
55W - 31L
1,659 SR
Queue Stats
263W - 246L
1,535 Elo+
Party 2
Thor
Thor
KeybladeHaven
Thor
Level 159
God Stats
10W - 8L
1,602 SR
Queue Stats
168W - 148L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
SeraphSunday
Baron Samedi
Level 158
God Stats
2W - 1L
1,424 SR
Queue Stats
188W - 178L
1,522 Elo+
Party 1
Bacchus
Bacchus
TR0N9HI
Bacchus
Level 144
God Stats
3W - 3L
1,329 SR
Queue Stats
239W - 236L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 3 / 2
5,322
484
2,672
6,400
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 5 / 2
4,872
443
2,584
10,492
4,925
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Krei67
Bakasura
10
1 / 1 / 1
5,832
530
3,096
10,497
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
XxKrazyxX
Neith
10
2 / 4 / 0
5,830
530
3,767
8,591
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 5 / 1
5,343
486
2,188
8,029
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,184
744
4,471
7,962
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
G0DofWAR8O8
Charybdis
12
4 / 1 / 3
7,108
646
7,310
5,868
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
3 / 1 / 5
6,574
598
6,679
9,773
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SeraphSunday
Baron Samedi
12
4 / 0 / 1
6,950
632
7,464
3,244
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TR0N9HI
Bacchus
11
4 / 1 / 4
6,905
628
3,896
8,309
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
18
18
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
2
0.33
W
3
0
1
3.5
W
Charybdis
G0DofWAR8O8
Charybdis
4
1
3
5.5
L
0
5
2
0.2
W
3
1
5
5.5
L
Bakasura
Krei67
Bakasura
1
1
1
1.5
W
Baron Samedi
SeraphSunday
Baron Samedi
4
0
1
4.5
W
Bacchus
TR0N9HI
Bacchus
4
1
4
6
L
Neith
XxKrazyxX
Neith
2
4
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,307
Damage
29,820
44,009
Taken
35,156
15,015
Mitigated
19,296
8,708
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,672
1,458
0
1,686
6,400
1,753
0
1,042
5,358
0
27,132
W
4,471
934
0
2,971
7,962
4,820
721
0
7,942
2,546
57,080
W
Charybdis
G0DofWAR8O8
Charybdis
7,310
2,667
0
2,827
5,868
1,787
702
788
5,080
0
54,792
L
2,584
219
112
438
10,492
4,925
0
4,156
6,336
12,425
1,461
W
6,679
1,944
0
521
9,773
3,704
0
519
8,934
0
48,993
L
Bakasura
Krei67
Bakasura
3,096
2,263
0
2,237
10,497
3,856
0
1,934
8,532
0
27,739
W
Baron Samedi
SeraphSunday
Baron Samedi
7,464
391
701
1,149
3,244
1,584
78
1,181
2,025
45,595
403
W
Bacchus
TR0N9HI
Bacchus
3,896
564
0
1,281
8,309
7,401
230
1,993
6,051
16,785
0
L
Neith
XxKrazyxX
Neith
3,767
1,929
0
2,414
8,591
2,376
0
1,407
6,755
0
29,573
L
2,188
176
294
1,527
8,029
2,105
171
3,098
4,931
26,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
35,721
246
Minions Killed
367
0
Camps Cleared
0
1,128,126
Distance Traveled
1,101,431
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,322
484
45
4
0
232,736
0
W
Surtr
8,184
744
117
11
0
232,723
2
W
Charybdis
7,108
646
89
8
0
185,035
0
L
Ares
4,872
443
16
1
0
231,850
0
W
Thor
6,574
598
79
7
0
250,275
0
L
Bakasura
5,832
530
76
7
0
251,516
1
W
Baron Samedi
6,950
632
70
6
0
215,330
4
W
Bacchus
6,905
628
12
1
0
218,068
1
L
Neith
5,830
530
50
5
0
178,750
0
L
Chang'e
5,343
486
59
5
0
233,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role