Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
II SITHIS II
Athena
Level 67
God Stats
20W - 18L
1,632 SR
Queue Stats
297W - 321L
1,471 Elo+
Solo
Ra
Ra
LittlePiglet959
Ra
Level 123
God Stats
3W - 6L
1,400 SR
Queue Stats
217W - 204L
1,480 Elo+
Party 2
Medusa
Medusa
re1ay era
Medusa
Level 56
God Stats
8W - 7L
1,492 SR
Queue Stats
166W - 154L
1,489 Elo+
Party 2
Team Averages
Level 107
1,505 SR
1,488 Elo+

VS

Team Averages
Level 116
1,546 SR
1,460 Elo+
Chang'e
Chang'e
Cherumm
Chang'e
Level 145
God Stats
3W - 4L
1,607 SR
Queue Stats
50W - 53L
1,488 Elo+
Solo
Jormungandr
Jormungandr
EternalTransient
Jormungandr
Level 101
God Stats
9W - 5L
1,576 SR
Queue Stats
145W - 132L
1,487 Elo+
Party 1
Athena
Athena
InnocentThief952
Athena
Level 85
God Stats
2W - 0L
1,627 SR
Queue Stats
78W - 89L
1,418 Elo+
Party 1
Thanatos
Thanatos
MaxedLVL
Thanatos
Level 104
God Stats
51W - 62L
1,464 SR
Queue Stats
272W - 281L
1,449 Elo+
Party 1
Chiron
Chiron
zozzachespin93
Chiron
Level 143
God Stats
10W - 14L
1,455 SR
Queue Stats
265W - 280L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 1 / 6
6,666
513
7,901
11,069
10,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
10
1 / 6 / 2
6,380
491
6,668
7,047
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
10
0 / 3 / 1
5,413
416
2,474
11,620
4,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
3 / 4 / 1
7,041
542
6,712
7,867
2,505
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
re1ay era
Medusa
10
7 / 6 / 2
7,088
545
7,961
10,058
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cherumm
Chang'e
13
4 / 2 / 5
7,807
601
9,760
8,277
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
EternalTransient
Jormungandr
12
2 / 1 / 4
7,680
591
6,621
10,583
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

10
3 / 3 / 3
6,831
525
5,157
12,673
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
MaxedLVL
Thanatos
12
4 / 3 / 3
6,968
536
3,062
11,201
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
6 / 4 / 4
7,588
584
7,180
7,261
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
13
Kills
19
20
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
6
5
L
Nu Wa
 
Nu Wa
1
6
2
0.33
W
Chang'e
Cherumm
Chang'e
4
2
5
3.25
W
Jormungandr
EternalTransient
Jormungandr
2
1
4
4
L
Athena
0
3
1
0.17
W
3
3
3
1.5
L
3
4
1
0.88
W
Thanatos
MaxedLVL
Thanatos
4
3
3
1.83
L
Medusa
re1ay era
Medusa
7
6
2
1.33
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,716
Damage
31,780
47,661
Taken
49,995
22,383
Mitigated
22,822
12,252
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,901
1,977
0
3,578
11,069
10,077
94
4,590
6,479
0
36,345
L
Nu Wa
 
Nu Wa
6,668
2,451
0
856
7,047
1,973
176
4,074
2,973
34,681
0
W
Chang'e
Cherumm
Chang'e
9,760
77
480
3,768
8,277
2,150
288
5,434
2,674
51,777
0
W
Jormungandr
EternalTransient
Jormungandr
6,621
2,380
0
3,708
10,583
6,448
240
5,210
4,918
57,680
1,700
L
Athena
2,474
410
0
3,925
11,620
4,720
0
3,886
7,734
31,383
0
W
5,157
1,833
0
2,967
12,673
8,436
52
610
11,959
19,062
0
L
6,712
400
180
2,535
7,867
2,505
0
5,196
2,671
39,850
1,265
W
Thanatos
MaxedLVL
Thanatos
3,062
445
0
6,601
11,201
3,852
0
2,796
8,199
0
48,048
L
Medusa
re1ay era
Medusa
7,961
4,569
0
1,178
10,058
3,108
746
3,699
6,359
0
29,356
W
7,180
1,535
567
1,216
7,261
1,936
245
782
6,376
0
34,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
36,874
279
Minions Killed
348
0
Camps Cleared
0
1,263,432
Distance Traveled
1,340,663
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,666
513
54
4
0
255,666
3
L
Nu Wa
6,380
491
73
6
0
195,826
0
W
Chang'e
7,807
601
97
7
0
270,168
2
W
Jormungandr
7,680
591
99
8
0
233,729
0
L
Athena
5,413
416
48
4
0
301,133
0
W
Athena
6,831
525
30
2
0
272,859
5
L
Ra
7,041
542
69
5
0
263,433
4
W
Thanatos
6,968
536
77
6
0
296,568
5
L
Medusa
7,088
545
35
3
0
247,374
2
W
Chiron
7,588
584
45
3
0
267,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role