Player Matchup

Bellona
Bellona
 
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ArmoredWeedhead
Amaterasu
Level 158
God Stats
1W - 2L
1,497 SR
Queue Stats
487W - 502L
1,427 Elo+
Solo
He Bo
He Bo
BonBonDeChoco05
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,440 Elo+
Solo
Janus
Janus
F0RSAK3Nx1x
Janus
Level 123
God Stats
5W - 12L
1,284 SR
Queue Stats
214W - 203L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Gammylit
Cthulhu
Level 88
God Stats
0W - 1L
1,166 SR
Queue Stats
154W - 183L
1,478 Elo+
Solo
Team Averages
Level 107
1,389 SR
1,469 Elo+

VS

Team Averages
Level 113
1,637 SR
1,490 Elo+
Nut
Nut
 
Nut
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dayaax
Cabrakan
Level 93
God Stats
2W - 1L
1,689 SR
Queue Stats
202W - 215L
1,485 Elo+
Solo
Cliodhna
Cliodhna
SALTineKracker
Cliodhna
Level 141
God Stats
2W - 0L
1,752 SR
Queue Stats
125W - 132L
1,520 Elo+
Solo
Nike
Nike
Tony_22Lion
Nike
Level 27
God Stats
2W - 0L
1,746 SR
Queue Stats
67W - 94L
1,435 Elo+
Solo
Freya
Freya
X_PartyPoppers_X
Freya
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 2 / 3
5,539
692
996
3,191
2,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
ArmoredWeedhead
Amaterasu
9
0 / 1 / 5
5,730
716
2,506
7,411
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 7 / 2
7,092
887
3,021
8,360
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 7
6,843
855
8,932
7,354
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Gammylit
Cthulhu
14
7 / 3 / 1
7,561
945
10,337
9,004
9,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
3 / 2 / 11
8,425
1,053
6,060
6,546
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Dayaax
Cabrakan
14
5 / 5 / 7
8,430
1,054
6,481
10,285
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
14
6 / 2 / 10
8,621
1,078
11,211
7,949
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 5 / 9
7,319
915
4,295
11,530
6,959
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
2 / 1 / 8
7,548
944
4,838
4,314
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
12
Kills
18
18
Deaths
15
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
3
1.25
W
Nut
 
Nut
3
2
11
4.25
L
Amaterasu
ArmoredWeedhead
Amaterasu
0
1
5
2.5
L
3
7
2
0.57
W
Cabrakan
Dayaax
Cabrakan
5
5
7
1.7
L
1
5
7
0.9
L
Cthulhu
Gammylit
Cthulhu
7
3
1
2.5
W
Cliodhna
6
2
10
5.5
W
2
5
9
1.3
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,792
Damage
32,885
35,320
Taken
40,624
20,564
Mitigated
26,119
8,556
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
996
150
49
247
3,191
2,014
0
436
2,578
0
1,403
W
Nut
 
Nut
6,060
2,286
502
2,247
6,546
2,465
2,616
2,941
3,380
0
20,258
L
Amaterasu
ArmoredWeedhead
Amaterasu
2,506
655
509
3,849
7,411
3,576
0
3,318
3,780
0
2,833
L
3,021
618
213
258
8,360
2,912
0
2,609
5,636
9,635
0
W
Cabrakan
Dayaax
Cabrakan
6,481
1,031
92
1,904
10,285
11,475
0
4,793
4,902
12,435
0
L
8,932
313
1,180
773
7,354
2,117
0
1,133
5,856
13,869
0
L
Cthulhu
Gammylit
Cthulhu
10,337
1,058
374
1,104
9,004
9,945
0
3,140
5,408
17,494
824
W
Cliodhna
11,211
481
420
2,913
7,949
3,706
602
5,321
2,347
0
18,200
W
4,295
747
113
954
11,530
6,959
223
4,525
6,737
0
8,468
W
4,838
1,770
193
1,512
4,314
1,514
1,268
3,074
1,087
12,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
40,343
53
Minions Killed
84
0
Camps Cleared
0
556,927
Distance Traveled
772,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,539
692
0
0
0
46,357
0
W
Nut
8,425
1,053
37
5
0
150,903
0
L
Amaterasu
5,730
716
6
1
0
100,025
0
L
He Bo
7,092
887
10
1
0
117,334
0
W
Cabrakan
8,430
1,054
11
1
0
149,499
0
L
Janus
6,843
855
17
2
0
156,101
0
L
Cthulhu
7,561
945
20
3
0
137,110
0
W
Cliodhna
8,621
1,078
17
2
0
176,729
0
W
Nike
7,319
915
5
1
0
150,470
0
W
Freya
7,548
944
14
2
0
145,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role