Player Matchup

Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
B2Gam3r9495
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 125L
1,504 Elo+
Party 1
Anhur
Anhur
GryphonFilms
Anhur
Level 149
God Stats
0W - 2L
1,383 SR
Queue Stats
85W - 81L
1,533 Elo+
Party 1
Atlas
Atlas
Sunniestjoker43
Atlas
Level 127
God Stats
9W - 15L
1,503 SR
Queue Stats
108W - 128L
1,406 Elo+
Party 1
Team Averages
Level 132
1,477 SR
1,489 Elo+

VS

Team Averages
Level 127
1,588 SR
1,472 Elo+
Sol
Sol
ANDROSS90
Sol
Level 189
God Stats
55W - 55L
1,506 SR
Queue Stats
163W - 165L
1,466 Elo+
Solo
Ymir
Ymir
Crossl3ones
Ymir
Level 123
God Stats
3W - 1L
1,752 SR
Queue Stats
6W - 8L
1,323 Elo+
Solo
Anhur
Anhur
SIL3NT_DRXM
Anhur
Level 110
God Stats
1W - 2L
1,198 SR
Queue Stats
347W - 355L
1,520 Elo+
Solo
Loki
Loki
SynatiixOP
Loki
Level 74
God Stats
3W - 2L
1,806 SR
Queue Stats
27W - 26L
1,535 Elo+
Party 2
Ravana
Ravana
temp-68988227062
Ravana
Level 138
God Stats
4W - 4L
1,679 SR
Queue Stats
187W - 180L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 2 / 1
4,936
494
2,908
6,474
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
 
Ares
7
0 / 3 / 0
4,428
443
1,087
6,779
2,806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 1
5,461
546
4,709
5,113
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 2
5,578
558
2,617
7,054
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 3 / 2
4,985
499
3,489
8,973
5,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,261
626
6,105
5,857
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 7
5,049
505
1,913
9,721
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 0
6,612
661
3,202
3,857
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
2 / 1 / 2
5,503
550
1,884
6,628
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

12
6 / 0 / 4
7,033
703
7,033
3,496
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
14
14
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
1
0.75
L
Ares
 
Ares
0
3
0
0
W
3
0
4
5
L
0
3
1
0.17
W
0
4
7
0.88
L
1
3
2
0.67
W
3
1
0
3
L
2
3
2
1
W
2
1
2
3
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
20,137
34,393
Taken
29,559
13,545
Mitigated
10,331
7,976
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,908
439
0
2,710
6,474
1,827
0
1,341
4,983
0
24,647
L
Ares
 
Ares
1,087
227
0
1,295
6,779
2,806
0
848
5,891
15,509
0
W
6,105
2,772
0
3,121
5,857
1,703
1,483
3,224
2,633
35,759
818
L
4,709
208
0
1,118
5,113
1,549
0
2,023
2,938
37,477
363
W
1,913
305
0
2,344
9,721
4,143
56
2,343
7,378
7,737
0
L
2,617
1,758
0
1,753
7,054
1,988
0
118
6,936
0
34,763
W
3,202
2,103
0
2,273
3,857
881
861
590
3,267
0
44,728
L
3,489
1,185
0
1,100
8,973
5,375
0
3,077
5,760
15,322
1,039
W
1,884
429
0
2,579
6,628
1,845
338
1,744
4,884
0
30,626
W
7,033
2,150
0
252
3,496
1,759
0
1,269
2,227
0
46,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,388
Gold Earned
30,458
240
Minions Killed
316
0
Camps Cleared
0
955,753
Distance Traveled
994,845
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,936
494
42
4
0
242,324
5
L
Ares
4,428
443
28
3
0
121,715
0
W
Sol
6,261
626
73
7
0
196,195
0
L
Agni
5,461
546
91
9
0
197,273
2
W
Ymir
5,049
505
13
1
0
181,074
0
L
Anhur
5,578
558
64
6
0
198,216
0
W
Anhur
6,612
661
91
9
0
179,248
0
L
Atlas
4,985
499
15
2
0
196,225
0
W
Loki
5,503
550
53
5
0
224,462
0
W
Ravana
7,033
703
86
9
0
213,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role