Player Matchup

Chernobog
Chernobog
Diamond II
CriticalYmir
Chernobog
Diamond II
Level 219
God Stats
3W - 1L
1,990 SR
Queue Stats
134W - 103L
2,390 MMR
Party 2
Maui
Maui
Diamond II
DiegoTolino13
Maui
Diamond II
Level 109
God Stats
4W - 3L
1,831 SR
Queue Stats
69W - 31L
2,450 MMR
Party 2
Serqet
Serqet
Gold II
NoNameKnife
Serqet
Gold II
Level 139
God Stats
13W - 7L
1,824 SR
Queue Stats
16W - 10L
1,843 MMR
Solo
Discordia
Discordia
Diamond V
aLaOrdenMiChamo
Discordia
Diamond V
Level 177
God Stats
5W - 3L
1,748 SR
Queue Stats
70W - 52L
2,147 MMR
Solo
Bastet
Bastet
Diamond IV
tomacito5
Bastet
Diamond IV
Level 128
God Stats
0W - 7L
1,086 SR
Queue Stats
330W - 318L
2,064 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,696 SR
2,179 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,621 SR
1,717 MMR
Odin
Odin
Diamond I
 
Odin
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Grandmaster
 
Thor
Grandmaster
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum III
DeckerWrecker
Hera
Platinum III
Level 109
God Stats
4W - 1L
1,813 SR
Queue Stats
173W - 161L
1,833 MMR
Party 1
Bacchus
Bacchus
Diamond V
HayyyBrother
Bacchus
Diamond V
Level 175
God Stats
14W - 2L
1,792 SR
Queue Stats
147W - 116L
1,950 MMR
Party 1
Cupid
Cupid
Platinum II
rich_namaste
Cupid
Platinum II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 119L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CriticalYmir
Chernobog
17
6 / 5 / 4
10,441
614
11,537
14,216
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 8
9,289
546
8,811
16,263
17,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
15
2 / 6 / 2
9,557
562
7,123
17,312
8,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
aLaOrdenMiChamo
Discordia
2
0 / 0 / 0
5,038
296
0
57
6
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
tomacito5
Bastet
15
6 / 5 / 4
8,727
513
8,339
13,636
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FenrirAresAchillesCabrakanAphrodite

VS

Bans
LokiThanatosAo KuangCamazotzAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
7 / 3 / 3
10,837
637
12,003
14,862
14,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
 
Thor
17
6 / 3 / 8
9,974
587
9,818
12,487
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 7 / 5
9,090
535
11,499
9,155
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
HayyyBrother
Bacchus
15
3 / 2 / 11
9,628
566
7,916
13,701
15,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
2 / 4 / 6
8,656
509
4,221
8,673
2,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
18
Kills
20
20
Deaths
19
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
3
3
2.83
W
Thor
 
Thor
6
3
8
3.33
L
Chernobog
CriticalYmir
Chernobog
6
5
4
1.6
W
2
7
5
0.64
L
4
4
8
2
W
Bacchus
HayyyBrother
Bacchus
3
2
11
4.25
L
Serqet
2
6
2
0.5
L
Discordia
aLaOrdenMiChamo
Discordia
0
0
0
0
W
2
4
6
1.25
L
Bastet
tomacito5
Bastet
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,810
Damage
45,457
61,484
Taken
58,878
39,744
Mitigated
40,836
14,884
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,003
3,041
0
3,369
14,862
14,269
40
709
13,380
0
80,496
W
Thor
 
Thor
9,818
2,338
0
4,578
12,487
4,725
244
1,633
10,854
0
75,559
L
Chernobog
CriticalYmir
Chernobog
11,537
7,314
0
3,950
14,216
7,435
980
4,694
9,461
0
97,623
W
11,499
2,470
0
274
9,155
3,406
152
3,280
5,875
64,878
357
L
8,811
2,289
0
1,854
16,263
17,579
0
8,725
6,993
44,479
2,385
W
Bacchus
HayyyBrother
Bacchus
7,916
627
0
3,441
13,701
15,861
0
3,097
10,604
29,063
302
L
Serqet
7,123
2,316
0
7,184
17,312
8,857
0
585
16,681
0
59,532
L
Discordia
aLaOrdenMiChamo
Discordia
0
0
0
0
57
6
0
0
57
741
0
W
4,221
2,262
316
3,173
8,673
2,575
0
522
8,151
0
52,581
L
Bastet
tomacito5
Bastet
8,339
2,534
0
1,896
13,636
5,867
0
4,469
9,037
0
53,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
48,185
428
Minions Killed
518
0
Camps Cleared
0
1,350,540
Distance Traveled
1,645,670
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,837
637
134
8
0
318,788
2
W
Thor
9,974
587
116
7
0
360,405
0
L
Chernobog
10,441
614
176
10
0
308,091
0
W
Hera
9,090
535
133
8
0
296,103
0
L
Maui
9,289
546
70
4
0
334,109
0
W
Bacchus
9,628
566
28
2
0
348,393
6
L
Serqet
9,557
562
107
6
0
326,984
7
L
Discordia
5,038
296
2
0
0
109,665
0
W
Cupid
8,656
509
107
6
0
321,981
4
L
Bastet
8,727
513
73
4
0
271,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role