Player Matchup

Chaac
Chaac
Platinum I
Camotopz
Chaac
Platinum I
Level 129
God Stats
16W - 17L
1,618 SR
Queue Stats
158W - 163L
1,988 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
GrayToonz
Aphrodite
Platinum IV
Level 149
God Stats
1W - 3L
1,420 SR
Queue Stats
179W - 186L
1,667 MMR
Party 1
Kali
Kali
Silver I
davysoccer
Kali
Silver I
Level 63
God Stats
1W - 1L
1,748 SR
Queue Stats
86W - 119L
1,294 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,595 SR
1,650 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 79
1,543 SR
1,650 MMR
Cupid
Cupid
Diamond IV
YelloBuffOrTroll
Cupid
Diamond IV
Level 71
God Stats
4W - 3L
1,564 SR
Queue Stats
294W - 284L
2,077 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
bahadd
Cthulhu
Platinum II
Level 87
God Stats
5W - 4L
1,488 SR
Queue Stats
125W - 116L
1,715 MMR
Party 2
Yu Huang
Yu Huang
Gold V
kushLaFlare216
Yu Huang
Gold V
Level 80
God Stats
1W - 0L
1,576 SR
Queue Stats
207W - 236L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Camotopz
Chaac
17
2 / 3 / 7
10,729
766
16,816
27,424
32,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
GrayToonz
Aphrodite
19
6 / 3 / 2
11,922
852
15,959
17,160
9,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 3 / 7
11,094
792
6,030
14,272
9,781
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Xing TianFafnirNe ZhaCerberusDiscordia

VS

Bans
SerqetNu WaAnhurHeraCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 4
12,519
894
15,456
13,991
5,629
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
bahadd
Cthulhu
18
2 / 1 / 7
11,678
834
20,976
19,721
21,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
17
3 / 6 / 4
11,438
817
11,485
12,767
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
9
9
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Camotopz
Chaac
2
3
7
1.83
L
Aphrodite
GrayToonz
Aphrodite
6
3
2
2.33
W
4
3
4
2
W
Cthulhu
bahadd
Cthulhu
2
1
7
5.5
L
2
3
7
1.83
W
Yu Huang
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
47,917
58,856
Taken
46,479
50,942
Mitigated
32,158
32,093
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Camotopz
Chaac
16,816
1,979
313
8,770
27,424
32,023
394
12,293
14,221
0
34,748
L
Aphrodite
GrayToonz
Aphrodite
15,959
449
7,039
12,081
17,160
9,138
783
10,953
5,701
45,311
0
W
15,456
8,712
2,963
7,424
13,991
5,629
2,344
4,236
9,751
0
61,632
W
Cthulhu
bahadd
Cthulhu
20,976
1,450
343
3,123
19,721
21,857
176
6,607
13,111
41,104
896
L
6,030
1,912
72
3,818
14,272
9,781
0
6,809
7,048
0
44,873
W
Yu Huang
11,485
756
0
1,413
12,767
4,672
784
5,153
7,614
29,601
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
35,635
176
Minions Killed
184
0
Camps Cleared
0
835,607
Distance Traveled
819,236
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,729
766
37
3
0
258,290
0
L
Aphrodite
11,922
852
89
6
0
280,941
0
W
Cupid
12,519
894
88
6
0
276,218
2
W
Cthulhu
11,678
834
50
4
0
306,018
0
L
Kali
11,094
792
50
4
0
296,376
0
W
Yu Huang
11,438
817
46
3
0
237,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role