Player Matchup

Danzaburou
Danzaburou
BettaThanYou441
Danzaburou
Level 28
God Stats
28W - 29L
1,483 SR
Queue Stats
51W - 70L
1,334 Elo+
Party 1
Ravana
Ravana
Danosensei90
Ravana
Level 130
God Stats
4W - 5L
1,522 SR
Queue Stats
134W - 132L
1,468 Elo+
Solo
Anubis
Anubis
Escandar1
Anubis
Level 101
God Stats
2W - 1L
1,641 SR
Queue Stats
13W - 9L
1,573 Elo+
Party 2
Jormungandr
Jormungandr
catsazzz
Jormungandr
Level 59
God Stats
5W - 7L
1,289 SR
Queue Stats
86W - 104L
1,341 Elo+
Party 1
Bellona
Bellona
micropaul
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,754 Elo+
Party 2
Team Averages
Level 75
1,487 SR
1,494 Elo+

VS

Team Averages
Level 77
1,597 SR
1,454 Elo+
Ne Zha
Ne Zha
BirSan
Ne Zha
Level 62
God Stats
40W - 37L
1,484 SR
Queue Stats
178W - 193L
1,425 Elo+
Solo
Chaac
Chaac
Leorojo210
Chaac
Level 76
God Stats
37W - 24L
1,618 SR
Queue Stats
263W - 260L
1,431 Elo+
Solo
Chang'e
Chang'e
MrRazz1159
Chang'e
Level 100
God Stats
10W - 8L
1,577 SR
Queue Stats
138W - 136L
1,422 Elo+
Solo
Xbalanque
Xbalanque
TheMarekBeast
Xbalanque
Level 68
God Stats
63W - 42L
1,583 SR
Queue Stats
63W - 42L
1,524 Elo+
Solo
Jormungandr
Jormungandr
trololol761
Jormungandr
Level 81
God Stats
2W - 0L
1,724 SR
Queue Stats
140W - 136L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BettaThanYou441
Danzaburou
13
1 / 6 / 1
8,461
403
10,012
12,249
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ravana
16
2 / 2 / 3
9,122
434
10,063
15,559
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Escandar1
Anubis
19
9 / 1 / 2
12,212
582
16,753
12,008
5,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
catsazzz
Jormungandr
11
0 / 4 / 2
7,082
337
3,701
10,697
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bellona
micropaul
Bellona
14
0 / 5 / 5
8,297
395
4,392
14,913
12,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BirSan
Ne Zha
17
1 / 4 / 4
10,108
481
6,340
16,257
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
17
6 / 0 / 2
11,878
566
16,431
14,967
17,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MrRazz1159
Chang'e
17
4 / 2 / 1
10,549
502
6,691
10,517
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
TheMarekBeast
Xbalanque
15
2 / 2 / 6
9,641
459
7,890
10,588
3,524
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
trololol761
Jormungandr
15
5 / 4 / 4
9,806
467
10,967
18,657
19,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
18
18
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BettaThanYou441
Danzaburou
1
6
1
0.25
W
Ne Zha
BirSan
Ne Zha
1
4
4
0.75
L
Ravana
2
2
3
1.75
L
Anubis
Escandar1
Anubis
9
1
2
10
W
Chaac
6
0
2
7
W
Chang'e
MrRazz1159
Chang'e
4
2
1
2.25
W
Xbalanque
TheMarekBeast
Xbalanque
2
2
6
2.5
L
Jormungandr
catsazzz
Jormungandr
0
4
2
0.25
L
Bellona
micropaul
Bellona
0
5
5
0.5
W
Jormungandr
trololol761
Jormungandr
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
48,319
65,426
Taken
70,986
37,570
Mitigated
49,486
20,247
Healing
19,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BettaThanYou441
Danzaburou
10,012
6,450
0
2,137
12,249
4,808
0
2,917
9,332
0
50,206
W
Ne Zha
BirSan
Ne Zha
6,340
1,512
0
2,980
16,257
6,583
682
5,832
10,339
0
87,595
L
Ravana
10,063
2,292
0
7,664
15,559
6,946
0
5,232
10,161
0
78,028
L
Anubis
Escandar1
Anubis
16,753
861
0
7,623
12,008
5,654
0
2,872
8,900
111,592
985
W
Chaac
16,431
1,453
0
3,787
14,967
17,068
0
1,632
13,226
0
87,413
W
Chang'e
MrRazz1159
Chang'e
6,691
147
1,789
4,944
10,517
3,008
1,542
5,981
4,536
56,411
1,460
W
Xbalanque
TheMarekBeast
Xbalanque
7,890
3,350
289
4,396
10,588
3,524
664
2,493
8,006
0
56,192
L
Jormungandr
catsazzz
Jormungandr
3,701
481
5
1,014
10,697
8,128
60
3,242
7,379
29,312
0
L
Bellona
micropaul
Bellona
4,392
1,170
0
1,804
14,913
12,034
0
2,294
12,569
0
42,447
W
Jormungandr
trololol761
Jormungandr
10,967
2,323
0
1,160
18,657
19,303
0
3,881
14,493
49,455
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
51,982
491
Minions Killed
549
0
Camps Cleared
0
1,812,431
Distance Traveled
1,959,179
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,461
403
78
4
0
304,961
0
W
Ne Zha
10,108
481
121
6
0
405,125
1
L
Ravana
9,122
434
108
5
0
441,556
5
L
Anubis
12,212
582
204
10
0
384,655
0
W
Chaac
11,878
566
138
7
0
381,743
0
W
Chang'e
10,549
502
114
5
0
422,661
0
W
Xbalanque
9,641
459
108
5
0
345,666
0
L
Jormungandr
7,082
337
34
2
0
315,825
0
L
Bellona
8,297
395
67
3
0
365,434
0
W
Jormungandr
9,806
467
68
3
0
403,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role