Player Matchup

Khepri
Khepri
DistantCrayon21
Khepri
Level 159
God Stats
4W - 3L
1,692 SR
Queue Stats
120W - 114L
1,451 Elo+
Party 2
Medusa
Medusa
Ignífugo
Medusa
Level 156
God Stats
2W - 2L
1,447 SR
Queue Stats
61W - 52L
1,458 Elo+
Party 2
Loki
Loki
Kingdeath5106
Loki
Level 45
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Korbuth
Izanami
Level 129
God Stats
2W - 4L
1,492 SR
Queue Stats
510W - 460L
1,548 Elo+
Solo
Zeus
Zeus
Zombiekill3230
Zeus
Level 124
God Stats
13W - 10L
1,520 SR
Queue Stats
86W - 83L
1,466 Elo+
Solo
Team Averages
Level 123
1,510 SR
1,485 Elo+

VS

Team Averages
Level 98
1,458 SR
1,469 Elo+
Ra
Ra
InsertName71
Ra
Level 106
God Stats
2W - 5L
1,240 SR
Queue Stats
16W - 19L
1,304 Elo+
Solo
Cerberus
Cerberus
McFlurry2444
Cerberus
Level 85
God Stats
2W - 1L
1,526 SR
Queue Stats
99W - 89L
1,540 Elo+
Party 1
Hachiman
Hachiman
Mr_DeafJenks
Hachiman
Level 84
God Stats
24W - 23L
1,525 SR
Queue Stats
331W - 308L
1,476 Elo+
Solo
Pele
Pele
Zlupun
Pele
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
741W - 665L
1,502 Elo+
Solo
Kali
Kali
pirateldm
Kali
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 32L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,770
530
3,051
7,227
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Ignífugo
Medusa
9
0 / 2 / 0
5,213
579
4,904
7,469
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 1 / 0
3,576
397
48
798
140
Izanami
Korbuth
Izanami
10
0 / 9 / 0
5,361
596
4,403
8,763
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
4,869
541
1,553
4,578
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,395
711
2,019
5,879
2,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
McFlurry2444
Cerberus
11
4 / 0 / 8
7,038
782
3,699
8,615
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hachiman
Mr_DeafJenks
Hachiman
11
6 / 0 / 4
6,462
718
5,015
4,958
1,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Zlupun
Pele
11
2 / 0 / 1
6,162
685
4,570
6,176
4,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kali
12
7 / 0 / 1
6,691
743
3,602
6,878
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
20
20
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Medusa
Ignífugo
Medusa
0
2
0
0
W
1
2
3
1.25
L
0
1
0
0
L
Izanami
Korbuth
Izanami
0
9
0
0
W
Cerberus
McFlurry2444
Cerberus
4
0
8
8
W
Hachiman
Mr_DeafJenks
Hachiman
6
0
4
8
W
Pele
Zlupun
Pele
2
0
1
2.5
L
1
3
0
0.33
W
Kali
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,959
Damage
18,905
28,835
Taken
32,506
10,189
Mitigated
15,646
3,740
Healing
17,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,051
353
0
1,120
7,227
4,727
0
2,097
5,130
12,518
0
L
Medusa
Ignífugo
Medusa
4,904
1,338
0
1,992
7,469
2,294
0
0
7,469
0
37,782
W
2,019
181
35
2,898
5,879
2,010
404
1,700
4,179
50,966
1,112
L
48
48
0
0
798
140
0
167
631
0
680
L
Izanami
Korbuth
Izanami
4,403
3,501
0
378
8,763
2,002
85
2,075
6,688
0
40,104
W
Cerberus
McFlurry2444
Cerberus
3,699
646
1,407
3,010
8,615
4,996
190
1,135
7,480
27,954
2,318
W
Hachiman
Mr_DeafJenks
Hachiman
5,015
3,634
0
2,573
4,958
1,391
486
663
4,295
0
30,223
W
Pele
Zlupun
Pele
4,570
1,079
0
2,416
6,176
4,997
0
603
5,573
0
40,138
L
1,553
152
0
250
4,578
1,026
0
1,337
3,241
25,870
693
W
Kali
3,602
1,546
0
5,065
6,878
2,252
33
411
6,467
0
35,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
32,748
210
Minions Killed
361
0
Camps Cleared
0
719,472
Distance Traveled
985,463
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,770
530
13
1
0
216,775
1
L
Medusa
5,213
579
63
7
0
167,897
0
W
Ra
6,395
711
100
11
0
188,263
0
L
Loki
3,576
397
2
0
0
32,558
0
L
Izanami
5,361
596
76
8
0
152,984
0
W
Cerberus
7,038
782
53
6
0
179,551
0
W
Hachiman
6,462
718
62
7
0
175,107
2
W
Pele
6,162
685
77
9
0
210,931
0
L
Zeus
4,869
541
56
6
0
149,258
0
W
Kali
6,691
743
69
8
0
231,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role