Player Matchup

Rama
Rama
Dloadzz-
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 70L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
HiRezLuvsMe
Baron Samedi
Level 72
God Stats
1W - 2L
1,550 SR
Queue Stats
177W - 177L
1,535 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Lachito_31
Kumbhakarna
Level 61
God Stats
2W - 3L
1,324 SR
Queue Stats
218W - 236L
1,480 Elo+
Solo
Bake Kujira
Bake Kujira
MoreMorphine
Bake Kujira
Level 129
God Stats
0W - 3L
1,185 SR
Queue Stats
208W - 218L
1,522 Elo+
Party 3
Sol
Sol
Velocidellix
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,525 Elo+
Party 3
Team Averages
Level 78
1,412 SR
1,526 Elo+

VS

Team Averages
Level 104
1,576 SR
1,528 Elo+
Thoth
Thoth
Cousinkisser6911
Thoth
Level 125
God Stats
2W - 3L
1,418 SR
Queue Stats
82W - 82L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
Mariokzy
Heimdallr
Level 64
God Stats
3W - 1L
1,639 SR
Queue Stats
308W - 289L
1,485 Elo+
Solo
Artio
Artio
Mr Mike Wallace
Artio
Level 85
God Stats
2W - 0L
1,712 SR
Queue Stats
6W - 4L
1,566 Elo+
Party 1
Ymir
Ymir
TheCleansing321
Ymir
Level 124
God Stats
1W - 0L
1,820 SR
Queue Stats
6W - 3L
1,614 Elo+
Party 1
Atlas
Atlas
mDANJ
Atlas
Level 123
God Stats
1W - 2L
1,293 SR
Queue Stats
106W - 109L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 3 / 4
7,367
921
7,143
8,036
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
HiRezLuvsMe
Baron Samedi
11
3 / 3 / 4
6,789
849
5,513
5,240
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Lachito_31
Kumbhakarna
11
0 / 4 / 4
6,074
759
4,084
10,478
8,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bake Kujira
MoreMorphine
Bake Kujira
8
0 / 5 / 3
5,769
721
3,937
7,492
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 5
6,987
873
5,915
6,938
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 7
8,811
1,101
11,434
4,150
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Mariokzy
Heimdallr
14
3 / 2 / 13
8,067
1,008
8,289
5,077
2,402
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 14
7,922
990
3,576
9,293
9,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 8
9,009
1,126
5,078
8,092
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Atlas
mDANJ
Atlas
13
1 / 2 / 11
7,753
969
5,463
9,145
8,132
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
8
Kills
18
18
Deaths
9
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Rama
3
3
4
1.67
L
Baron Samedi
HiRezLuvsMe
Baron Samedi
3
3
4
1.67
L
Kumbhakarna
Lachito_31
Kumbhakarna
0
4
4
0.5
W
Heimdallr
Mariokzy
Heimdallr
3
2
13
4.75
L
Bake Kujira
MoreMorphine
Bake Kujira
0
5
3
0.3
W
1
2
14
4
W
5
2
8
4.5
L
2
3
5
1.5
W
Atlas
mDANJ
Atlas
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
33,840
38,184
Taken
35,757
21,953
Mitigated
30,117
10,617
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,434
309
664
1,341
4,150
2,099
1,625
2,099
2,051
25,089
0
L
Rama
7,143
5,671
0
2,754
8,036
2,348
0
6,437
1,462
0
20,272
L
Baron Samedi
HiRezLuvsMe
Baron Samedi
5,513
126
803
1,133
5,240
2,318
0
3,281
1,959
10,218
303
L
Kumbhakarna
Lachito_31
Kumbhakarna
4,084
310
160
2,420
10,478
8,259
0
6,331
4,147
7,055
0
W
Heimdallr
Mariokzy
Heimdallr
8,289
4,754
0
395
5,077
2,402
1,240
3,012
2,029
0
19,867
L
Bake Kujira
MoreMorphine
Bake Kujira
3,937
1,471
312
523
7,492
6,966
0
3,953
3,539
6,697
600
W
3,576
374
2,062
2,684
9,293
9,401
92
4,054
5,099
5,167
14
W
5,078
562
600
1,221
8,092
8,083
642
3,762
4,258
7,384
93
L
5,915
1,200
386
2,126
6,938
2,062
0
4,424
2,468
13,602
0
W
Atlas
mDANJ
Atlas
5,463
1,687
785
1,860
9,145
8,132
78
5,665
3,426
14,140
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
41,562
68
Minions Killed
82
0
Camps Cleared
0
654,876
Distance Traveled
784,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,811
1,101
33
4
0
144,158
0
L
Rama
7,367
921
34
4
0
124,136
0
L
Baron Samedi
6,789
849
9
1
0
118,112
0
L
Kumbhakarna
6,074
759
7
1
0
166,750
0
W
Heimdallr
8,067
1,008
26
3
0
152,873
0
L
Bake Kujira
5,769
721
4
1
0
99,576
0
W
Artio
7,922
990
4
1
0
164,529
0
W
Ymir
9,009
1,126
8
1
0
164,060
0
L
Sol
6,987
873
14
2
0
146,302
0
W
Atlas
7,753
969
11
1
0
158,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role