Player Matchup

Mercury
Mercury
 
Mercury
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BIxNOOD69
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 17L
1,812 Elo+
Party 1
Chernobog
Chernobog
Psychopath0
Chernobog
Level 155
God Stats
8W - 13L
1,405 SR
Queue Stats
223W - 210L
1,474 Elo+
Solo
Athena
Athena
bmoc49
Athena
Level 174
God Stats
5W - 6L
1,474 SR
Queue Stats
209W - 197L
1,541 Elo+
Solo
Scylla
Scylla
fainerr
Scylla
Level 142
God Stats
16W - 12L
1,566 SR
Queue Stats
183W - 155L
1,575 Elo+
Party 1
Team Averages
Level 126
1,489 SR
1,580 Elo+

VS

Team Averages
Level 140
1,528 SR
1,517 Elo+
Skadi
Skadi
 
Skadi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ADAMR3L3XGUY
Nu Wa
Level 123
God Stats
10W - 8L
1,492 SR
Queue Stats
77W - 83L
1,421 Elo+
Solo
Aphrodite
Aphrodite
BEHOLDERWiF3
Aphrodite
Level 153
God Stats
181W - 135L
1,574 SR
Queue Stats
208W - 190L
1,513 Elo+
Party 2
Achilles
Achilles
Behold3rKid
Achilles
Level 89
God Stats
12W - 10L
1,541 SR
Queue Stats
237W - 222L
1,588 Elo+
Party 2
Ra
Ra
Catalyst Snipez
Ra
Level 163
God Stats
7W - 6L
1,535 SR
Queue Stats
146W - 140L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 5 / 0
6,671
477
3,218
11,084
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
BIxNOOD69
Heimdallr
13
0 / 4 / 0
7,757
554
3,289
10,753
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chernobog
Psychopath0
Chernobog
12
3 / 3 / 3
7,125
509
8,183
12,920
4,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
bmoc49
Athena
11
2 / 3 / 3
7,054
504
5,650
12,958
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
fainerr
Scylla
14
0 / 0 / 0
7,790
556
5,696
4,188
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 1 / 7
7,767
555
13,070
8,866
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 0 / 5
7,898
564
6,077
3,705
1,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
BEHOLDERWiF3
Aphrodite
12
5 / 2 / 6
7,447
532
4,986
10,089
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Behold3rKid
Achilles
11
2 / 4 / 7
6,686
478
3,738
14,335
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 1
8,835
631
6,726
7,329
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
15
15
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
0
0.2
W
Skadi
 
Skadi
4
1
7
7.5
W
1
0
5
3.5
W
Aphrodite
BEHOLDERWiF3
Aphrodite
5
2
6
4
L
Heimdallr
BIxNOOD69
Heimdallr
0
4
0
0
W
Achilles
Behold3rKid
Achilles
2
4
7
1.38
W
3
0
1
3.5
L
Chernobog
Psychopath0
Chernobog
3
3
3
1.5
L
Athena
bmoc49
Athena
2
3
3
1.17
L
Scylla
fainerr
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,036
Damage
34,597
51,903
Taken
44,324
24,978
Mitigated
17,619
11,703
Healing
21,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,218
896
0
461
11,084
3,734
0
3,328
7,756
0
50,164
W
Skadi
 
Skadi
13,070
3,861
0
1,449
8,866
2,828
2,555
1,784
7,082
0
57,055
W
6,077
1,629
0
882
3,705
1,087
543
1,137
2,568
55,184
354
W
Aphrodite
BEHOLDERWiF3
Aphrodite
4,986
679
5,435
6,010
10,089
4,017
1,082
3,911
6,178
22,704
0
L
Heimdallr
BIxNOOD69
Heimdallr
3,289
506
0
3,083
10,753
3,509
202
5,221
5,400
0
61,507
W
Achilles
Behold3rKid
Achilles
3,738
942
0
3,419
14,335
5,683
357
3,483
10,852
0
30,169
W
6,726
681
267
3,993
7,329
4,004
1,169
898
6,431
71,000
0
L
Chernobog
Psychopath0
Chernobog
8,183
4,672
0
4,288
12,920
4,418
0
3,042
9,878
0
53,036
L
Athena
bmoc49
Athena
5,650
1,182
0
2,919
12,958
12,009
0
3,828
9,130
24,262
1,890
L
Scylla
fainerr
Scylla
5,696
547
0
952
4,188
1,308
630
2,238
1,950
69,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
38,633
436
Minions Killed
406
0
Camps Cleared
0
1,408,895
Distance Traveled
1,391,017
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,671
477
78
6
0
287,424
0
W
Skadi
7,767
555
86
6
0
289,656
0
W
Nu Wa
7,898
564
91
7
0
274,355
0
W
Aphrodite
7,447
532
49
4
0
259,952
0
L
Heimdallr
7,757
554
104
7
0
257,714
0
W
Achilles
6,686
478
49
4
0
294,339
0
W
Ra
8,835
631
131
9
0
272,715
0
L
Chernobog
7,125
509
74
5
0
267,484
0
L
Athena
7,054
504
35
3
0
288,790
2
L
Scylla
7,790
556
145
10
0
307,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role