Player Matchup

Ra
Ra
BloddyPath
Ra
Level 159
God Stats
31W - 6L
1,858 SR
Queue Stats
675W - 270L
1,742 Elo+
Party 1
Chaac
Chaac
NeatBeout
Chaac
Level 154
God Stats
63W - 14L
1,842 SR
Queue Stats
531W - 190L
1,813 Elo+
Party 1
Xing Tian
Xing Tian
Xotabs
Xing Tian
Level 63
God Stats
3W - 0L
1,826 SR
Queue Stats
70W - 90L
1,344 Elo+
Solo
Team Averages
Level 125
1,842 SR
1,633 Elo+

VS

Team Averages
Level 102
1,511 SR
1,434 Elo+
Medusa
Medusa
Feohektor11
Medusa
Level 158
God Stats
9W - 12L
1,478 SR
Queue Stats
1,035W - 1,150L
1,420 Elo+
Solo
Cabrakan
Cabrakan
THESOCRAM
Cabrakan
Level 99
God Stats
1W - 5L
1,352 SR
Queue Stats
300W - 306L
1,464 Elo+
Solo
Ix Chel
Ix Chel
Twitch_Rickyprp
Ix Chel
Level 48
God Stats
0W - 1L
1,703 SR
Queue Stats
13W - 15L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
10,339
1,034
9,741
4,737
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
NeatBeout
Chaac
16
4 / 1 / 11
9,535
954
10,302
9,865
9,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Xotabs
Xing Tian
15
5 / 1 / 11
9,404
940
7,117
11,169
4,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 7 / 2
7,200
720
6,654
12,092
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
THESOCRAM
Cabrakan
11
1 / 7 / 1
7,365
737
4,406
12,708
14,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 2 / 1
7,723
772
5,025
5,657
1,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
2
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Medusa
0
7
2
0.14
W
Chaac
NeatBeout
Chaac
4
1
11
9.5
L
Cabrakan
THESOCRAM
Cabrakan
1
7
1
0.21
L
1
2
1
0.75
W
Xing Tian
Xotabs
Xing Tian
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
16,085
25,771
Taken
30,457
16,370
Mitigated
20,943
13,473
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,741
391
3,127
2,830
4,737
1,879
346
1,906
2,751
55,939
789
L
Medusa
6,654
2,641
0
2,018
12,092
4,402
0
7,129
4,762
0
20,404
W
Chaac
NeatBeout
Chaac
10,302
1,181
0
3,615
9,865
9,570
71
2,977
6,575
0
30,046
L
Cabrakan
THESOCRAM
Cabrakan
4,406
505
0
965
12,708
14,560
0
5,676
6,777
14,710
479
L
5,025
397
582
1,915
5,657
1,981
0
2,691
2,819
24,886
0
W
Xing Tian
Xotabs
Xing Tian
7,117
437
0
3,901
11,169
4,921
210
3,570
7,343
8,801
1,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
22,288
149
Minions Killed
97
0
Camps Cleared
0
675,289
Distance Traveled
491,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,339
1,034
105
11
0
224,399
0
L
Medusa
7,200
720
31
3
0
160,302
0
W
Chaac
9,535
954
39
4
0
227,413
0
L
Cabrakan
7,365
737
21
2
0
160,590
0
L
Ix Chel
7,723
772
45
5
0
170,492
0
W
Xing Tian
9,404
940
5
1
0
223,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role