Player Matchup

Chernobog
Chernobog
Carnage977
Chernobog
Level 124
God Stats
2W - 4L
1,394 SR
Queue Stats
228W - 229L
1,432 Elo+
Solo
Atlas
Atlas
DonnyCon
Atlas
Level 61
God Stats
0W - 3L
1,236 SR
Queue Stats
68W - 64L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Orions_Link
Ah Puch
Level 148
God Stats
0W - 1L
1,686 SR
Queue Stats
9W - 9L
1,422 Elo+
Solo
Achilles
Achilles
TwinkleTots
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,405 Elo+
Solo
Ra
Ra
Yuak47
Ra
Level 169
God Stats
3W - 3L
1,587 SR
Queue Stats
228W - 234L
1,432 Elo+
Solo
Team Averages
Level 125
1,481 SR
1,427 Elo+

VS

Team Averages
Level 168
1,498 SR
1,456 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MaximusV2
Ra
Level 106
God Stats
1W - 1L
1,405 SR
Queue Stats
82W - 95L
1,401 Elo+
Solo
Cabrakan
Cabrakan
MisterWizard543
Cabrakan
Level 315
God Stats
5W - 6L
1,582 SR
Queue Stats
1,388W - 1,485L
1,493 Elo+
Solo
Arachne
Arachne
SHO RO HEAR
Arachne
Level 177
God Stats
8W - 3L
1,564 SR
Queue Stats
415W - 444L
1,466 Elo+
Party 1
Izanami
Izanami
masv_U3
Izanami
Level 83
God Stats
3W - 3L
1,441 SR
Queue Stats
158W - 178L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Carnage977
Chernobog
13
5 / 3 / 5
8,005
801
7,186
9,762
3,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
DonnyCon
Atlas
12
2 / 2 / 9
7,728
773
6,089
12,733
11,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Orions_Link
Ah Puch
10
1 / 4 / 5
6,980
698
3,495
5,480
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TwinkleTots
Achilles
16
2 / 2 / 9
8,223
822
7,677
17,006
14,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ra
15
4 / 2 / 10
8,596
860
12,985
9,856
4,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 2 / 6
8,599
860
12,494
7,034
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 5
8,314
831
14,570
6,505
2,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
12
1 / 7 / 3
7,274
727
4,725
14,582
14,423
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
SHO RO HEAR
Arachne
13
2 / 3 / 4
8,134
813
8,329
8,606
5,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
masv_U3
Izanami
15
5 / 2 / 2
8,618
862
10,917
6,713
2,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
14
Kills
13
13
Deaths
14
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
6
3
L
Chernobog
Carnage977
Chernobog
5
3
5
2.5
L
Atlas
DonnyCon
Atlas
2
2
9
3.25
W
2
0
5
4.5
W
Cabrakan
1
7
3
0.36
L
Ah Puch
Orions_Link
Ah Puch
1
4
5
0.88
W
Arachne
SHO RO HEAR
Arachne
2
3
4
1.33
L
Achilles
TwinkleTots
Achilles
2
2
9
3.25
L
Ra
4
2
10
4.5
W
Izanami
masv_U3
Izanami
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
51,035
54,837
Taken
43,440
36,095
Mitigated
26,645
24,974
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,494
100
474
1,317
7,034
2,341
247
3,175
3,576
26,134
659
L
Chernobog
Carnage977
Chernobog
7,186
3,196
1,846
1,122
9,762
3,694
0
4,744
4,952
0
24,164
L
Atlas
DonnyCon
Atlas
6,089
2,174
644
1,491
12,733
11,685
0
5,673
6,771
13,760
737
W
14,570
1,210
2,804
4,320
6,505
2,292
583
3,101
3,023
26,987
862
W
Cabrakan
4,725
830
587
1,154
14,582
14,423
0
8,701
5,359
7,079
815
L
Ah Puch
Orions_Link
Ah Puch
3,495
170
0
193
5,480
1,927
0
2,817
2,603
8,973
0
W
Arachne
SHO RO HEAR
Arachne
8,329
6,779
1,645
2,829
8,606
5,409
17
3,898
4,507
0
13,465
L
Achilles
TwinkleTots
Achilles
7,677
1,555
645
6,219
17,006
14,628
0
10,159
6,715
719
17,640
L
Ra
12,985
1,305
7,573
5,241
9,856
4,161
0
6,416
3,244
34,867
793
W
Izanami
masv_U3
Izanami
10,917
7,145
204
1,609
6,713
2,180
240
2,945
3,620
0
24,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,532
Gold Earned
40,939
160
Minions Killed
128
0
Camps Cleared
0
806,049
Distance Traveled
919,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,599
860
32
3
0
181,025
0
L
Chernobog
8,005
801
42
4
0
170,895
0
L
Atlas
7,728
773
17
2
0
149,458
0
W
Ra
8,314
831
29
3
0
216,915
0
W
Cabrakan
7,274
727
8
1
0
163,477
0
L
Ah Puch
6,980
698
19
2
0
116,554
0
W
Arachne
8,134
813
23
2
0
185,576
0
L
Achilles
8,223
822
21
2
0
179,912
0
L
Ra
8,596
860
61
6
0
189,230
0
W
Izanami
8,618
862
36
4
0
172,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role