Player Matchup

Neith
Neith
AUORAHH6981
Neith
Level 86
God Stats
0W - 10L
1,458 SR
Queue Stats
3W - 20L
1,202 Elo+
Party 2
Olorun
Olorun
Guero97
Olorun
Level 110
God Stats
13W - 20L
1,393 SR
Queue Stats
152W - 219L
1,383 Elo+
Party 2
Mulan
Mulan
WANPUNCHMAN5898
Mulan
Level 91
God Stats
2W - 5L
1,550 SR
Queue Stats
132W - 186L
1,406 Elo+
Party 2
Team Averages
Level 96
1,467 SR
1,331 Elo+

VS

Team Averages
Level 111
1,482 SR
1,380 Elo+
Chaac
Chaac
Renanwkn
Chaac
Level 125
God Stats
157W - 235L
1,417 SR
Queue Stats
232W - 337L
1,346 Elo+
Party 1
Neith
Neith
henriqueRKO
Neith
Level 83
God Stats
12W - 12L
1,405 SR
Queue Stats
226W - 280L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
luxo1999full
Nu Wa
Level 126
God Stats
69W - 41L
1,623 SR
Queue Stats
509W - 526L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,725
747
3,282
8,374
2,620
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Olorun
Guero97
Olorun
10
0 / 2 / 0
6,124
680
962
4,662
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 4 / 0
7,151
795
3,758
11,419
9,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Renanwkn
Chaac
13
4 / 1 / 3
8,163
907
5,378
7,705
5,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

14
4 / 0 / 4
8,727
970
7,794
5,068
1,809
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 7
7,946
883
7,303
2,313
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Olorun
Guero97
Olorun
0
2
0
0
W
Chaac
Renanwkn
Chaac
4
1
3
5.5
L
1
4
0
0.25
W
4
0
4
6
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,002
Damage
20,475
24,455
Taken
15,086
13,935
Mitigated
8,320
3,500
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,282
994
0
904
8,374
2,620
0
2,322
5,764
0
27,970
L
Olorun
Guero97
Olorun
962
143
995
1,202
4,662
1,567
0
1,039
3,443
12,746
1,145
W
Chaac
Renanwkn
Chaac
5,378
383
0
2,200
7,705
5,753
0
586
7,119
0
19,927
L
3,758
162
0
399
11,419
9,748
0
3,747
7,315
0
16,778
W
7,794
1,410
0
1,755
5,068
1,809
1,422
302
4,766
0
32,289
W
7,303
2,261
0
114
2,313
758
1,864
39
2,274
23,659
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,000
Gold Earned
24,836
105
Minions Killed
122
0
Camps Cleared
0
395,862
Distance Traveled
544,261
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,725
747
52
6
0
144,041
0
L
Olorun
6,124
680
30
3
0
96,876
0
W
Chaac
8,163
907
24
3
0
191,776
0
L
Mulan
7,151
795
23
3
0
154,945
2
W
Neith
8,727
970
53
6
0
181,536
0
W
Nu Wa
7,946
883
45
5
0
170,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role