Player Matchup

Ah Puch
Ah Puch
Corray23
Ah Puch
Level 124
God Stats
2W - 1L
1,531 SR
Queue Stats
34W - 38L
1,451 Elo+
Solo
Hera
Hera
Pathryck97
Hera
Level 129
God Stats
14W - 15L
1,461 SR
Queue Stats
502W - 523L
1,497 Elo+
Solo
Artemis
Artemis
Woohoobarz
Artemis
Level 129
God Stats
2W - 0L
1,919 SR
Queue Stats
77W - 57L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
meerakuI
Cthulhu
Level 127
God Stats
5W - 2L
1,763 SR
Queue Stats
131W - 126L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
starlifter95
Gilgamesh
Level 109
God Stats
1W - 0L
1,902 SR
Queue Stats
47W - 45L
1,550 Elo+
Party 1
Team Averages
Level 124
1,715 SR
1,531 Elo+

VS

Team Averages
Level 96
1,530 SR
1,441 Elo+
Neith
Neith
Elisarew
Neith
Level 148
God Stats
7W - 4L
1,670 SR
Queue Stats
492W - 521L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
FallenSoldado
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,276 Elo+
Party 2
Skadi
Skadi
Frost_AY
Skadi
Level 105
God Stats
1W - 3L
1,366 SR
Queue Stats
23W - 32L
1,375 Elo+
Party 2
Hera
Hera
IronGoat89
Hera
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,477 Elo+
Solo
Hun Batz
Hun Batz
MikeDeb
Hun Batz
Level 49
God Stats
4W - 3L
1,613 SR
Queue Stats
226W - 228L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Corray23
Ah Puch
13
0 / 3 / 8
8,448
768
3,109
5,035
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 4 / 16
11,576
1,052
11,946
7,860
3,098
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Woohoobarz
Artemis
19
17 / 3 / 7
11,748
1,068
18,586
10,700
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
meerakuI
Cthulhu
16
2 / 2 / 20
10,093
918
6,809
16,072
18,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
starlifter95
Gilgamesh
16
5 / 4 / 22
9,763
888
8,181
16,668
17,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elisarew
Neith
16
4 / 5 / 3
9,133
830
10,934
10,827
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
FallenSoldado
Cu Chulainn
13
1 / 7 / 2
7,675
698
1,233
11,666
7,193
Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
Frost_AY
Skadi
15
3 / 6 / 3
8,654
787
9,591
9,402
3,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 7 / 7
8,618
783
8,043
9,308
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
MikeDeb
Hun Batz
15
5 / 6 / 3
9,362
851
8,147
10,001
4,273
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
31
Kills
14
16
Deaths
31
73
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Corray23
Ah Puch
0
3
8
1.33
L
Neith
Elisarew
Neith
4
5
3
1.1
L
Cu Chulainn
FallenSoldado
Cu Chulainn
1
7
2
0.29
L
Skadi
Frost_AY
Skadi
3
6
3
0.75
L
1
7
7
0.64
L
Hun Batz
MikeDeb
Hun Batz
5
6
3
1.08
W
7
4
16
3.75
W
Artemis
Woohoobarz
Artemis
17
3
7
6.83
W
Cthulhu
meerakuI
Cthulhu
2
2
20
6
W
Gilgamesh
starlifter95
Gilgamesh
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,631
Damage
37,948
56,335
Taken
51,204
45,133
Mitigated
21,937
16,451
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Corray23
Ah Puch
3,109
344
594
646
5,035
1,425
653
1,154
3,881
12,158
158
L
Neith
Elisarew
Neith
10,934
1,790
121
2,209
10,827
4,089
0
4,311
6,297
0
23,952
L
Cu Chulainn
FallenSoldado
Cu Chulainn
1,233
193
0
1,247
11,666
7,193
0
4,478
7,111
0
2,589
L
Skadi
Frost_AY
Skadi
9,591
1,511
685
782
9,402
3,167
0
4,619
4,705
0
26,813
L
8,043
680
341
301
9,308
3,215
0
3,210
5,990
17,747
0
L
Hun Batz
MikeDeb
Hun Batz
8,147
1,022
232
1,078
10,001
4,273
0
4,643
5,264
0
16,079
W
11,946
2,660
0
688
7,860
3,098
1,783
1,277
6,583
36,309
0
W
Artemis
Woohoobarz
Artemis
18,586
9,080
630
3,570
10,700
5,015
2,862
1,396
9,304
0
34,066
W
Cthulhu
meerakuI
Cthulhu
6,809
366
1,914
4,398
16,072
18,521
132
2,186
13,744
18,388
948
W
Gilgamesh
starlifter95
Gilgamesh
8,181
1,959
1,920
2,091
16,668
17,074
1,172
2,030
14,491
0
15,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,628
Gold Earned
43,442
142
Minions Killed
128
0
Camps Cleared
0
1,045,526
Distance Traveled
911,334
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,448
768
17
2
0
195,867
0
L
Neith
9,133
830
42
4
0
199,387
0
L
Cu Chulainn
7,675
698
6
1
0
176,853
0
L
Skadi
8,654
787
28
3
0
183,943
0
L
Hera
8,618
783
39
4
0
181,488
0
L
Hun Batz
9,362
851
13
1
0
169,663
0
W
Hera
11,576
1,052
60
5
0
209,859
0
W
Artemis
11,748
1,068
31
3
0
188,153
0
W
Cthulhu
10,093
918
25
2
0
239,575
0
W
Gilgamesh
9,763
888
9
1
0
212,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role