Player Matchup

Fenrir
Fenrir
ArsenalCake
Fenrir
Level 121
God Stats
45W - 44L
1,544 SR
Queue Stats
421W - 399L
1,515 Elo+
Solo
Mulan
Mulan
NotLibris
Mulan
Level 45
God Stats
2W - 0L
1,744 SR
Queue Stats
55W - 54L
1,414 Elo+
Solo
Artemis
Artemis
Zxlus
Artemis
Level 146
God Stats
6W - 3L
1,670 SR
Queue Stats
106W - 100L
1,527 Elo+
Solo
Cerberus
Cerberus
ripjericho
Cerberus
Level 128
God Stats
38W - 29L
1,580 SR
Queue Stats
187W - 171L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
singlecells12
Zhong Kui
Level 87
God Stats
3W - 2L
1,604 SR
Queue Stats
150W - 130L
1,563 Elo+
Party 1
Team Averages
Level 105
1,628 SR
1,516 Elo+

VS

Team Averages
Level 166
1,536 SR
1,510 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Shrek812
Pele
Level 154
God Stats
19W - 18L
1,589 SR
Queue Stats
207W - 200L
1,495 Elo+
Solo
Kukulkan
Kukulkan
kingleonidas199
Kukulkan
Level 149
God Stats
11W - 10L
1,592 SR
Queue Stats
175W - 152L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 1 / 1
6,133
613
4,228
8,183
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
NotLibris
Mulan
11
1 / 3 / 0
6,082
608
3,386
8,099
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Artemis
Zxlus
Artemis
11
2 / 3 / 1
6,327
633
4,915
5,994
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
ripjericho
Cerberus
10
0 / 1 / 7
5,630
563
5,681
7,421
3,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
singlecells12
Zhong Kui
12
3 / 1 / 0
6,966
697
6,104
6,421
4,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 0 / 1
6,815
682
5,023
5,829
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nut
 
Nut
11
4 / 2 / 0
6,171
617
3,405
6,261
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
 
Xing Tian
10
1 / 0 / 4
5,744
574
3,018
8,807
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
10
1 / 5 / 3
5,283
528
3,212
10,552
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kukulkan
12
1 / 2 / 1
6,374
637
3,042
4,248
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
9
9
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
0
1
2.5
L
Nut
 
Nut
4
2
0
2
L
Xing Tian
 
Xing Tian
1
0
4
3
W
Fenrir
3
1
1
3.5
W
Mulan
NotLibris
Mulan
1
3
0
0.33
L
Pele
1
5
3
0.5
W
Artemis
Zxlus
Artemis
2
3
1
0.83
L
Kukulkan
1
2
1
0.75
W
Cerberus
ripjericho
Cerberus
0
1
7
3.5
W
Zhong Kui
singlecells12
Zhong Kui
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
17,700
36,118
Taken
35,697
16,065
Mitigated
13,887
13,827
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,023
1,191
0
1,696
5,829
1,782
0
160
5,669
0
48,478
L
Nut
 
Nut
3,405
2,278
0
2,042
6,261
1,764
0
1,662
4,599
0
36,389
L
Xing Tian
 
Xing Tian
3,018
701
0
1,537
8,807
5,773
0
3,324
5,483
15,892
0
W
Fenrir
4,228
1,288
0
2,033
8,183
3,278
0
1,561
6,622
0
45,215
W
Mulan
NotLibris
Mulan
3,386
0
0
3,058
8,099
2,888
0
0
8,099
0
38,383
L
Pele
3,212
1,300
0
2,257
10,552
3,248
0
3,065
7,487
0
41,394
W
Artemis
Zxlus
Artemis
4,915
2,456
0
1,063
5,994
1,707
891
675
5,319
0
41,554
L
Kukulkan
3,042
104
0
625
4,248
1,320
0
2,651
1,597
43,027
0
W
Cerberus
ripjericho
Cerberus
5,681
104
0
3,318
7,421
3,778
0
1,890
5,531
24,480
2,733
W
Zhong Kui
singlecells12
Zhong Kui
6,104
671
0
4,355
6,421
4,414
0
1,934
4,487
53,215
2,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,138
Gold Earned
30,387
375
Minions Killed
333
0
Camps Cleared
0
1,051,810
Distance Traveled
1,058,717
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,815
682
91
9
0
190,307
2
L
Nut
6,171
617
66
7
0
198,595
2
L
Xing Tian
5,744
574
24
2
0
237,144
5
W
Fenrir
6,133
613
71
7
0
247,750
0
W
Mulan
6,082
608
83
8
0
206,511
0
L
Pele
5,283
528
61
6
0
218,250
0
W
Artemis
6,327
633
80
8
0
191,985
1
L
Kukulkan
6,374
637
91
9
0
214,421
1
W
Cerberus
5,630
563
43
4
0
221,416
0
W
Zhong Kui
6,966
697
98
10
0
184,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role