Player Matchup

Anhur
Anhur
Alexistwentyone
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
BLOODSHARON
Nu Wa
Level 178
God Stats
21W - 9L
1,592 SR
Queue Stats
464W - 476L
1,469 Elo+
Party 3
Charon
Charon
MauriArk
Charon
Level 97
God Stats
1W - 0L
1,636 SR
Queue Stats
18W - 24L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
Scarleth1060
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,523 Elo+
Party 3
Surtr
Surtr
xARSENx
Surtr
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 61L
1,497 Elo+
Solo
Team Averages
Level 89
1,546 SR
1,487 Elo+

VS

Team Averages
Level 143
1,546 SR
1,570 Elo+
He Bo
He Bo
 
He Bo
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Chillzst
Amaterasu
Level 107
God Stats
3W - 1L
1,729 SR
Queue Stats
107W - 128L
1,362 Elo+
Party 1
Zeus
Zeus
FrozenHellix
Zeus
Level 88
God Stats
1W - 3L
1,295 SR
Queue Stats
107W - 150L
1,422 Elo+
Party 1
Vamana
Vamana
Kxng Wxlf7302
Vamana
Level 159
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 2L
1,783 Elo+
Party 4
Thoth
Thoth
x Kxng M3 x
Thoth
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,783 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 16
9,749
975
7,182
10,538
4,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
8 / 1 / 15
10,770
1,077
17,106
5,057
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon
MauriArk
Charon
14
6 / 4 / 16
9,305
931
7,840
13,512
11,487
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Scarleth1060
Zhong Kui
16
2 / 0 / 20
9,838
984
12,942
8,675
7,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Surtr
xARSENx
Surtr
16
8 / 3 / 17
10,437
1,044
9,000
9,444
10,211
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 6 / 4
6,976
698
5,599
8,873
2,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Amaterasu
Chillzst
Amaterasu
14
3 / 6 / 4
8,366
837
8,755
21,087
15,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
1 / 7 / 1
8,005
801
7,696
9,546
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 1
7,888
789
5,152
8,708
5,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 7 / 3
7,661
766
5,175
9,992
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
30
Kills
10
12
Deaths
30
84
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
4
0.5
W
6
4
16
3.5
W
8
1
15
15.5
L
Amaterasu
Chillzst
Amaterasu
3
6
4
0.83
L
1
7
1
0.21
L
3
4
1
0.88
W
Charon
MauriArk
Charon
6
4
16
3.5
W
Zhong Kui
Scarleth1060
Zhong Kui
2
0
20
12
L
2
7
3
0.5
W
Surtr
xARSENx
Surtr
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,070
Damage
32,377
47,226
Taken
58,206
34,991
Mitigated
29,696
19,284
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,599
101
33
1,517
8,873
2,575
0
6,022
2,851
10,819
0
W
7,182
4,231
518
3,499
10,538
4,107
1,401
4,323
6,065
0
18,278
W
17,106
6,805
1,238
2,025
5,057
1,892
2,852
1,378
3,577
38,285
0
L
Amaterasu
Chillzst
Amaterasu
8,755
3,625
773
8,232
21,087
15,345
0
14,433
6,654
0
22,403
L
7,696
791
324
742
9,546
3,070
0
4,693
4,853
30,898
0
L
5,152
1,651
598
1,159
8,708
5,746
0
6,251
2,457
0
15,881
W
Charon
MauriArk
Charon
7,840
421
461
3,439
13,512
11,487
0
5,052
8,036
14,514
721
W
Zhong Kui
Scarleth1060
Zhong Kui
12,942
1,217
904
4,869
8,675
7,294
2,438
2,520
6,012
24,025
1,737
L
5,175
177
232
856
9,992
2,960
0
6,616
3,376
17,942
384
W
Surtr
xARSENx
Surtr
9,000
3,296
180
2,151
9,444
10,211
711
3,935
5,248
924
15,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,099
Gold Earned
38,896
125
Minions Killed
145
0
Camps Cleared
0
1,033,250
Distance Traveled
784,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,976
698
12
1
0
155,393
0
W
Anhur
9,749
975
20
2
0
193,990
0
W
Nu Wa
10,770
1,077
47
5
0
203,509
0
L
Amaterasu
8,366
837
22
2
0
183,238
0
L
Zeus
8,005
801
58
6
0
158,632
0
L
Vamana
7,888
789
23
2
0
135,385
0
W
Charon
9,305
931
8
1
0
198,229
0
W
Zhong Kui
9,838
984
41
4
0
227,331
0
L
Thoth
7,661
766
30
3
0
152,096
0
W
Surtr
10,437
1,044
9
1
0
210,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role