Player Matchup

Pele
Pele
Francosoo11
Pele
Level 148
God Stats
1W - 1L
1,211 SR
Queue Stats
156W - 147L
1,489 Elo+
Party 2
Tiamat
Tiamat
GLADIATTORXS
Tiamat
Level 147
God Stats
5W - 6L
1,476 SR
Queue Stats
150W - 137L
1,485 Elo+
Party 2
Ymir
Ymir
NIGHMARE129
Ymir
Level 109
God Stats
37W - 28L
1,552 SR
Queue Stats
501W - 470L
1,479 Elo+
Solo
Freya
Freya
Yoxtie
Freya
Level 217
God Stats
4W - 1L
1,624 SR
Queue Stats
431W - 366L
1,528 Elo+
Solo
Surtr
Surtr
chbxN
Surtr
Level 123
God Stats
4W - 3L
1,437 SR
Queue Stats
42W - 44L
1,397 Elo+
Solo
Team Averages
Level 149
1,460 SR
1,476 Elo+

VS

Team Averages
Level 141
1,486 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
OxymuxRage
Heimdallr
Level 148
God Stats
17W - 9L
1,577 SR
Queue Stats
122W - 111L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cornyholecorn
Cu Chulainn
Level 170
God Stats
1W - 4L
1,341 SR
Queue Stats
257W - 236L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
lts Adapt
Kuzenbo
Level 108
God Stats
4W - 4L
1,727 SR
Queue Stats
58W - 39L
1,598 Elo+
Party 3
Kukulkan
Kukulkan
sheluvv_T4KQ
Kukulkan
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
101W - 97L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
8,533
569
9,142
12,274
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
13
2 / 2 / 3
7,551
503
7,546
8,779
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 4
6,833
456
10,876
10,665
7,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Yoxtie
Freya
15
4 / 0 / 2
7,959
531
9,349
8,172
3,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
chbxN
Surtr
14
0 / 3 / 0
7,445
496
4,414
12,588
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 4 / 6
7,179
479
5,458
12,030
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
OxymuxRage
Heimdallr
14
2 / 1 / 1
8,530
569
8,470
8,812
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
cornyholecorn
Cu Chulainn
13
3 / 4 / 0
7,188
479
7,317
14,157
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
lts Adapt
Kuzenbo
13
5 / 0 / 2
8,279
552
8,413
11,029
12,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
sheluvv_T4KQ
Kukulkan
13
0 / 6 / 1
7,048
470
4,288
10,398
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
15
Kills
10
10
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
6
0.75
W
7
0
1
7.5
W
Tiamat
2
2
3
1.75
W
2
5
4
0.8
L
Heimdallr
OxymuxRage
Heimdallr
2
1
1
2.5
W
Freya
Yoxtie
Freya
4
0
2
5
W
Surtr
chbxN
Surtr
0
3
0
0
L
Cu Chulainn
cornyholecorn
Cu Chulainn
3
4
0
0.75
L
Kuzenbo
lts Adapt
Kuzenbo
5
0
2
6
L
Kukulkan
sheluvv_T4KQ
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,327
Damage
33,946
52,478
Taken
56,426
28,483
Mitigated
31,999
15,825
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,458
835
0
3,073
12,030
5,189
0
8,266
3,392
0
49,574
W
9,142
2,147
0
2,533
12,274
4,701
0
2,815
9,419
0
70,414
W
Tiamat
7,546
783
0
1,752
8,779
5,829
84
3,532
5,247
44,184
1,426
W
10,876
1,574
0
190
10,665
7,902
0
4,390
6,235
33,437
1,285
L
Heimdallr
OxymuxRage
Heimdallr
8,470
1,247
0
3,986
8,812
5,232
0
537
7,556
0
73,265
W
Freya
Yoxtie
Freya
9,349
3,218
0
5,816
8,172
3,130
0
1,481
6,691
54,393
1,606
W
Surtr
chbxN
Surtr
4,414
1,294
0
5,534
12,588
6,921
0
483
11,005
2,388
51,707
L
Cu Chulainn
cornyholecorn
Cu Chulainn
7,317
2,036
0
5,322
14,157
5,257
0
4,086
9,620
0
51,736
L
Kuzenbo
lts Adapt
Kuzenbo
8,413
2,979
0
1,973
11,029
12,768
125
5,891
4,416
33,091
0
L
Kukulkan
sheluvv_T4KQ
Kukulkan
4,288
445
0
1,436
10,398
3,553
0
6,400
3,210
50,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
38,224
459
Minions Killed
487
0
Camps Cleared
0
1,501,729
Distance Traveled
1,397,905
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,179
479
93
6
0
291,766
0
W
Pele
8,533
569
118
8
0
355,829
0
W
Tiamat
7,551
503
94
6
0
285,053
0
W
Ymir
6,833
456
60
4
0
268,423
6
L
Heimdallr
8,530
569
144
10
0
243,887
0
W
Freya
7,959
531
84
6
0
273,579
0
W
Surtr
7,445
496
103
7
0
318,845
0
L
Cu Chulainn
7,188
479
82
5
0
298,969
0
L
Kuzenbo
8,279
552
57
4
0
294,949
0
L
Kukulkan
7,048
470
111
7
0
268,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role