Player Matchup

Baba Yaga
Baba Yaga
EadricX
Baba Yaga
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 159L
1,445 Elo+
Solo
Nike
Nike
SC Baugh
Nike
Level 149
God Stats
4W - 0L
1,897 SR
Queue Stats
343W - 127L
1,745 Elo+
Party 2
Kuzenbo
Kuzenbo
SC TatrBacnTots
Kuzenbo
Level 149
God Stats
16W - 10L
1,585 SR
Queue Stats
307W - 124L
1,678 Elo+
Party 2
Cabrakan
Cabrakan
hrcjcr
Cabrakan
Level 146
God Stats
5W - 7L
1,397 SR
Queue Stats
474W - 495L
1,500 Elo+
Solo
Tyr
Tyr
mebananab
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,520 Elo+
Solo
Team Averages
Level 118
1,576 SR
1,577 Elo+

VS

Team Averages
Level 136
1,554 SR
1,487 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
KIKYN CHIKYN
Vamana
Level 156
God Stats
3W - 3L
1,525 SR
Queue Stats
395W - 436L
1,415 Elo+
Solo
Ymir
Ymir
MadMenDie1st
Ymir
Level 125
God Stats
1W - 3L
1,348 SR
Queue Stats
339W - 349L
1,506 Elo+
Solo
Athena
Athena
Shield Maiden03
Athena
Level 143
God Stats
7W - 8L
1,595 SR
Queue Stats
311W - 314L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
WeirdCloud1960
Heimdallr
Level 109
God Stats
2W - 2L
1,803 SR
Queue Stats
150W - 154L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EadricX
Baba Yaga
12
2 / 1 / 8
7,977
886
7,381
6,664
3,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
16
9 / 3 / 4
9,620
1,069
10,701
12,445
10,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
3 / 3 / 10
8,492
944
7,843
9,934
11,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
hrcjcr
Cabrakan
14
0 / 3 / 14
8,616
957
4,625
9,717
15,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 1 / 10
9,173
1,019
11,098
11,916
14,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 4 / 3
6,757
751
5,062
7,571
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Vamana
13
3 / 6 / 3
7,803
867
8,009
12,121
9,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 1
5,834
648
0
59
24
16
4 / 3 / 5
8,550
950
10,489
19,457
13,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
WeirdCloud1960
Heimdallr
15
2 / 5 / 5
7,313
813
10,022
10,964
4,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
18
Kills
10
11
Deaths
18
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
3
0.63
W
Baba Yaga
EadricX
Baba Yaga
2
1
8
6
L
Vamana
3
6
3
0.75
L
0
0
1
0.5
W
Nike
9
3
4
3.67
W
3
3
10
2.67
L
4
3
5
2.17
L
Heimdallr
WeirdCloud1960
Heimdallr
2
5
5
0.9
W
Cabrakan
hrcjcr
Cabrakan
0
3
14
2.33
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
33,582
50,676
Taken
50,172
55,690
Mitigated
31,709
14,683
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,062
490
588
1,073
7,571
3,157
0
2,748
4,671
0
9,521
W
Baba Yaga
EadricX
Baba Yaga
7,381
697
342
1,657
6,664
3,358
518
1,838
4,826
17,724
2,311
L
Vamana
8,009
4,006
429
645
12,121
9,961
0
4,856
6,977
0
15,870
L
0
0
0
0
59
24
0
0
59
0
0
W
Nike
10,701
538
831
1,203
12,445
10,586
397
1,532
9,425
0
20,610
W
7,843
2,291
716
1,073
9,934
11,927
441
2,319
7,615
10,749
555
L
10,489
2,406
2,730
7,445
19,457
13,798
0
5,994
13,103
21,057
0
L
Heimdallr
WeirdCloud1960
Heimdallr
10,022
4,678
914
1,872
10,964
4,769
61
4,170
6,660
0
24,795
W
Cabrakan
hrcjcr
Cabrakan
4,625
435
742
1,321
9,717
15,187
1,302
2,211
7,506
8,981
68
W
11,098
964
1,738
5,060
11,916
14,632
527
2,589
9,327
0
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
36,257
94
Minions Killed
78
0
Camps Cleared
0
953,501
Distance Traveled
723,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,757
751
12
1
0
228,348
0
W
Baba Yaga
7,977
886
18
2
0
153,360
0
L
Vamana
7,803
867
22
2
0
172,406
0
L
Ymir
5,834
648
0
0
0
0
0
W
Nike
9,620
1,069
25
3
0
189,079
0
W
Kuzenbo
8,492
944
8
1
0
213,293
0
L
Athena
8,550
950
20
2
0
171,784
0
L
Heimdallr
7,313
813
24
3
0
150,800
0
W
Cabrakan
8,616
957
15
2
0
191,079
0
W
Tyr
9,173
1,019
28
3
0
206,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role